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Oh yeah, that's right... Damn my cloud head...
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hey folks idea!, how's about we ask robb foxx if we can put the animated wipeoutzone logo on a few billboards? (we might've to ask novide too as I think he was the one who animated it but yeah let's do that no?)
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I like the idea! Just give me the animation frames and I'll take care of applying them to the bilboard and animating the image!
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Great idea, maybe we can intregrate it to the website aswell.
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@Xpand : Can you give me other views of Solaris, pkease? I'm kinda stuck with the side view right now.
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Here you go. They are all transparent png, so you don't have to worry about cutting out the white background.
http://www.mediafire.com/?gkc6zoqb1xg45t7
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so, do you hane any idea to make this ad better than the first mashup ? I think that i can use metal-like background but i want your opinion before restarting to make the picture.
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Well, I have this:
Attachment 6559
Maybe you can make something in this style perhaps?
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Can i take this and modify it to make an ad out of it? But i might use a metal background for it.
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Xpand, that picture is a little dark. Do you think you can brighten it up a little?
Edit: I decided to cook up a slightly modified version (slightly improved color, brightness, and contrast), however the attachment system doesn't seem to approve :(
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So, I had this thought... Is it ok with you guys if I make a version of Porto Kora for the game? I really like the track, and since the plans are available on-line, plus having WO3's as a visual reference, it would probably be an easy task... At least for the modeling part...
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Ah man... i just disappeared... sorry bout that
Well, how far behind am I?
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Welcome back FEISAR Rocket. Looks like you rocketed a little too far into the future. Much has changed, my friend.
--- Off Topic ---
I know that this isn't the right thread to ask this question, but I am looking for a download link for 'Messij" so that I can play it on my computer. Does anyone have it?
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Thank you, now my life is complete.
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Somebody help meee! I've run out of bugs to fix in SSGX on this boring sport camp xd Not only that, cos photoshop is not working i can't make anything else in exchange xD Anyway, full optimization of ship place checking script and navigation system is complete and i guess it can't be written any better :P Many lines of code replaced with just a 3 'for' loops ^^ Hmmm... maybe I'll just try to improve AI to be almost ready for everything if only my netbook will somehow manage to degist it...
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I'd say work on the AI to make it "smarter". Make it judge its moves on their own, or to use other ships as reference for their position, instead of a pre-programmed path, or instead of using the current node system which works pretty well, but takes a lot of time to set up. Maybe using a set distance from the track wall just for guidance and a way to increase speed if a ship is at a short distance from at front so the front ship can be overtaken, or if a ship is at a short distance behind so it can avoid being overtaken.
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Yeah, like Xpand said, make the AI smarter, but also maybe a little bit more "human". Let them make a mistake in breaking/steering from time to time, at least on easy and medium difficulty, you know... Something more individual.
Some minor changes on the website, placed a text list of our pickups so far.
Oh zero... Maybe you can start to code the pickups ;)
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Attachment 6560
Is that a statue!? WHAAA? :g