Originally Posted by
Rod Hull
OK - not posted on this site in years but I had to reply to this since I'm seeing the exact same issue. Not seen it widely reported elsewhere sadly - I've mentioned the poor framerate on the Facebook page in a comment to one of the announcements when the DLC was released, and also direct-messaged it to them but have had zero reply or even acknowledgement from anyone at SL. Not wanting to sound cynical, but they are quick to reply to comments when people praise something, but they seem to ignore a lot (not all) of the issues people raise via the FB pages at least...
Completely flummoxed that there are not more reports of the poor framerate and tearing. It was really affecting my enjoyment of the game - some of the Rapier class events (Sebenco Climb especially) were extremely difficult due to the stuttering and tearing. It maybe only affects a handful of people since most forum posts about the DLC are from people raving about how good it looks on the Vita. I was beginning to think there was something wrong with me and I was being too critical. Sure the HD/Fury tracks are less detailed and have lower poly counts than their native 2048 counterparts, but the massive stuttering and tearing were another thing entirely...
I can absolutely confirm however in my case at least too that pressing "Start" at some point cures it until the next cold restart of the game. It really is most odd! It's certainly made me want to pick it up again to play through, and as long the "press Start to fix" procedure is followed, the HD events run just as smooth as the native 2048 ones for me now.
Have you had any response from SL about it? Can no-one else really see the framerate issues? Like I said above, for me it's most clearly seen on a Rapier race event on a track like Sebenco Climb (but "simpler" tracks like Vineta K even at Venom class in a time-trial etc. with no other ships on the course show it too). It's REALLY noticeable - feels like a different game entirely, the framerate drop must be in the region of 5-10fps, and the tearing is substantial enough to be very off-putting.
I wonder if it's to do with the size of memory card we use seeing as that's a clear dividing factor amongst Vita owners? I have an 8Gb if it's any help...