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If and when I install the christmas update demo, would it just replace the other demo I have installed on my computer?
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The christmas release is a standalone release and won't update the old demo. So when you install the christmas release, the files of the old demo won't be touched.
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Effects taken from the cursed tape of "The Ring" xD
Looks great, man. Cassandra is coming to life.
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o god, just seen the video, im excited for xmas this year now. can't wait to test it out :)
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my PC is very old :) , i have winXP32, 128mb radeon9700, 1gb ram! so my question is, can i run your game on this machine?
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Hmm not sure about that graphics card and ram. I have a laptop which is also outdated in today's standarts and I can run the game, though in medium quality settings. It's a matter of trying I guess...
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I have a laptop, win7-64bit, 8GB RAM and intel core i5 with 2,67GHz and can only run the game on medium quality and it still feels like it's lagging a bit.
I have a PC, win7-64bit, 4GB RAM and a very old Dualcore, and nVidia 9800GT, game runs smooth on highest settings :D
In your case I think you have to go with mediocre settings aswell.
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Atlas Enforcer. Last one out.
Attachment 7174
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Will the Atlas be included in the Christmas Update?
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Hey,
christmas update will contain the Thruster ST-116 only. Since it is a competition, everybody needs to use the same ship. Only color scheme comes up random :)
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Christmas update is out! :D You can get it through our website: http://www.slipstreamgx.com . We've also updated our blog with a new post, so go and check that out also! Thanks guys, and have fun :D
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I get a pretty nasty frame skip bug whenever I pass a speed pad.
Seems to happen regardless of graphics settings, V-Sync on or off, windowed or fullscreen, regardless of resolution.
Rig:
Windows 8 pro x64
i7-3770k @ 4.3ghz
gtx 670
12gb ram
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Are you sure you're not mistaking it for the camera movement?
I'm running this on my 3Gb Ram 2.53GHz i3 laptop and it runs pretty smoothly. And none of the 5 people bug testing this game yesterday reported anything like that.
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It's like the game render loop skips when I pass a speed pad. I tried turning off the post processing and hud shake and it didn't make a difference. If it persists, I'll try and make a video of it tommorow.
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i can play it with "fastest" settings and 1920x1080.
pretty smooth for a beta, so hands up for the development team :)
my system: winXP32SP2; 1gb ram; 128mb radeon9700; amd athlon64
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Hey Jan,
pretty insane race time you have there :D Try more, improve and save your best screenshot. Remember, if you want to take part of the competition we can only count in screenshots that have been sent to our E-Mail. Screenshots on the forum here are cool, but they won't get used in the competition then.
@rdmx: I'll create a bug report thread for these things right away. No need to post your certain situation over there again, though. We noticed it and will have a look into that.
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i think a 2:08:xx is possible. i struggle with the BRs, just accidental success until now. and the SS isn`t always working correctly. but all in all i like it VERY much :D
edit: i like it, that you thought of rewarding perfect lines. every wall hit costs you speed! very good :)
edit2: 2:09:78
2:07:20 is possible :)
i found 3 different BR spots, maybe a 4th BR´s possible into the long left corner (downhill section near the end)
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Here's a video of the bug I've been having: http://www.youtube.com/watch?v=IYF-yU7Vn4k
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Jesus Christ, I suck.
I can not do any better than 2:16.9
Attachment 7189