You want the full, no holds barred response?Quote:
Originally Posted by eLhabib
At the risk of threadjacking this topic entirely?
Well, here goes... Sinucit might well improve at Phantom, but for the first three speed classes it's a big bland boring snoozefest for me. It just goes on and on and on and on and "oh, here's an arsey off-camber corner - why don't you race off AI craft, while I slide wide and hit the wall."
Then it's on and on and on and "oh, here's a tricky chicane before a jump so I can slingshot my ship into the crowd so I can be reset a mile back."
Then it's another lap of it going on and on and on before "Ah, I see you've lost interest, Mr AI contender, and slowed down to let me catch up. Excuse me while I slip past your ship on this long boring straight, despite your Puma out classing my AG Systems for top end speed."
For me Sinucit is just the right length to showcase how primitive the catch up AI in Pure is, which reminds me that Wipeout hasn't moved forward in a decade, other than the graphics getting better. The longer the track, the more contrived the "racing" is when the AI is blatantly sand bagging to let you win. :roll:
I'd agree that it's among the best looking default tracks, though. :)
