The elimination thing you mention... sounds like the common elimination events found in many racing games... just saying.
Hi, what an exciting atmosphere you guys creating I can't imagine how it will be next week, surely this amazing community will provide great support for new players and serve as a THE place to share our passion. good luck to all of you and I wish I could be there with you, which leads me to my question, I won't be able to enjoy this new game unless it has the option to use the motion sensor for steering, i cant find a solid answer so any info will be appreciated, thanks.
Aaaand then Universal Media Group went and ruined it for everyone else. :(
Whom do I have to sacrifice a goat to for the PS4 we have here to work again? The stream got me soooo hyped for it! :D
Yes, i noticed my video was taken down with a copyright strike because of C.H.E.M.I.C.A.L music track
anyway i tested the clean racing mode and yes, its one turbo each lap, infinite barrel rolls and ghosted ships :D
i recorded a clip of it here https://www.youtube.com/watch?v=-noq...ature=youtu.be
i know what i play the most in online now ;)
Yes, its exciting to see so many people coming back to or joining the forum. Can't wait the see the amount of people online on launch day. :)
and finally i can have a real green race :D
online time trial, basically :)
I'm finding my DS4 thumbstick to be a bit slippery texture wise and the shape is fairly different to the DS3 stick, I'm just wondering if this has affected anyone's ability to play properly on Omega?
You can buy grip covers for the analog sticks from places like Game or Asda. tbh i've never encountered an issuse with the sticks on a ps4 controller. Perhaps your thumnbs are greasy...?
_
@Racingfan was that the video of the main stream or something else? I guess that means when streaming we need to mute the music if we want to save the video for later on our channels.
What about the Syncopia glitch? Still there?
I've just put the entire sound track into Youtube's Music Policies search engine. C.H.E.M.I.C.A.L is the only one on the sound track that will trigger a copyright strike. I'll put that out on the social media channels, I can imagine a lot of streamers and content creators getting stung there.
I guess its a good job we have a simple way to skip the songs using the touch pad (or so i've been told), I'm thinking of streaming a bit when I get to play so as long as i know the one to skip i guess i'll be fine. thanks for checking Hellfire... i was thinking of asking someone to try checking.
Oh, been wanting to ask, did anyone find out about if the other hubs can be used (the 2097 & Wip3out hub themes)?
yes, 2097 and 3 can be used as soon as unlocked
2097 and Wip3out HUDs can be used, although they're locked to HD/Fury (you cant use them on 2048).
Thats good to know, I like using the Wip3out version. Thanks
I remember there was an option in YouTube settings, once you've been accused of using copyrighted content (at least music wise), allowing you to post it anyway, it went something like "I do not intend to get any profit out of uploading this content", or something like that. I don't know if it's still there, it's been awhile since I posted anything there.
Universal are highly likely to not care about that at all, sadly.
about the copyright issue, switch the music playlist from all to anything else and you won't get C.H.E.M.I.C.A.L to play
- - - Updated - - -
i tested this for 10 minutes but no luck, i try more later...
there are still leaderboards for the 4 zone tracks on SR, TT and SL
also i can confirm that you need both hd and fury elite gold everything just got the trophy
By the way: I guess it’s pretty normal by today’s standards, but every time I look at those reflections, water, rocks and light effects it makes me realize just how far we have come with this console generation. I mean: Look at Altima. Man, it blows me away. For me it really is the track of the game by what I’ve seen so far. The scenery just blends beautifully with the track. It really feels like the track was carved into the environment, not the other way around (which still is the case for a lot of other tracks, IMO). Then looking at footage of WO2048 it’s even more stunning in comparison.
I know I’ve been a bit worried about yet another re-release of the same tracks (or games, rather). Those concerns still persist. But I haven’t played WO2048 on Vita, so that’s something new for me. I also admire the commitment from the developers and all the hype that’s build around it by whoever is responsible for getting it into anyone’s face on social media. I’ve got to say: I am hyped :)
To cut a long story short: Thanks Studio Liverpool for putting your heart and soul into WOHD and WO2048. And I salute the guys and gals at CleverBeans, XDev and EPOS who continue their legacy :nod
Oh aye. I'm a PC gamer first and foremost now; this sorta graphical oomph is nothing new to me, but seeing wipEout look this legit good is more mind-blowing than anything on PC. Not just seeing my fave IP with this quality, no; even the way XDEV have put the collection together and the ways SL implemented assets. (The specular data in 2048 at least is stored in the alpha channel, that's not something I thought I'd ever see!) I'm just in awe at that part of the industry and everyone in it. :3
I just did a 32.71 on Downtown on the PSTV with DS4. 32.50 is possible to reach but hopefully it will be a little bit easier in Wipeout OC otherwise people are gonna struggle with this one. I did squeeze in 3 BRs in the end on my record lap... 36th on the world record table with this one.
Yeah, I already knew about that from reading earlier conversations ((No offense to the explanation though ;) )) But I was asking either way regarding the settings mostly because I'm curious about what settings people as good as this use (for HD/Fury, 2048, or both).
I never figured it out myself. I don't know if the default is best, if it's better to lower it, to raise it, etc. :/
Can't wait to race you all on the tracks ^^ and great stream Friday night Racingfan :)
@Anonanon - its been confirmed by NotEnoughRed that the XP system has been reworked. The grind has now been massively toned down so rest assured you won't have to use the Sol XP farming method to reach maximum rank :)
Well a lower the Air Brake % is set = The more sensitive the controls are, meaning it takes less pressure for greater braking.
There are a few other things to take into account as well, so experimentation is need [Racebox SL ].
If you use the old school L + R shoulder buttons, you are using the digital controls for the brakes, which have a coarser braking effect
Likewise the L + R Trigger controls are Analog and have a finer control of the Air brakes.
I personally use the old school L + R shoulder buttons set to 70% sensitivity, mainly because that's what I'm used to from thousands of hours playing the PSone wipeouts where that was the only control option.
The other thing to take into account is, if you set the air braking percentage really low, it will make the chance of successfully being able to do side shift a lot less, so you need to test for that at the same time.
The best track to test changes on I've found is SOL 2, I can't get around at Phantom speed with default air brake setting [well I could, but it would be ugly], the first time I started testing it was a 'Holy crap, you mean I've been suffering all this time just because I haven't changed the air brake settings' a real Homer Simpson DOH! moment.
Well I'm mid way to rank 11 just from playing 2048/2049 Campaign, and that's not even beating the Elite on most cells or actually even doing some cells at all.
EDIT: I just checked, playing single race, or any other mode in Racebox does not advance your rank.
Got a few nooby question i just wanna throw in here to clarify it for those who will probally and those thinking of buying start asking them soon... I more or less know the answers but having clarification will help with answering those who may end up asking on the PS4 communities and other places. If it isn't ok to put them here I'll make a new thread if needed. I've added a few of my own in there too.
1. Will Omega be playable with the cross play game mode found on the Vita version of 2048 for the HD Fury content, if not, any possiblity of it ever being patched to work with the PS4 instead of the PS3?
2. Do I need a PS4 Pro to play this game & is there and Pro exclusive content?
(I know only for better quallity but I saw ads with "PS4 Pro enhanced" and started to panic a little the other day scared it would be incompatible with my white normal ps4)
3. Controller Tilt features... are they included?
4. Remote Play - Is it possible, what controll options are there & would the air brakes switch from L2 R2 to L & R by default?
5. Remote play - Possiblly not possible but could there be a patch/mode that kinda works like split-screen where when Remote play is used Player 1's screen is on the Vita/PC and Player 2's on the main screen?
6. In 2048 there was 3 control types "Classic" "Racer" & "Tilt." Is there a similar contol option for the Racer controls?
Hope this isn't too much here... but like i said I'll make a new thread if needed instead.
@admin if i need to move it, please don't delete this without sending me a copy of this text.
I don't think there's any backwards compat/cross-play with HD/Fury/2048.
The game also runs on a vanilla PS4. There's (afaik but 100% confident) no difference between the two in terms of content, only that the Pro has much, much shinier graphics.
That's all I know, though.
K, thanks for the primer. To be honest I never quite understood how the setting worked; I know (from watching Hellfire's videos) to set acceleration sensitivity to 10%, but it always felt like lowering the sensitivity for airbrakes made them less responsive. I think I have mine set to 30%; a friend of mine says he uses 30% as well.
I'll have to mess with it when Omega comes out, because I know I'm scrubbing too much speed off with the airbrakes and need to fix that (need less sensitivity, clearly). Also, I'm pretty certain the L1/R1 buttons on the PS3 pad are analog. (( They're digital on PS4, though. Means I'm gonna have to learn to airbrake with the triggers again. :/ ))
No the L1/R1 buttons are definitely digital on the PS3 controllers as well.
I really like the fine control the Analog L2/R2 triggers give you, but I just find I have trouble holding the controller and doing BR's if I attempt use them ...I have a rotten success rate with BR's at the best of times, as I also use the D-Pad,I don't think I've ever been able to do a BR with a PS3 controller left stick because of the domed top, although I did just try using the left stick on a PS4 controller and had success, it must be because the top of the stick is concave, like the original analog stick controllers from the 90's
1. No, 0% chance of that happening
2. The ps4 pro offers dynamic 4k resolution and more stable frame rate
3. if you mean motion pitch and motion pitch & steering control yes and it also works on 2048!
4. Not sure i never used remote play
5. same as 4
6. No, but you can change to the setting you like, like HD Fury on ps3
As for level 50, after doing elite pass on every event in 2048 you will be level 44-47 so you have to grind the rest. level 50 is 1.7m or 1.8m
just noticed this as well but You can skip the song by pressing left or right on the touchpad
piranha prototype just got a big buff, its a dream to use now :D
Since i got the platinum now i will make videos tomorrow for main menu options, leaderboards, all skins(except van uber) Zone runs, TT's and a perfect Aftermath league tournament in fury campaign
edit: Sol track is only playable in A or A+ now
This is the opposite story for me, I've just gotten so used to the dome shape that I can't part from it. It must be a certain way I swipe the stick to do barrel rolls cause I don't seem as fast with the DS4 concave stick. Gonna buy some dome grip covers like deaddoctor recommended :)
I don't know exactly why, but I'm finding easier to do BR's on OP 2048 than in HD/Fury.
It must be down to the different craft physics
Thanks Racingfan. When the game lets me play it, I'll give remote play a test. I'm wondering if the vita will be able to handle the fast speeds when connected. I'll drop my thoughts on remote play when i can. The lack of the racer set up concerns me, I'm used to using the square button for turning and X to shoot. But for HD Fury im used to using the normal controls... i think it's because of the layout of the pad.
Glad there's tilit for the pitch then, i found that a key feature that help me beat zico, as i cant nail the pushing forward & back for pitch.
-
When I was working on beat zico on the ps3 there were a few moments where I was flicking left right left for the br, my thumb slipped off the analog stick a few times pressing home button.
Remote play is supported – at least it says so on the box. I’m referring to pictures one can find online. Assuming it’s the final layout.
You can hardly find a PS4 game without remote play support. Second screen on the other hand saw little love from developers, tbh I've never seen a game with this feature. Doubt WipEout is an exception. And why would you need it in the end? You won't be able to look at it while racing))
Idk, if there was a ship editor feature added for custom skins the remote play 2nd screen mode/companion app would be really usefull for such feature like it is in tearaway unfolded... plus i miss making my own ship skins.
- - - Updated - - -
FYI everyone. Preorder avatars now useable!
On your ps4, go to your profile settings and click on the avatar you want, hit comfirm and it should save.
Does anybody know if there are any graphical differences between PS4 and PS4 Pro other than 4k/1080p multisampling? For example, better particle effects?
To get the most out of the PS4 Pro you need a TV that does UHDR extended colour gamut, basically the new 4K TV's.
The remaster of HD/FURY shows that the brightest parts of some of the tracks have been tweaked to take advantage of the added brightness these new 4K TV can do, but, this is also apparent when played via a standard PS4 through a average 1080p TV.
The Sun shining in your eyes as you head to the first corner of Vineta K forward is a case in point, both Hellfire and I noticed this straight away as it's quite distracting, and neither of us have 4K UHDR TV's, so I can only envisage that is would be beyond distracting via a PS4 Pro through on of these TV, almost a PITA having the sun in your eyes every lap....think about it.
Just because technology can allow certain new effects to be seen, it doesn't mean they work in every application, stuff like what I mentioned above works great in a adventure game where it is a effect that is seen once in a certain setting, but when it's used so you see the same effect several times in several minutes, it wares thin quick and just becomes annoyance.
The pro has the BOOST function for graphics, how well it works for 1080p playback I don't know, but you can see YouTube videos showing comparisons when playing back on a 4K TV, in 4K.
https://www.youtube.com/watch?v=MJCPk0XeAGs
Not much in it unless you have a immediate comparision in front of you, then it's a matter of knowing what to look for, and if there is a different with the game you are playing.....with the Omega Pack, I suppose combat at the higher speed classes on 2048 would be smoother [explosions, missiles etc], but other than that, not really.