EXCUSE ME?!?
Lag is the biggest problem for WipEout HD online currently. "Generally" it isn't a problem? Well that's a blatant lie.
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Eliminator mode seems pretty cool, but kind of weird just going around in a loop being able to do 180s. How about a full fledged Arena mode,
where one can move in any direction and not be restricted by the narrow path of a track. There could be obstacles, tunnels, jumps, etc to help
protect you from weapons fire. Last one to survive wins!
…Maybe I’m just itching for Mario Kart 64 battle mode.
Yeah that would be tight! Open arenas would make some very interesting battles.
"And to the second point, you're still not really justifying why you think the walls are an issue. Whether you get slowed down a lot or a little, it works the same for everyone. Add more slowdown on the walls, and the better player wins by 5 seconds. Have less slowdown, and the better player wins by 2 seconds. There is no problem here. Whatever the walls do, the best player is going to win. "
Exactly my point, 2 seconds. IF a drive is going perfect lap after perfect lap, they should dominate someone riding the wall two times every lap, It shouldn't be that close. Anyway, this isn't quite as big a deal in TT as
Single race: two seconds means you are getting hit by every weapon they throw at you. 5 seconds means you can get away if you are good enough, and don't even get hit by weapons. If you are good enough to stay off the walls, and the person you are racing does not, you should dominate that person, simple as that.
Just because everyone is playing on the same playing field doesn't make it fun. Do you think a game like mario kart or hydrothunder is fun when the computer gives you speed boosts to keep up, even though the slower person may suck, and the other person may be the best in the world, but it doesn't matter, that ****ing computer is going to make sure it is a close race.
Arenas would be cool, agreed there, but don't think the programming for that is going to happen
A person like lets say wotan 998 should be able to wipe the floor with me based on his driving, but if I play a track I know reasonably well, I know I'm always going to be in the race, wall scrape or no.
OH forgot a point here. If I want to go fast by riding walls, I'll play some Fusion :)
Oh, and the lag issue wtih ships being weird is a huge problem, at least half of the times I play, although tonight I played one race of chenchou reverse, no lag, so I quit on a good note (then to work on that negcon)
Basically though, I wanted the harder wall scrapes to have a larger separation between good and medium, great and good. Like the Wipeout pure tables, or the 2097 or wipeout 3 tables (this has many entries, but the times between 1 and 10 are quite large compared to HD, and the wall scraping is the reason. Even in Pure, Arnaud and Mad Ice dominate, and this is a very similar game to HD.
You need to relax. ;)
It's not a lie, just a different opinion/experience. When I read this sentence in PLazarou's post, I didn't even notice it... Out of the few hours a week I spend on HD, there's only a small percentage of races where I can feel lag and suffer from vista pads. Different experience, different point of view!
Speaking of harder wall scrapes, I was playing the original Wipeout (purchased via the PS Store) last night and man! If you even lightly graze a wall it practically brings you to a complete stop! Now I remember why I never beat that game when I got it when it first came out...it's so unforgiving. Seems like I'll need to practically run a perfect race to win on the harder tracks and faster speed classes. I'm determined to try harder this time around though. We'll see what happens!
I think you'll find sarcasm does not travel well through text and especially not through language barriers considering how multicultural this forum is.
My thoughts on new DLC.
Yes, speed is the key! Indeed I want another speed class faster than Phantom. It really doen't matter how it is called. Zen is fine but Warped is cool too.
I'd like to see these ships from Pure: Goteki45, Van-Uber, Klor(123Klan ship) and Turboweevel (but another name for it please)
I'd like to see the concept ship designs of AG-Systems, Piranha, Mirage and Goteki45 from Pulse.
I'd like to see these tracks from Pure: Burgertown, Blue Rigde, Sinucit, Koltiwa, Staten Park, 123Klan and Cardcity Run.
I'd like to see these tracks from Pulse: Vostok Reef, Gemini Dam, Edgewinter, Outpost7, Vertica and Fort Gale.
A new race mode where the tracks are damaged by the weapons so that every race and every new lap will have holes in the tracks on different places. You really have to watch out and adjust your racingline in a split second.
A homing missle in Eliminator mode.
This is it for now!
Indeed. The fact I've had plenty of lag-free races suggests that it's not the game's problem anyway. If the game had a fundamental lag issue, it would be apparent in every race, not 1 in 20. When I get lag in HD (and indeed in any other game), I assume it's a connection problem on my end.
i might just say it again. Vertica
oh yeah. Voskol Reef would look ****ing awesome in 1080p HD. Fully underground water level. Amazing in Pulse too.
I only just opened the cell that lets VERTICA be playable [shows how much I've played PULSE] bring it out on the PS2 so I can see what I'm ****ing doing,can't see **** on the PSP.
A bit of a NASCAR track [turning left for the vast majority of it]
Kigo, did you discover a new trend towards fat, bold, huge letters?
I do not want to offend anyone, but, seriously, those do not make statements any better; nor do they make reading more enjoyable.
Yes i think it was me, it kinda started from this thread here:
http://www.wipeoutzone.com/forum/sho...?t=6250&page=2
Post 14.
1. Zen mode or super phantom online
2. Dynamic weather conditions (similar to Vostok Island wo2097)
3. Time trial online but done like rallying and not live (otherwise its a nudge-fest)
4. A proper online rank that goes by track and race times, and not how much you play it...
5. Although not an issue for me, lag online.
6. Always happy to see something new, fury :)
there is lag, bad sometimes. It seems to be worse in the US, but I don't play enough to say for sure
I think that's unrealistic.
In order to damage de tracks, you probably have to rewrite the engine, and rework all the tracks. Wipeout HD don't have thoses ambitions (i think).
that means new br opportunities at each new lap, so yes, great idea !! ;)
Same here - it would be absolutely KILLER to have a game mode like that, but I'm afraid it's impossible to realize within the current game. You'd have to write a completely new game for that.
:lol Leungbok, you have a one-track mind. If you could only blow apart bits of track to make ramps for new shortcuts.....
Fusion had some stuff along the lines of Mad-Ice`s idea, didn`t it? I think some of it worked with Fusion`s track style. I like the idea but I think it would have to be as part of a more "free-form" game like Fusion and as part of a game with less regular weapons. With a game with tight tracks and many weapons pads like HD it could lead to more obstructions on the track and more frustrating stoppages.
It seems they were too busy making fun of eachother and ranting big letters about... I simply hadn't noticed it.. All the talk about and since the upcoming Fury is far too much speculation for my ears..
I do like the idea very much. It also adds to a sense of reality. I guess eliminator mode would become really really hard that way but even so much more stunning :D
Did you guys see Split/Second?
yes, and I'm waiting for it ^_^
But destroying the background to alter the race is the main feature of that game so the 3D engine was developped with that in mind.
I don't think it would be fun in wipeout where ships are flying really (really) fast.
Everybody will love play Zone in Citta Nuova! :rock
AGREED Kyoto:rock
I agree with Mad-Ice and the others suggesting it, would be good to see Staten Park make a return.
Time trial battle mode with no contact seems like a good idea too- although it can be funny sometimes in normal races, people rage-pushing you can just be irritating.
Perhaps im playing with fire a bit here, but new weapon suggestions?
Target Painter/ Shield Dampener - Energy-based homing weapon. Increases next damaging hit to target by 100%. If target uses a shield before it hits them, the effect gets reflected back to you.
Mag-Lock Destabilizer [MLD] - Short range unguided weapon that causes target to lose magnetism on magstrips for up to 2 seconds. [perhaps thats a bit imbalanced, imagine that on metropia :P - speed reduction instead?] only available on magstrip tracks.
or going with the OP's speed theme -
After Burner - Increases users speed by 10% for 10 seconds. remains constant even on corners.
just some ideas anyway.
REITERATE THE TIME TRIAL HEAD TO HEAD. playing HD tonight, and it seems most of the bugs are gone, sometimes brs dont work, but not bad. THIS GAME IS (IS) ONLY ABOUT ****ING WEAPONS. Going from 2:01 in a race to oh, the next ****ing race, taking about ****ing 15 weapons hits, driving just fine, and getting a 2:20. Driving skill doesn't make a damn bit of difference in this game, not ****ing one bit. A little frustrated here, as you can see. Hitting one ****ing mine, oh nice, complete ****ing stop, great :), oh, a bomb next, fall off the track, awesome, OH, 4 seconds back further on the track for the respawn, that is so nice. As much as I hated the acceleration problem in pure after weapon hits, I'd take that in a second compared to this. At least the walls slowed you down big time.
However, I think that one on one in this game can still be good, but PLEASE the time trial head to head, for the love of Wipeout Xl
Lol, i sincerely sympathise Jabberjaw, you perfectly described most of my online experiments ;)
And yes TT online is a great idea, and why not speedlaps in a one on one race ? Both with one turbo per lap, and the winner would be the one with the fastest lap :)
Go and spam this new user then Kyoto;)
yay! this would be a great mode, i would gladly pay for a new downloadble content that had only this.(or you can charge more now, and put it in fury later:P cause i think it really fits in fury)
this would make my day, if it could be played with 2 players side by side +some bots, even better!
*edit*
A "team" mode (with friendly fire ON/OFF) on this mode would also be VERY cool
i would also like to see an option to choose a graphical mode like this http://www.youtube.com/watch?v=ZrHXN...eature=related
its way too cool and fluid
Id just like to see a ton of new tracks.