Apparently when the craft carcass bounces around, you can't respawn.
But when it gets destroyed by bouncing off the track, you respawn instantly.
Happens offline too.
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Apparently when the craft carcass bounces around, you can't respawn.
But when it gets destroyed by bouncing off the track, you respawn instantly.
Happens offline too.
Cheers for that Dark, makes sense.
I can't remember how I died that time (its a very regualr occurence for me to be eliminated) but I will definitely keep my eye on it for the future.
im not sure if this has been answered before but, is there any trick to recover speed faster after beeing hit by weapons? i just keep my accelarator jammed throught the ds3 at all times and hopes for a reaction. but anyway, it seems like weapons online doesnt give a consistent engine off period. sometimes the ship recovers almost instantly and some times it just drifts for several seconds. any light shed on the matter is appriceated
Some folks have mentioned that they thought tapping the accelerator a few times after being slowed by a weapon hit helps you recover faster, but I've tried it and it doesn't seem to help. Like you said, sometimes you recover faster than others, so I think the people who think the tapping works just happened to do it one of the times they recovered faster, but that there was no real correlation between the two. I don't personally believe there's anything you can do to recover faster after being hit, other than countersteering as best as possible or using a turbo or autopilot.
The only thing you can really do is try to get onto a speedpad as fast as possible, if one is nearby.
Also one thing that matter's imo, is from how far you've been hit. The longer distance, the less impact i would say.
@ eLhabib - Good point...forgot to mention that.
AFAIK, the time your engines are off depends on the damage you take.
for exemple : you will recover faster if you are hit by only 1 rocket than by 3 (wich stops your for a very long period)
same with Mines : taking the whole row stops you more than running into only 1 isolated mine...
Bomb has a splash damage, you are not hurt the same way if you are further from the explosion, and recover faster too...
Nothing to say about missile, plasma or quake : you receive it or not.
Canon : being hit by few bullets doesnt disturb you much, but if you are gunned hard with the full load, then you will slow down seriously.
@ Zoth-Ommog : if you are hit from far with rockets, there are more chances you received a single one.
Question : does the leech beem slow down your opponents? in straight line i think using it has an impact on the speed of the ship i aimed, seems like it reduces its thrust when it's pumping energy.
that doesn't sound stupid, but is it the case?
Yes, the leech beam slows your target quite a bit.
That's if the leech beam runs it's full course ,it seems dependent on if you are pulling away from the leeching craft or if you are going around sharp corners,either of those situations seem to break the beam off early.
Or you happen to run over a weapons pad that gives you a shield and you use that,that will break the beam immediately.
That's correct. My answer was based on the assumption that Spece2goin was referring to the leech beam running it's full course.
Just had a bad thought. What if this happened to Wipeout Pulse
http://au.playstation.com/help-suppo...game-features/
Be devistating.
you mean a page that doesn't load?
No it loads, i just clicked the link then.
Still doesn't load.:(
Page loaded fine for me. Yes, that would be horrible...or should I say WILL be horrible? It's sort of inevitable that it will happen at some point... :(
X-Link can solve these problems.
We know it already works for Pulse.
But I expect they've done some cleverness at SL and Pulse and HD use the same servers, so Pulse support won't be pulled until HD support is pulled.
Of course that's if they're clever. No doubt they are ;)
Thank **** for that..... Good to hear SL do long term investments in there products;)
Has anyone else had problems with ghost runs loading?
Sometimes mine won't load at all, won't run during the first lap of a speed session, or will suddenly jump ahead a few seconds at the start and run ahead of its actual time.
Yes, the ghosts were broken in one of the patches, 1.30 I think. I have had all sort of different problems with them, including what we may call "Wotan Ghosts" ;) which are ones that go off at a crazy pace that can`t possibly be me. I don`t know if 1.40 fixed these issues or not.