View Full Version : Left/Right input delay?

6th October 2014, 08:21 AM

I tried the Beta yesterday and I've been really amazed by the work you've done guys.
It's really great.

There is just one thing that is currently an issue for me, is that it seems to me that there is a serious delay for turning left/right without the airbrakes. I mean, I cannot negociate any minor turn without airbrakes. I tried the ship with "100% handling" and I reminded the Qirex in 2097 as even more friendly :)
I played with a fightpad, no analog stick (I'm used to playing WipEout with D-pad).
I then tried with an X-Box controller and I had the same feeling.
There is no delay with any button or action, just turning (well I didn't try pitching).

So, is that a the wanted behavior or do I have an issue?

If some people tried the demo and could share their feeling about this point, I would be interested.

PS : I made a video of my second try on the easy track, and first try on the hard track, medium speed : http://www.dailymotion.com/video/x27bo62_slipstream-gx-premieres-courses_videogames
PS : Thanks for the speed guys, it's really fast, that's awesome :)

6th October 2014, 12:34 PM
It's actually a physics thing. But it can be improved.
To be honest I think we got a bit carried away with encouraging people to use the airbrakes. Haha
Thanks for pointing that out! :D

6th October 2014, 12:40 PM
Hey, thanks for the reply :)
Ok, that's fine for me.