Worth gettin' a PSP, now ...
What a moment of ...
PURE EXCITEMENT :hyper
After a complete WipEout-free 3 weeks holidays , this news are quite a shock (in a positive way of course). Love being back!! Hate waiting for a undefined period of time until release =(
By total coincidence i just bought WipEout Pulse in Switzerland , PSP will be bought this week too , kinda felt this coming ??? Have to say it's a pretty clever sales-strategy to tie together WOHD and WO Pulse so closely ... Looking forward to many more exciting races online in both games!! Let the fury begin ... This will soooo boost the online community, me likey!!
thoughts & observations upon fury pack
to follow my considetions about the expansion, with some questions ( WARNInG LOnG POST )
- what about the overal look of the new ship models? i'm pretty shocked in good by the work SL done,
some ships are so vary and " unusual " but yet at same time very classic and very very wipeout.
new models seems more futuristic, strangely built in layers and blocks, and more " naked ", very very industrial
and advanced at same time...think up if it were to me i would design the ships always in same classic way, so to
speak, find a way to keep happy the conservative people like me with the right amount of classic feeling in the design without
fall into the repetive and boring, is just admirable KUDOS SL!
-some talking in details: what's up with canopies? seems very different and little compared to the "old models "
also seems always built more or less same way ( not a rant just an observation )
-what's about the headlights? now seems every model get headlight on
the new models have to be considered prototypes/concept again or simple ship model B this time?
have new models their own set of skins/liveries?
there are 13 models but 12 teams, in the trailer you can see the " detonator ship " which is considered the 13th new model ok
but you can see a new zone model, transparent,in the shots as well, so i'm prety confused... 13? 14? what's up?
with eliminator mode back we will get back the repulser and shuriken weapons as well?
what's that 180° spin thingy in the trailer? a new weapon?
the new menus layout will be swithcable through options or will be permanent? ( ironically the only thing i trully never
been bored are the menus and the song loop , i know i'm crazy...)
NOW SOME THOUGHTS ON THE NEW MODELS, MODEL BY MODEL
piranha: what!!!:eek i don't know if i'm more shocked or amused, a mix of both same time, what that layered thingy?
sincerelly i'd never expected a design like this for piranha, the basic( old ) model is so smooth...that is a design i think
would come out for tigron , would have fit better to such team, than piranha, who find it a little fusioneque?...however interesting, i like it 50/50 for now
icaras: uhm, i don't like it very much, but's ok... what is that " rally car round headlights " thing on the hull? that ruin the overall
design, just my opinion...
goteki: fantastic , by far one on the best, but on a note...when goteki get orange among its team colours? btw one of best(
even if i have the strange feeling that this design had steal what would have come out to be vanuber if it were included )
triakis: it's just me or it is the same pulse concept but with the 2nd pulse skin livery painted on, i like it
harimau: WTF!? two shades of orange, dirt white, with a new turquoise logo, on a design that is a mix of pulse ag-sys concept and old
assegai! i like it!
feisar: way better than the old to me, i hope to get that perfect triangle geometry from a rear perspective, when you drive it
assegai: is that w3o reminescent ship you can see on the eliminator part of trailer? if yes, cool!
mirage: i haven't see it clearly, but from what i've seen it isn't the ubercool pulse concept design, pity, was my favourite.
eg-x : wtf? pink? i hope it's just the shield effect. i have to see it better but from what i've see seems very good
quirex: i have to see it better...
auricom: pretty good, i like it
ag-sys: no way to spot it yet, just hope somethin like w3o model or pulse concept...i never like very much the last wipeouts model,
too fat assed...
THINGS THAT I'VE EXPECT AND ENDs UP IN DLC: :+
tech de ra
the amphiseum
modesto heights
new menus layout+ music
new licensed music
eliminator mode
more new options
new ship models/ concepts
new multiplayer online options
new campaign
new trophies
THINGS THAT I TOTALLY DIDN'T EXPECTED:
TALON'S JUNCTION (!):? wtf? what's so special in this track?! sincerelly my expetactions to get this track into dlc was lower than
citta nuova, when colin himself told us clearly that it can't never happens
new modes : CCOOOOOOLLLL! WHAT A SURPRISE!
the only zone available tracks set
THING THAT I'VE EXPECT BUT DID NOT ENDS IN DLC:
staten park: i've to admit that i'm pretty surprised about that, i think it would be a must, since was stated by Colin as his favourite
blue ridge
VERTICA( NOOO! )
some tracks from the pulse dlc
van uber & tigron:(
SORRY FOR THE LONG POST & KUDOS AGAIN TO STUDIO LIVERPOOL