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Matt_XIII_67
28th August 2009, 08:17 PM
huff! huff! reached zone 133, improving a little each day, next step 140...
Wait for me PS, Wotan & Kingheim!:bomb
The problem with Syncopia is that each run takes a lot of time.

Can't find many Zone Battle opponents, a Zone Battle Cup would be great!:+

Vartazian
29th August 2009, 06:27 AM
Had some Amazing races on ZB with Problem Solver and Deepmix. I came out on top but they gave me a huge run for my money. most of the races were very close.

ProblemSolver
29th August 2009, 07:07 AM
... I came out on top ...
But not in all battles. I'll will give mod a serious try now. What's current
record?

I really have issues hitting all the pads. Damn Feisar ... oh ... did I really said
that? Arrgh.

Vartazian
29th August 2009, 07:21 AM
what I meant was I had majority of the wins ;) dont worry PS. I know you can give me a run for my money.

But if My memory fails me.. who won the Last Anulpha Pass?.... :P

I think for Mod The record is 51. I dont hold record for it.

Wotan
29th August 2009, 07:39 AM
Modesto forward ?

I made a try yesterday : 54/38 with 149k points and i think we can go to mach1 ;)

ProblemSolver
29th August 2009, 07:57 AM
Ok Vart, I got a little present for you --> :cake. :)
It's not that I can always win on AP, as someone may expect. It's a battle, at
least. Look, we chatted before that one race at AP who will win and whatever,
but actually non of us won the race coz Phantron thought otherwise.

@Wotan: So you're into ZONE like nothing else atm, heh? I've seen that you
are active on most of the tracks. Pfeww. Mach 1 on Mod? No idea just yet, but
a nice goal to reach.


And here we have a photo of ProblemSolver on holiday...

http://www.turtlebeach.com/blog/wp-content/uploads/2009/07/life-size-gundam-complete-03.jpg
Oh dear! xD Someone got this robot thing started.
Perhaps I should post some real pictures of mine. :D



PS and Wotan you have inspired me to change back to stick control. ...
Yeah use the stick! :nod ;)


... Has anyone produced a list of zones and the speed of the craft at those zones. ...
I have such a list, but can't find it at the moment.


The video is mine in fact ;)
I use ds3 with pad and motion control with settings at 100% (pitch only).
Out of curiosity, can you do a BR with a Feisar at the little crest on TDR
without boosting? I guess, I'm too slow to pull the BR over there just yet.
But anyways, I've set a new PB, 21:69 with only two BRs and with 11 pads.
So I'm the pad leader. xD What's the gain in time doing a BR?

@sh1kamaru-: Yeah nice picture, heh? Since it wasn't a record going by score,
I thought why not taking some good pictures out of zone 150. :)


huff! huff! reached zone 133, improving a little each day, next step 140...
Wait for me PS, Wotan & Kingheim!:bomb ...
Hurry up, zone 140 at least! Would be cool if every pro zoner here would be in
the 150 some day. That would really show that we are, well, sick? (if we aren't
already xD)

sh1kamaru-
29th August 2009, 09:34 AM
damn I guess I have to take my ps3 with me when I'll be back on another remote mission, you're already miles away from me :D

Vartazian
29th August 2009, 12:05 PM
Zone 57. Modesto Heights.

Cant remember the score 143xxxx or something. 2ndplace WR

RobCoxy
29th August 2009, 12:40 PM
What's the gain in time doing a BR?

I think its around 0.3 - 0.5 seconds. Somewhere around that area.

And congrats on zone 150 btw ;), the competition between you guys is really hotting up :P.

ProblemSolver
29th August 2009, 01:32 PM
Took the lead on Modesto; 152k / 57 / 38. :)
With a bit of training, I think I can do a 65 / 45. :sonar

But the tearing and shuttering sucks so hard. And this is also the reason I don't
zone on the new Fury tracks (minus the Pure4), but I wanted to give Modesto
a try, at least. Anyways, it's not fun to play that way. :(

@SL: Please remove geometry if the engine can guaranty 60fps in ZONE!

Reezy
29th August 2009, 04:44 PM
Got my 1st #1 :)
Amphesium reverse: 58/42, previous record was 5 zones higher but 5 less perfect zones. Prolly won't last long as I see no problemsolver or wotan in the rankings. But nice to achieve it :D

Vartazian
29th August 2009, 10:07 PM
I dont think the problem is the fact that its not 60FPS the entire time. I think its because you lack training on Twisty levels.

When the FPS cuts I dont have a problem. Do you need 60FPS that badly to race?

yeldar2097
29th August 2009, 11:05 PM
not necessarily but i was zoning today and it was proper offputting when the FPS dropped...ruins the flow and that...

Matt_XIII_67
29th August 2009, 11:45 PM
I totally agree with you PS. Less geometry for stable 60fps would be better. Like the panda on the ubermall track, I'm not sure if it's to improve fps but it's not visible in zone mode. It appears if you switch to photo mode.

sh1kamaru-
30th August 2009, 10:01 AM
nice reezy I wanted to get carro-armato but you were faster :)

as for fps it's even worse in split screen with two player :/ we played yesterday with a friend and it was not smooth at all, be it in race or in zone battle :(

[edit] What was your score by the way? :D

I thought it was zeusable but now I'm a bit worried, at mach1 speed you can hit the start panel when you land after the jump :(

Reezy
30th August 2009, 01:47 PM
Damn, very nice! I only beat Carro by a couple thousand. ~146k I think.
Do you not use Connovar's site? I added your score on it.

sh1kamaru-
30th August 2009, 01:57 PM
I do but the edit function is broken so for now I'm on wipeoutrecords.com, hoping the pure4 will be added, I proposed to help fix this issue but hasn't received a reply, wait & see :)

[edit] wait a minute, how did you edit my score ? :eek I couldn't edit it myself :o

Reezy
30th August 2009, 02:34 PM
lol, I've never had a problem with the site. Only in the 2 days when it came back online maybe, but after that it's been fine for me.
You have to make sure you're logged in otherwise the edit does nothing.

yeldar2097
30th August 2009, 03:43 PM
Do any of the big boys have any tips for regaining control when things go tits up?
I was having a go at syncopia yesterday at was at 100% around zone 80-something. i crashed and nearly burned, was at 5% because i couldn't stop myself from pinballing all over teh shop.
thankfully i fell off on the open section so i got a nice restart (going the right way ;)) and subsequently got 2 perfect laps then did the same thing again, then 1 perfect lap, then death.... any advice?

Prime example: wotan's regain of control here is mighty impressive :+ zone 102, 0:46 (http://www.youtube.com/watch?v=jRojKs_AW2A&feature=related)

sh1kamaru-
30th August 2009, 07:01 PM
well, as we said in the other zone zeus thread, things aren't easy at all, cuz you have to force yourself doing the opposite of what you would naturally do !

When you go into a wall, the reflex is to go the opposite way, but the problem here is that the wall makes you bounce in the opposite way too, so when you hit a wall, you have to aim this wall to go straight again.

This requires a lot of practice IMO and I still don't master it very well :/

another thing that can help you too, is to aim as far as you can see on the track, with the parallaxe and such things you're not likely to "over-correct" your line.

Hope this can help you :)

@reezy: what browser are you using? I tried with arora, firefox under linux, chrome, firefox under windows, seems like it doesn't like webkit and gecko :s

Cyberio
30th August 2009, 07:29 PM
Those cheater guys are now erased from the anulpha pass zone table yet?

Amazingly i am in the top100 syncopia zone mode wow.

ProblemSolver
30th August 2009, 07:46 PM
@Reezy: Good work. I don't race Amphesium revers anytime soon. Wait...! xD
Ah, sh1kamaru- already got you. Sad.


I dont think the problem is the fact that its not 60FPS the entire time. I think its because you lack training on Twisty levels.
Says who? The framedrop problem was dicussed long ago. It's not just me.



When the FPS cuts I dont have a problem. Do you need 60FPS that badly to race?
Some people get used to everything. Not me, sorry. Every pro zoner needs
60fps. Try beating a tough record, or set a new oustanding one, and you will
know.

There was once this massive framedrop on Metropia last corner. It really takes
you out at zone 60+. Those missing frames makes all the difference. I wrote
about this long ago. And still, there are even those random micro freezes that
last for about 1/10th of a second, which are even worser than the framedrops.

@yeldar2097: How Wotan regain control at 0:46 is easy for him, coz it can get
much worser. I want to add to sh1kamaru- last post; The most important thing
here is to know how the craft will bounce back upon hitting a wall. You must
be able to predict the path from an impact point. If you know this then you
can adjust your steering the second it happens. This is something you will only
get from experience. And once you have that experience it comes down to your
reflexes.

@Cyberio: No, they are not. :|
Additionaly, the Pure4 leaderboard doesn't update at all whereas my Modesto
record was updated within minutes. Strange.

Reezy
30th August 2009, 09:36 PM
@sh1kamaru- I use firefox on windows, and told it to save my password. With IE I had log in problems.

Matt_XIII_67
30th August 2009, 09:48 PM
My first place on Anulpha Pass R and my third place on Sebenco Climb I did last week have not been updated either.:frown:

I am glad to see that I'm not the only one to be bothered by the framerate drop. A few month ago I thought my PS3 was broken because I asked some other player and it seemed that I was the only one to notice the problem on Metropia. It shocked me back then because I changed from a SD TV to a 1080p HD and the bug is more visible in 1080p.

Btw, I did 57/37 on Modesto! Thanks Wotan for the tips, it helped.

silverfoxy
31st August 2009, 04:44 PM
Managed to get to Zone 102 and break the 300k barrier on Corridon12. Also did a 103 but worse score.

Why is it that Pro Tozo and C12 update immediately yet Syncopia and Mallavol haven't changed for weeks.

Its not just zone scores either, set some decent MP rapier scores the other day and these haven't updated. I know there is the Wipeout rankings site but I just don't understand why some tracks are updating within minutes and others not updating in weeks. Poor show

sh1kamaru-
31st August 2009, 09:47 PM
maybe there's a load balancer between several databases located on different server, and one of them is down, just an idea :)

robanddee
3rd September 2009, 12:33 AM
Thanks for the Zone Battle info ProblemSolver, I never really fully understood the finer points of Zone Battle. The ingame description is a bit limited and the AI is easy to beat, even on elite difficulty - so I never really got any stratagy to speak of and ended up getting left for dead in online zone battles! I'd race a good line, hit all the speed pads and be left wondering how I got beaten by 20 zones!
After reading your tips I went online and raced a few Zone Battles and won more often than not!
Cheers!

ProblemSolver
4th September 2009, 05:50 PM
@robanddee: I'm glad that my description could improve your Zone Battle skills. :)

yeldar2097
9th September 2009, 02:07 AM
zone 95...clear :g
gahhhhh it's so close i can taste it! come here you pesky 100!

Thanks for the advice on regaining control PS, helped me a lot :D

IH8YOU
9th September 2009, 06:51 AM
You're aiming for 100, eh? :)

What track, as I plan on nipping at your heels.

Vartazian
9th September 2009, 09:22 AM
Syncopia I would Reckon.

yeldar2097
9th September 2009, 12:44 PM
indeed young vartazian. younger than me at least...

Seems like a pretty decent goal for now. Might help with my zoning on other tracks too :D

looking forward to it IH8YOU :) GOGOGOGOGO!

IH8YOU
9th September 2009, 09:11 PM
Younger than you Yeldar? Is he a fetus or something? I knew the PS3 controllers were wireless.... but wow! Waterproof too? Sweet. :)

AppleJack
9th September 2009, 09:59 PM
My current best is Zone 64 on Anulpha forward. It's not much I know. 75 for Zone Zeus seems a long ways off for me. Guess I need to practice more.

:donut + :burger + :coffee = :hyper

XBARNSTERX
9th September 2009, 10:15 PM
Wont take you much longer now mate, keep at it:beer

yeldar2097
10th September 2009, 02:15 AM
Zone 100...Clear :hyper

BEST...FEELING...EVER :dizzy

:g

XBARNSTERX
10th September 2009, 02:52 AM
Nice one:beer

yeldar2097
10th September 2009, 03:11 PM
I literally shat myself with glee :g
had some hot chocolate and a cig to celebrate :lol

ProblemSolver
10th September 2009, 03:32 PM
Congrats, yeldar! :beer But unfortunately, your score won't updated anytime soon
on Syncopia.

I've set a 62 on Modesto. But even better, I've dressed Sebenco Climb in black! :sonar
Sebenco is now 'Mach 1 clear'. Did a 62 there as well, but missed two perfect
laps for rank 1.

yeldar2097
10th September 2009, 03:50 PM
I know...Still says my record is 73 zones :( oh well... I took a picture :D

PS = :pc

great stuff :+

ProblemSolver
20th September 2009, 07:07 PM
Call me nuts but I do now believe that the ZONE crafts of each team behave
slightly differently. :g It's not a big difference but still noticable to me.

Darkdrium777
20th September 2009, 10:23 PM
You're nuts (For plenty of reasons, two of those would happen to be a number bigger than 100). There I said it. :p

Carry on.

yeldar2097
21st September 2009, 01:03 AM
My guess is that it's to do with the way the ships look :D

/innocent n00bage :P

You're still nuts

Kaede
22nd September 2009, 12:03 AM
ggs with you tonight, problemsolver ! A pity it was capped at 30, I tried to contact the game host (ask him to raise it) but I couldn't manage to "type" fast enough (see below). Also, I tried to add you to my friendlist but an error message said you had too much people on your friendlist already, ahah:P

Later I did filtered search and it appears very very few people play zone battle, that's a pity.
If some of you people would like to play it online, maybe you could add me to your friendlist so that we could "organize" some online runs ? Thanks ;)

edit : I know this one is competely off-topic but it's driving me nuts. The completion system, when typing messages on the pad (with that virtual keyboard), sometimes do serious cr** for me and when I ask for a space, it just delete the last word. If anyone knows how to avoid that (use PMs, please, this is off topic), that would be sweet.

Jguesty94
24th September 2009, 05:16 PM
At last I've got to hear the "Zone 100...Clear" for myself. I think I got to Zone 102, but I didn't really care as long as I got over 100. Think I'm 14th according to the Global Rankings website :D

jed_tb
25th September 2009, 08:19 AM
i know its all down to practice but there must be some tips peps use to get to the 100s.

i get as far as zen and then it all seems to go horribly wrong, i end up doing the pinball effect or simply judging corners to early and scrapping the sides. lol

QjonPL
28th September 2009, 05:37 PM
I played half of the holidays and I've reached Zone 83 on Moa (phew...)
PS - I'm gonna get you :)

But I can't update my other best scores (110 on Anulpha with over 360k points and 117 on Synco) - is there a bug or my console/connection is f@cked up? ;/

And one more thing - why there's no one playing Zone Battle online?

ProblemSolver
28th September 2009, 10:57 PM
@Kaede: My friend list is more than full, it's quite difficult to delete someone.

@Jguesty94: On which track? xD

@jed_tb: If you're pinballing in the Zen stage then this shows that you aren't
in full control of your inputs just yet. Before talking about some specialities
learn one of the basics; getting used to the controls. :nod

@QjonPL: Good one. So you wanna get me on Moa? Hmmm ... interesting. Did
you know that my record was set prior to v2.0. ;) But anyways, keep going! I
wanna have a good reason to zone on Moa again.
Well, there are a bunch of reasons why there isn't much Online Zone Battle
going on, which I will write about later on.

ProblemSolver
29th September 2009, 08:12 AM
Wotan did a good job lately on the Pure4 tracks, he essentially kicked me
from Pro Tozo and Syncopia with a 107/83 and a 148/117, respectively.

However, I'm never going to accept any defeat on Syncopia. :naughty The one
who will beat me there should prepare himself to ride into zone 160+. But I
encourage everyone to go as high as possible on Syncopia, since this track
really blows the hell out of you.

After a warm-up session on Pro Tozo, setting a 110 which is a new zone record
by itself, I switched over to Syncopia to nail my 150 into stones by setting a
151/122, which is now the new record. :banzai


Edit: Arrgh, did you know that I've killed my personal best of 62 zones on
Sebenco? :( But got in return rank 1 with only 60 zones. I take it! :D

Jguesty94
29th September 2009, 07:39 PM
On Syncopia... Not sure about trying it on any other tracks, there are a fair few other games coming out soon so I probably won't have much time.

afatsuoM
30th September 2009, 08:02 AM
First of all: you guys seriously own the Zone. :dizzy

My Zone score on Anulpha Pass forward is graduatly increasing. My main problem is consistency. Sometimes I slam the walls hard, and then the next two laps are perfect and then I slam the walls again. Also, my line is different almost every lap (especially past zone 50).

Can any of you guys give me some tips on how to get more consistent lines / laps? Here's (http://www.wipeoutzone.com/forum/showthread.php?p=151854#post151854) a video. A good example is between Zone 70 and 76. First a hard crash at zone 70, then two perfect laps and then I fly off twice at Zone 76. I think 90+ should be possible for me, if I get more consistent.

ProblemSolver
1st October 2009, 08:03 AM
Is zone 150+ too much for a Playstation 3? Two month ago my two years old launch-PS3
(warranty expired) died due to the YLOD (an overheating issue in my case). After setting my
latest ZONE records, two days ago, my two months old PS3 also died by the YLOD a few
hours thereafter. *sigh* :(

It might be a coincidence but playing ZONE may put a heavy load onto the Cell processor
as well as the RSX processor such that both are working on their temperature limit which
may likely break your system over time. I don't know.... I'm going to buy a new one and
send the broken one in for an replacement.

@afatsuoM: Nice videos. Looks good.
On a quick note I would say that you lack a little bit behind, meaning, you start to react
when the action already took place, which is too late. You have to react at least one step
ahead of time. For example, there is a situation in zone 83 where you jumped off of the
overpass to the left. One could already predict that the trajectory of the craft will lead to the
left right before the boost pad. Secondly, it seems like that you don't know just yet how
the bends are going to curve while running through them, leading to too much steering
while going into and out of a corner.

To go for very high zones one has to put a big emphasis on predicting the curvature of
the next corner ahead of time with respect to the craft. A good prediction will lead to fewer
steering inputs and as a result to a much smoother and stable run. Well, the general problem
is that humans are not good at predicting (estimating) curvature. One of the key ingredients
to curvature is to have a good orientation.

afatsuoM
1st October 2009, 10:45 AM
Good to read from "the expert".

I'm not too late, the craft moves too fast lol. 8) Seriously, this is exactly what makes Zone so hard. When you start to lag behind, you're too late. One needs to be very quick and, as you said, predict what's going to happen before hand. I guess I need some more practice with this.

Also, I think I do know how to take the corners. I've done some occasional perfect laps on Zone 80+. And I've managed to get the first 40 zones perfect a few times. But, I lack the precision with the PS3 controller to do a corner consistently every lap. I have this problem with more games (like aiming with Killzone 2). I know exactly what to do, but my thumb (or index finger for the airbrakes) moves a little bit too much, and I end up compensating. This is what happened at zone 83. I was going a bit too far to the right, compensated to the left (way too much) and flew off. If my line had been better in the first place, I wouldn't have had to compensate, and I would stay on track.



Well, the general problem is that humans are not good at predicting (estimating) curvature.


LOL, this game is not for humans, but for robots like you. :robot I'm off practicing some more. I want to do 100+, so that will take some time I guess. Thank you very much for the tips. :+

Reezy
1st October 2009, 12:39 PM
One problem I fnd lately is when I get to high zones, the controller starts to move out of my hands, and my thumb is slipping off the left stick. I am still using a sixaxis so no vibration, but especially on tracks like pro tozo and corridon 12, I'm having to do alot of hard turns. I don't know if its the stress of approaching a new record (so its a mental problem), or if the physical aspect of almost constantly turning is doing this. Do I just need to relax more?

Lance
1st October 2009, 04:15 PM
ProblemSolver, I found a great video on how to fix the YLOD on YouTube. This guy explained and showed in good visuals exactly how to do it, and what material is needed. It was a set of six videos, of about eight or nine minutes each, IIRC. I wish I'd bookmarked it so I could give a link. I watched the whole thing because it was interesting, even though I don't even own a PS3! He showed the entire process on camera. It should be fairly easy to find with 'YLOD repair' as the the search parameter. I found it while looking for tutorials on SketchyPhysics without even looking for YLOD. :D

QjonPL
1st October 2009, 05:09 PM
PS, like I promised:
http://i33.tinypic.com/okwh92.jpg
http://i36.tinypic.com/242zh8w.jpg
(I dunno if this score will update on Scoreboard, so I'm showing cellphone-screenshots)

I ruined the ending (I got pinballed in a stupid way at 2 first corners), so this'll be easy to beat up (I have 6k points more - it's 1 more perfect lap), but it's great feeling to be the first in the world :D

Darkdrium777
1st October 2009, 07:00 PM
Perhaps it is how your PS3 is placed in your house that causes the YLOD.

QjonPL
1st October 2009, 08:55 PM
You mean Feng Shui? xD

jed_tb
2nd October 2009, 08:16 AM
zone 50 last night and got perfect laps up to phantom. thats good for me! its like a 20 zone increase in a week.

Darkdrium777
4th October 2009, 07:11 PM
I can perhaps probably do 100 eventually some day on Syncopia. Just did 94 and I paused to change the music. If I get a playlist, that might work. ;)

Ok **** this game seriously. I'm on my way to 100, clearly ahead of my previous attempt in energy levels. I press LEFT twice while in the air. Barrel Roll. **** you.

ProblemSolver
6th October 2009, 09:25 AM
Back from a strong cold, fever, and headaches, which took me down the last four days....
Three more days to go and I should be fine again.

@Lance: I considered repairing my old 60GB model that way, but I don't have the
equipment and it's also rather unlikely to be successful in every case, since the so-called
YLOD can have many instances. I'm going to sell my 60GB in parts and keep some things
for myself, for example, I always wanted to have the Cell processor on my fingertip, so I'm
going to isolate the Cell chip, the die, out of its covering. My broken 40GB model will be
replaced without any issues.


PS, like I promised:
http://i33.tinypic.com/okwh92.jpg
http://i36.tinypic.com/242zh8w.jpg ...
So all your work on Moa Therma was worth the effort. Well done! :+


... it's great feeling to be the first in the world :D
I hope you had a great week staying there once. Seems like you have to go with me into
the nineties. ;)

QjonPL
6th October 2009, 01:41 PM
Seems like you have to go with me into
the nineties.
After you, Master ;)
To infinity and beyond!!!!

ProblemSolver
6th October 2009, 01:48 PM
... After you, Master ;)
Watch the leaderboard.... Now it's your turn. :banzai

QjonPL
6th October 2009, 02:18 PM
Yeah, I've noticed it today, but I have other games to work out at the moment (WET <3 ) and I cannot focus on WHD only, but I'll try to keep up with you ;)

ProblemSolver
6th October 2009, 03:48 PM
'Now it's you turn.' is meant more in a metaphorical sense. :nod

yeldar2097
6th October 2009, 10:24 PM
i'm getting into really into zone mode nowadays. on moa i managed to get to 88 on psp (it's easier i know...) so maybe i'll come join the fun :D
offline real zone battle = win :P

ProblemSolver
12th October 2009, 05:11 PM
...
@sh1kamaru-: Ah Anulpha Pass -- the old story. Once the leaderboard gets fixed (<-- I
lol'd) I'll give Anulpha Pass another try. I think I can do a 130+/105+ (possibly a 132 /
106) but this would be rather close to the maximum. I think a 135 / 110 is the ultimate
limit for Anulpha Pass. ...
It took about ten month, starting from 'cheating the ZONE (http://WipeoutZone.com/forum/showthread.php?t=5606)', to fix the leaderboard on
Anulpha Pass. Pfeww ... quite a long time. However, in general, I hope that the
competition will reignite once again as it should be. And actually, it does. Even Wellington86,
who was absent for quite a long time, has set a new number one record on TDR Reverse. :+
And I did what I had promised long before; AP, rk.1, 478k, 133 / 98 -- which wasn't a
superior run to say at least. On a good day I might be able to do a 140 / 110.

Vartazian
12th October 2009, 06:08 PM
So PS. How does it feel to Finally own Anulpha Pass?

like super legitly, Does it feel like... HEAVEN?

ProblemSolver
12th October 2009, 06:37 PM
I have to admit that I was bothered quite for a long time seeing all the glitched records
on the board and being in second place without doing anything against it (due to the
leaderboard issue). But I always knew that I would come back again once the board is
fixed. To answer your question; I felt virtually nothing going to zone 130+ on AP and
being on top again. :( My only thought was; thanks god that madness is over.

However, my interest for AP grows up again. It's a pretty interesting track for ZONE.
The feeling running along the overpass and going around first corner without a scratch,
past zone 100, is breathtaking. And last but not least, the sense of speed is just awesome.

Vartazian
12th October 2009, 07:00 PM
Thats sad I thought it would be a great day for you... Finally getting back what was rightfully yours....

oh well, keep kicking our asses!

~Var

Koleax
13th October 2009, 07:16 AM
If it makes you feel any better, PS, I would look at the leaderboards and think you were the most legit and the most interesting.

I mean, on the other leaderboards, it's like, "there's boring old yeldar, first again, next track, oh look there's yeldar," yawning.

Just kidding, yeldar. :)

Vartazian
13th October 2009, 07:45 AM
Yeld stole my Modesto FWD time. I gotta get it back now. Just been lazy.

afatsuoM
14th October 2009, 08:55 AM
Now that the rankings are fixed (sort of), I regained my interest in Anulpha Pass. So I did a little run yesterday and entered the top 50. I'm now placed 49th. :hyper

And I think I'm the fastest dutchie on that track at the moment. Better is still possible, so I won't give up. Don't know if PS-like zones are possible though.

Cyberio
16th October 2009, 12:31 PM
I did it. I reached zone 92 in syncopia.
But... it's not my best record, it is one in which i made zone 81 but with more perfect zones and laps.

Zone 100 waiting!

EDIT: Zone 95!

ProblemSolver
16th October 2009, 06:12 PM
Have updated the top10 of the Pure4 tracks on Connavar's webpage. Some new faces
did appear like for example; godslayer999, Shalakaska, Fyue3, tinc62, and waed64.

Personally, I've set a new record on Pro Tozo; 330k, 112 / 87. http://www.consolewars.de/messageboard/images/smilies/SC21.gif

ProblemSolver
18th October 2009, 12:42 AM
How about this; three records in three days -- Pro Tozo, Übermall, and Sol2. :P
Granted, Übermall and Sol2 weren't a challenge at all because the competition
isn't that strong over there. I wonder which track is next....

Darkdrium777
18th October 2009, 01:37 AM
Vineta-K Reverse is after Sol 2 Forward.


Oh it's not the question you asked? :p

ProblemSolver
18th October 2009, 02:36 AM
I never touched the reverse tracks, wanted to finish the (HD-) forward tracks
first. But I don't think to go in line with the reverse ones ... don't know which
track to choose next but it will be a reverse one, perhaps Chenghou Project.

What I really like about ZONE is to explore all the corners of each track and
how everything is changing as the speed goes up. It's really cool to figure it
all out and to enjoy the given track at a blazing speed, esp. when everything
works out quite well. And the best thing of all; I've got about 17 tracks to go.
Sweet! :D

yeldar2097
18th October 2009, 02:57 AM
:dizzy
mentalist

ProblemSolver
27th October 2009, 11:02 AM
Kinda of an interesting thing here;

Vertical Run -- a PlayStation Home game from Audi.

// Virtual test drive with Audi’s e-tron electric concept car
{
http://img11.imageshack.us/img11/9611/audispaceverticalrun.jpg

... INGOLSTADT, Germany, Sep 21, 2009 - Audi fans will be able to drive
the e-tron concept car through PlayStation Home starting in late 2009. Audi
is the first carmaker to develop its own virtual area there, known as the
Audi Space. The Audi e-tron, a high-performance sports car with a purely
electric engine, was introduced at the International Motor Show (IAA).
Starting in December, it will be available in the Vertical Run driving game
within the Audi Space.

Racing enthusiasts will soon be able to view the Audi drive concept of the
future in PlayStation Home, a 3D social gaming service for the PlayStation
3 community. Four motors – one per wheel – power the e-tron when it drives
along the three-dimensional racetrack in Vertical Run. The game will be
available exclusively in the new Audi Space within PlayStation Home.
“Most young people gain their first driving experience from video games,”
explains Kai Mensing, who is responsible for video games and virtual worlds
in Online Marketing at Audi. “With the Audi Space, we can bring this target
group into contact with our brand in a highly emotion-packed and
interactive environment, and demonstrate our ‘Vorsprung durch Technik’ with
the virtual e-tron race.”

The goal of Vertical Run is to beat the competition in a multiplayer
challenge by collecting enough electrical energy and avoiding driving
errors in the e-tron, in order to reach the highest possible speed. While
all PlayStation Home users will be able to access Audi Space – with its
centrally placed tower reminiscent of major cities like Shanghai and
Chicago – the Audi apartments located above the city will only be available
to the best drivers. ...
} [Reference (http://www.audiusanews.com/newsrelease.do;jsessionid=EC5E9D8B62011ECEFB3A065E B298DE1C?id=1531)]

Sounds like a variant of ZONE.

Well, I'm somehow also dreaming of an extraordinary WipEout space for
Home -- a location crafted in the same style as Fury, where the fans can
meet each other, and where one may also get to know about Wipeout
itself, about its history and things alike.

kEnder242
28th October 2009, 07:25 AM
Handling is better than a normal race at comparable levels.
Enjoy the air-brakes.
Something about the controls transitions around Rapier.
Zen is smooth.
Boost pads are candy.
Thinking ahead helps, but zoning out helps even more.
There is a relation between my last perfect zone and my last zone, but not a specific number, it keeps creeping up.
About 1 zone per day of practice?
"S" turns and "counter-breaking" are essential to some of the trickier tracks.
Warm up for a few minutes, 2nd try is usually better, 3rd round tends to loose steam.
No warm up needed going past zone 50.

QjonPL
28th October 2009, 10:42 AM
This AUDI screenshot stage looks for me a little similar to Moa fwd loop, so PS - let's 0wN than Game :twisted

ProblemSolver
28th October 2009, 12:32 PM
Hi kEnder242, welcome on board! :) Nice to see another ZONE guy over
here. :+ "About 1 zone per day of practice?" Well, if that would be true,
then.... ;) The handling for the craft has undergo multiple changes, it
handles quite good these days. Only some minor changes are necessary,
i.e. lowering the craft's sensitivity from zone 100 onwards.

@QjonPL: "... the Audi apartments located above the city will only be
available to the best drivers. ...". So let's have a party over there! :)

Cyberio
20th November 2009, 05:12 PM
About 1 zone per day of practice? Yes, i often put the game only for a zone race, and then quit.

BlackStar
29th November 2009, 09:31 PM
Hi all, my first post in the Zone thread. Zone is what I love most about Wipeout HD/Fury. When I received platinum, I had 30% of game time into Zone Syncopia :) (current lapcount 3799.. the other bars are sooo small) And that number is still 30% (approx) even after numerous speed lap sessions :D

ProblemSolver : You are my definite zone hero! :rock
And, you were right about a couple of things (of course, even doubting double Zeus will be a painful mistake lol ;) )
Anyhow, I agree that all Zone ships react differently, for instance, Mirage handles a lot more jumpier than Qirex. I broke my record again today :D 92 zones, 76 perfect, 283K, bringing me in the top 40! Beware PS, I'm going to grab your title (and that will happen when chicken get teeth and I look out my window and see pigs flying around lol)
Second thing, the scrape that removes control for a second is definitely annoying ;)

By the way, is it just me or are the flashes in Subsonic annoying as hell? :P

ProblemSolver
30th November 2009, 04:02 PM
Hi BlackStar, nice to see you over here. :+ I hope you can enter even deeper
into teH zone. Your ratio of 92/76 looks quite good, lots of potential. Keep going!


... ProblemSolver : You are my definite zone hero! :rock
Thx for the flowers, mate! http://www.consolewars.de/messageboard/images/smilies/kakashi.gif

Well, I in a few weeks I will give a speech on the german Reichstag (Berlin)
talking about how space and time will bend once entering zone 160. After my
speech I will also give an autographing session for all the attendees. http://www.consolewars.de/messageboard/images/smilies/xdsmileyvj7.gif

About the flashes. I can't get enough of these. http://www.consolewars.de/messageboard/images/smilies/m-dizzy3.gif http://www.consolewars.de/messageboard/images/smilies/j-shocked.gif http://www.consolewars.de/messageboard/images/smilies/m-dizzy.gif

BlackStar
30th November 2009, 04:18 PM
Hehe, I plateaud for quite a while, made it to 80 / 60 numerous times, and I kept messing up the right left curve after the starting line. Then when I switched to Qirex I managed to get some perfect laps on supersonic. Well, there aren't many moments that feel that good :D I'm trying to get to 100 before the end of this year, but the speed increase after 90 is just mind-blowing.. can't even imagine how things must be at 140+

Hehe, a boxed Wipeout HD autographed by the one and only ProblemSolver himself... that would be awesome.. problem is, I wouldn't want your sig only, there are numerous others :D Reach 160 quickly so the box will bend as well :D Then everyone should be able to sign it 8)

ProblemSolver
30th November 2009, 04:54 PM
Yeah the righ-left turn is a real tough one. Beyond zone 140 its more than
breathtaking running around this turn. Pretty intense! I hope you will be able
to enjoy this feeling some day. The hardest thing of all is when being on a
record run, carrying around a heavy load on ones shoulders. One mistake and
the show is over.
Autographing WipEout HD retail boxes should cash in some money. http://www.consolewars.de/messageboard/images/smilies/uglyhammer2.gif

QjonPL
30th November 2009, 06:17 PM
after my
speech i will also give an autographing session for all the attendees.
want want want want!

BlackStar
1st December 2009, 01:57 PM
Zone 140.. I don't know if that will come into reach, but I will keep practicing. I'm really used to reaching Supersonic now instead of just barely making it, so who knows?

Anyhow, the mistake part is already nabbing me at 95, one mistake and it's pinball pinball pinball, sometimes I can correct it and run another lap or maybe two, but when the pinball starts, 50% energy is almost lost instantly.

Conclusion, don't make mistakes :D It's still awesome though to show friends with an Xbox this game, I showed m Ubermall at Venom speeds and they were like WHOAAA this is fast! So naturally, I showed Ubermall at Phantom after that, and then my zone skills :D I still remember one of them saying "This looks so easy when you do it, but when we try we'll probably crash out before 30" :D

BlackStar
2nd December 2009, 11:10 PM
Hehe, I plateaud for quite a while, made it to 80 / 60 numerous times, and I kept messing up the right left curve after the starting line. Then when I switched to Qirex I managed to get some perfect laps on supersonic. Well, there aren't many moments that feel that good :D I'm trying to get to 100 before the end of this year, but the speed increase after 90 is just mind-blowing.. can't even imagine how things must be at 140+

Hehe, a boxed Wipeout HD autographed by the one and only ProblemSolver himself... that would be awesome.. problem is, I wouldn't want your sig only, there are numerous others :D Reach 160 quickly so the box will bend as well :D Then everyone should be able to sign it 8)

Lol, that was 2 days ago :D

Current record : 105, 72 perfect zones, 285K. Leaderboard not updating *sigh*

Words cannot describe the moment when I heard her say

Zone One Hundred

Clear!

And 10 seconds after that,

Perfect Lap!

at 97-98 my heart started beating like an idiot. Had a small crash due to that, but maintained focus. Still, just a few moments later it was, crash pinball pinball crash crash end

Nevertheless :D I did it :D 110 is my next goal ;)

QjonPL
3rd December 2009, 12:27 PM
Be prepared that there won't be any "Zone one hundred and ten" announcement :(

BlackStar
4th December 2009, 02:56 PM
Be prepared that there won't be any "Zone one hundred and ten" announcement :(

:( Hmm maybe for the next expansion :)
Anyhow, I don't think anything I do in the Zone will ever beat "Zone One Hundred.. Clear....Perfect Lap"

QjonPL
4th December 2009, 04:43 PM
I had that :D

yeldar2097
4th December 2009, 06:27 PM
I turn off SFX in zone mode so I never hear that, gonna have to turn them on just to say I've heard it :P

ProblemSolver
18th December 2009, 01:38 PM
Ok, lets see how this Audi Home Space (i.e Vertical Run (http://www.wipeoutzone.com/forum/showpost.php?p=155709&postcount=330)) works out.

"Audi to Launch PlayStation Home Space Next Week (http://www.xtremeps3.com/2009/12/10/audi-to-launch-playstation-home-space-next-week/) [yesterday]"

I haven't that much time to play games atm, can somebody check it out and
write something about it over here? Perhaps some more sceenshots and
things alike?

Reezy
18th December 2009, 08:52 PM
Getting down to the final beepy shield and surviving for another 10 zones is pretty cool :D
Still not beating your best score on Syncopia though is not :(

plasma_king
23rd December 2009, 11:43 AM
Similar zone experience for me. I was stuck at zone 72 for ages (I just couldn't get the hang of the all black colour scheme at Mach 1 level) then had a long break concentrating on fury campaign. Upon my return to zone mode I owned it and got my Zone Zeus trophy. Admittedly not at first time of asking!

Funny story - I wore my jogger's heart rate monitor to see how much the adrenalin was affecting me - I was at 138 bpm on from zone 65 onwards! That equivalent to a reasonably fit person jogging at about 5.2 mph! It is official... playing WipEout is actually cardiovascular exercise!!! =D

I'd also like to say that I recently found out about the cheat on Anulpha Pass forwards some people use to get their multi-hundred-thousand scores - deliberately bailing on the overpass and simply taping the D-pad down to keep it going for ages - and I think it's despicable. There should be some kind of patch made that doesn't allow scores obtained in this way to be posted on the global leader board.

How do other people feel about this?

SaturnReturn
23rd December 2009, 11:59 PM
I think there are some opinions on it in this thread:

http://www.wipeoutzone.com/forum/showthread.php?p=136947

If you do a search for 'zone' and 'glitch' you'll probably find plenty. I think the consensus here is that it's pointless getting the trophy using the glitch, and generally people specifically tried to not share the youtube link so as not to increase awareness of the glitch. I think it was maybe removed with an update. Or maybe only the glitched times were removed from leaderboards. I'm not sure, actually, but someone will know better than me, as I don't really do Zone mode. The answer is on the forum somewhere too.

yeldar2097
24th December 2009, 07:39 AM
The glitch was removed with a patch but some (sad, annoying, worthless etc...) people deleted the game and re-downloaded (so that no patch was there) in order to get it. This is why there are still glitched scores above ProblemSolver.

Dark_Phantom_89
24th December 2009, 10:48 AM
Funny story - I wore my jogger's heart rate monitor to see how much the adrenalin was affecting me - I was at 138 bpm on from zone 65 onwards! That equivalent to a reasonably fit person jogging at about 5.2 mph! It is official... playing WipEout is actually cardiovascular exercise!!! =D

Lol I never realised that, that's pretty cool

*Goes to play some Zone to get exercise" :hyper

ProblemSolver
27th December 2009, 08:30 PM
About Vertical Run:

<rant on>
Whoever worked on this project, esp. the developers / programmers, deserve to be
punished for releasing such an inferior product. And I don't compare to WipEout HD
ZONE, no, not even close. The controls, the collision, the car itself, the
overall behavior is worser than anything out on this planet. Even an ape would
come up with something better by slamming a keyboard long enough! I got much
better racing games back on my Amiga 500 like for example Stunt Car Racer and
Indianapolis 500 -- a one-man project!

I'm getting sick of inferior products and of developers who have no idea of what
they are doing. Step the f**k off, please!
</rant off>

Having said this, there is actually a good thing about VR. The sky-line makes
up for a good reference point and the way the camera is handled (it doesn't
rotate with the track) makes you experience the bending / curvature of the
track a lot better. I would really love to have an option for WipEout HD to play
that way as well. Given smart developers, VR has potential.



Getting down to the final beepy shield and surviving for another 10 zones is pretty cool :D ...
Right. I wish that everything would be much more intense. For example, the final
beepy sound should be much stronger at the end, and even a voice would be cool
saying something like, at 10% energy; "structure integrity lose ...", and
at < 5%; "warning: structure disintegrating ... warning: structure
disintegrating ..." while the controller starts rumbling and the frequency of
the beepy sound peaks somewhere at 150 bpm at 1% energy. Yeah something along
these lines. Additionally, it would also be cool to have a voice indicating the
status once you recover from low energy like; "all systems nominal ...", while
recovering from 5% energy back to 15% for example. Anyone? :D


... Funny story - I wore my jogger's heart rate monitor to see how much the adrenalin was affecting me - I was at 138 bpm on from zone 65 onwards! That equivalent to a reasonably fit person jogging at about 5.2 mph! It is official... playing WipEout is actually cardiovascular exercise!!! =D ...
Yes, it is. Since I know when my pulse is at about 140 bpm due to some intense
workout session, I can say that I had some zone session where my pulse was way
beyond that. At some point it must have peaked at 160 bpm. I got to a point,
while zoning, where I was thinking about to lay down my controller due to a
very high pulse. I got this feeling two or three times. I still remember the
race to zone 100 on Anulpha Pass or the mission beating down Vineta K at
supersonic speed. This was so exhilarating!

Despite running ZONE at high pulse is pretty awesome, I want to say that
anyone who got some heart issues should not try to play ZONE to its
limits! Seriously. I would encourage the developers to include a message of
this kind within the game. There might be some people out there trying to beat
the hell out of ZONE having heart issues. It's not worth to lose anyone in the
ZONE, despite it's the second best way to die -- but that's just me. :sonar


... people deleted the game and re-downloaded (so that no patch was there) in order to get it. ...
This shows that SL has removed to fault entries by hand. I'm rather questioned
whether we will see a clean leaderboard some day.

ProblemSolver
13th January 2010, 12:57 PM
I think that the color schemes for ZONE should really be extended. Color schemes
are a kind of reward and as such should be taken more seriously within this
regard. Many racers were so pleased reaching a certain color scheme for the
first time, esp. supersonic on Anulpha Pass. Putting more and even more
sophisticated color schemes into ZONE would perhaps draw more people into it,
since seeing all these schemes in motion with his / her own eyes makes all of the
difference. I know some people that never liked ZONE that much, initially, but
got into it after going for all the color schemes.

For those who are interested; if you wanna make some new color schemes for ZONE,
a pretty good starting point would be to record a ZONE run and modify the color
palette of the recorded video thereafter. Another and perhaps better way would
be to take a single image and recolor it to create a mock-up of what may become
a new color scheme. However, all these methods are limited to some degree since
one can only tinker around with the color. Much more sophisticated color schemes
can only be created by modifying WipEout HD's ZONE shaders. For example,
chromatic effects all over track combined with some nice spectral colors would
need much more serious work. For example, look at the following picture;

http://view.stern.de/de/picture/1336320/chrom-Autostadt-Bugatti-chrome-Bugatti-03-Schwarz-510x510.jpg

With a bit of imagination one can create some pretty stylish and clean color
schemes. Or just take a look at the opening animation of WipEout HD (HD & Fury)
where the crafts fly though that reflecting tube. Pretty cool.

I think the experience of ZONE can be much more enhanced by just creating more
stunning color schemes, which, to some degree, should also play a rewarding
role. I also can imagine having different sets of color schemes that become
available after having seen all the current ones or after reaching a certain
zone or whatever. I hope Rita may have some time to build some new color scheme
for us that would make our jaw drop in full enjoyment, again!

Cyberio
15th January 2010, 11:36 PM
Few days ago i raced online in a combat zone mode. Yes, the first online combat zone i see in months!

Koleax
16th January 2010, 01:24 AM
PS, regarding new zone colors, you have seen this thread (http://wipeoutzone.com/forum/showthread.php?t=7066[/url), right? Still needs some work, but it does appear that several color and effects values are being altered.

Also, simply changing the hue, tint, color temperature, color balance, and other such settings on your monitor or television can produce some interesting and pleasant changes.

Cy, that must have been when you raced me last. Any new competition out there? :)

yeldar2097
16th January 2010, 03:16 AM
Crikey I'd completely forgotten about that thread...might have to have a proper syncopia run on some of that, yet to try it properly besides R&D-type stuff :g

Koleax
16th January 2010, 03:57 AM
I just went to supersonic on AP after setting the hue on my TV all the way to the right, so that light blues were more indigo, pinks more red, yellows more green, and so on, and I really liked the shades of blue.

Pretty cool if you just want to chill with some new colors, but not necessarily alter their balance and richness like the bug does.

Cyberio
16th January 2010, 02:17 PM
Cy, that must have been when you raced me last. Any new competition out there? :)

Yes, another yesterday!

I have luck around 1 am (gmt+1), when a combat zone appears.

And new record, zone 97 (syncopia of course). But still don't arrive to 100. Anyway, i'm around 94th, so still i'm in top 100.

ProblemSolver
17th January 2010, 03:57 PM
@Koleax: I've seen this thread, but to be honest, I don't like it. And it's not what
I'm looking for. Well, I had discovered this bug before anyone did, I still have
the images on my disc, but I didn't wanted to make the developers aware of it
for some very good reason (fixing other bugs) and, personally, I don't like to
post glitched images because they somehow break the illusion the artist has
created. But I do understand that this is a cool thing to explore. Some pictures
do look very interesting, but most of them are just terrible. Another thing is the
title, if anything, why not saying 'Glitched Zone Color Experiment'? However,
don't take me too seriously ... it's just a personal thing.

@Cyberio: Not much zoning from my side at the moment, because I spend my
time getting used to the dpad for normal races. There are quite a bunch of
things I have to iron out and to get used to.

Koleax
17th January 2010, 06:46 PM
Did you ever use the bug to uniformly change the zone colors? I'd be very interested in seeing your pictures.

I initially labelled the thread "new zone colors" because I was thinking about the possibilities and exploring more precise ways of doing it. That's also why I posted several ugly pictures along with the good, to say here is something new wild and crazy that might be tamed.

I understand how provocative it can be to post images of an artist's creation that were not intended to be viewed that way, however they are unaltered. The game was not modified and no artistic copyrights have been infringed. This is the game the artists created, whether they like it or not. As an artist myself I am intimately familiar with this acceptance. To produce something and publish it is to accept that it's out in public view, flaws and all.

Zone mode in Wipeout HD is one of the most beautiful things ever produced, but it's not flawless particularly with the default color scheme. From Sub-Rapier to Phantom it looks overtly girly and even menstrual. That combination of pink and red is not only unappealing but an affront emotionally. All the calming earth tones are over and done with in the beginning, then it's as if I'm interrupted by the rotten volcanic acrimony of a woman during her period. It even accompanies the sound of the word "rape" as part of "rapier," itself an aggressive point used to draw blood, and I wonder if Zone mode is trying to express some kind of indignant punishing message for my masculine sexuality. Now, perhaps this imbalance between masculine and feminine tones and the association it carries was unintentional and generally speaking that could be considered a "bug." It is nonetheless there and I don't find it appealing overall.

Consider then pausing this action and using photo mode to calmly examine the changing mood of the zone transitions as they're happening, revealing chaos. Then out of this chaos, using relaxed attention comes a logical order, and one discovers new deeper moods that were not there before. This is all "there" in the game whether the artists intended it or not. I'd actually rather it wasn't and prefer a more purposeful and customized approach, but it is still art, and it is the nature of art to be flawed and alive.

I had this reaction before I knew the lead Zone artist was a woman. Given psychological studies on differences in color preference between the sexes, perhaps that explains some of why it looks the way it does to me. Perhaps it does not. Other than knowing that "Rita" is a woman's name, I do not know Rita at all and do not mean any comments I make on Zone mode to reflect on her personally or any woman in particular. Just a snapshot of my own personal reaction to Zone mode and part of why I think the photo mode bug is so compelling.

SaturnReturn
17th January 2010, 07:34 PM
:?

I never was a big fan of some of the colour schemes but, while almost everything is open to interpretation, I can't help but feel you've stretched that a bit far. The amount of time spent from Rapier to Phantom isn't particularly long. I think if the design were trying to punish your masculinity somehow it would surely make you put up with more feminine colours for longer, colours which are only really feminine by association anyway. I can't think that it's any more of an affront to someone's masculinity than the rest of the game is to femininity, what with all the big engines and big explosions etc. Rapier is just a speed class, and has been for some time. I've lived with plenty of girls and can genuinely say I've never experienced the "rotten volcanic acrimony of a woman's emotions during her period". If you can honestly find that kind of meaning from simple colours, which I believe in the past have been associated more with masculinity than femininity, then I think it reflects more deeply on you as an individual than either the design of the game, woman as a group, or indeed men as a group. I can think many men would find that sort of interpretation from the colours in zone mode simply because they are male.

Still, it's an interesting POV, even if I don't think it's one I could ever personally appreciate.

LurifaxFlux
17th January 2010, 10:50 PM
http://i49.tinypic.com/14v4oqu.jpg

:bomb:bomb:robot:evil:turd

I'll get it another time.. :hyper

ProblemSolver
18th January 2010, 06:06 PM
So close, LurifaxFlux. I hope you do it the old-school way, on Anulpha Pass. ;)
Anyways, enjoy the moment the transition to supersonic takes place. :)

About the feminine coloring; Well, there is indeed a certain feminine touch esp.
for some of the Fury color schemes. Here is an example;

http://img79.imageshack.us/img79/2778/wohdfsyncopia.th.jpg (http://img79.imageshack.us/img79/2778/wohdfsyncopia.jpg)

It looks girly, but I have to say, I'm all for it and I like it, which doesn't mean
that I wouldn't also be very pleased to see much more aggressive schemes
than the one we already got. As a man I would possibly never come up with
such a color scheme seen in the picture above and as such it somehow
enriches my horizon in a given way. The feminine touch kindly softens the
experience and makes a ZONE run very smooth and steady. Most games are
done by males and you can see their handwritings in every corner, which
becomes boring at times. Letting a woman do the coloring is a pretty good idea.
A woman may base their choice of colors on a certain harmony, and harmony
is obviously an essential part of ZONE. Anyways, it would pretty cool if we could
choose a certain set of color schemes depending on one's mood.

The only complain I really have is the lack of color schemes beyond supersonic.
Despite I like Fury's creme velvet color scheme, it becomes a bit boring to see
it for about 75 zones. There aren't even any equalizer marks on the track.
Equalizer marks do somehow enhance the perception of the velocity. Sometimes,
while being beyond zone 100 on Syncopia, I think the craft stands still at certain
locations because the creme velvet pattern, locally, repeats at a frequency that
triggers my mind to believe that the whole thing has become stationary. This
shouldn't be the case.

SaturnReturn
18th January 2010, 06:25 PM
You see girly, I see awesome. :D I guess I'm just not deep enough to find such meaning in things. Ah well, time to get back to my knitting.

LurifaxFlux
18th January 2010, 07:48 PM
ProblemSolver: Yeah I'm doing it on Anulpha Pass. ;)
I actually made it to Zone 73 on a previous try before the photo.
Last "session of tries" I had, some weeks ago or so, I made it to 66 and 67, so I'm definitely gonna get it soon.
Last time I tried Syncopia (long time ago I think) I just kept flying outside the bridge thingy at higher speeds.

I did Airbreaker on Mallavol a while ago, way easier than Anulpha Pass cause at higher speeds it's really hard to stay on the bridge, or to avoid the walls in the tight spot.
Same scenario there, got at around Zone 48 twice before completing it.

About the colours, I love the neon green (?) at Super Phantom (?), would like to see more of those "extreme" colours hehe.
I agree that that it would be nice with different colour schemes.

Btw am I the only one who enjoys a Zone Battle once in a while?
So few are playing it. :P

Vartazian
18th January 2010, 07:58 PM
@Luriax : I ve always loved a good zone battle... before I quit a large number of the online zone battles WERE hosted by me. unfortunatley there are almost none now...

As For Color... Purple for Lyfe! Sub-Phantom Bitches! ;)

LurifaxFlux
18th January 2010, 08:01 PM
Vartazian: Hmm yeah maybe I should take the initiative and host some, I normally only join other rooms.

Koleax
18th January 2010, 11:24 PM
I am not opposed to feminine color combinations in Zone and even commented in the other thread how beautiful I thought it was when I made a rich purple Zen (http://www.youtube.com/watch?v=I3JUIOUW0nI). Also, I definitely don't separate femininity from aggression. Rapier's combination of pink and red looks to me very symbolic of feminine aggression.

Purple is a "cooler" color temperature-wise and so does not look so much like an aggressive affront as the higher energy red and pink.

I don't think the balance of colors is appropriate. Everything Zen and above is mostly grey and black. You get some blue in Super-Phantom and red Subsonic which closely balance each other out, but other than that it's mostly nothing. The whole experience below Zen seems quite imbalanced toward feminine. Blues and greens are quick to end while purples, pinks, and reds last much longer by comparison.

I'd be interested if there were some random element. Not completely random, since some colors are of course generally unappealing together, but out of some predetermined set of combinations and themes, perhaps even occurring after random zones here and there to keep you on your toes, and not just after a change in speed class.

yeldar2097
19th January 2010, 11:15 AM
Suck my girly purple-pink-magenta-funky zone glitch pics.

http://s779.photobucket.com/albums/yy74/yeldar2097/Wipeout%20HD/?action=view&current=wohd_20091215_002105.jpg&newest=1
http://s779.photobucket.com/albums/yy74/yeldar2097/Wipeout%20HD/?action=view&current=wohd_20091214_234744.jpg&newest=1
http://s779.photobucket.com/albums/yy74/yeldar2097/Wipeout%20HD/?action=view&current=wohd_20091214_232537.jpg&newest=1
http://s779.photobucket.com/albums/yy74/yeldar2097/Wipeout%20HD/?action=view&current=wohd_20091216_000259.jpg&newest=1

/in-forum ads

:g

Lance
19th January 2010, 12:20 PM
You see girly, I see awesome. :D I guess I'm just not deep enough to find such meaning in things. Ah well, time to get back to my knitting.

I think you may be more concerned about enjoying life instead of classifying it into little dead boxes.

Dark-Twisted
19th January 2010, 01:04 PM
I love the zone colours, together with my trance.. it just adds to the whole feeling of... awesomeness? Ah, I'm not good with words :/

Got up to Zone 77 the other day, so proud! Anulpha Pass too, Syncopia is for cheats :P

Lance
19th January 2010, 01:09 PM
Hi, new pilot. Darkness is everywhere on the WZ these days. :)

Koleax
19th January 2010, 08:54 PM
Plenty of blue in most of those pics, actually, yeldar.

I think you may be more concerned about enjoying life instead of classifying it into little dead boxes.
Zone mode is life? Hey, you said it. Or implied it. :P

Got up to Zone 77 the other day, so proud! Anulpha Pass too, Syncopia is for cheats :P
Pretty sure you have that the other way around! No offense to anyone who does not cheat on AP.

Dark-Twisted
19th January 2010, 09:05 PM
Woah woah woah, you can cheat on Anulpha Pass? I always thought Syncopia was the easy way out, no narrow bottlenecks etc...

ProblemSolver
20th January 2010, 05:36 PM
... am I the only one who enjoys a Zone Battle once in a while? ...
Within the last few days there was at least one server hosting a Zone Battle
game (at around 5pm - 9pm GMT). And the room was almost full, yesterday.
So I think, if you gonna host a Zone Battle game, then I'm pretty sure someone
will join.

Zone Battle needs some more work on the framerate, esp. on the Fury tracks.
The shuttering is terrible at times. Unfortunately, the 'contender eliminated'
framedrop carries over to Zone Battle. Meh!

ProblemSolver
18th February 2010, 11:46 AM
The initial post now contains the top10 ZONE rankings for each track. :)

Whizawk
20th February 2010, 04:09 PM
I love Zone Battle too.
My highest zone was only 88 on Syncopia. :frown:

ProblemSolver
20th February 2010, 04:59 PM
Ah c'mon. You can improve a lot, don't you think?

Welcome to WipeoutZone!

Whizawk
20th February 2010, 06:28 PM
I think I just did:

That was 106 zones on Syncopia, and the score was 250571. :D

ProblemSolver
20th February 2010, 07:08 PM
You've become a member of the Three Digit Club. :):+

Just a hint; crank up you perfect zones.

Whizawk
20th February 2010, 10:23 PM
I can hold perfect zones in a row until Mach 1 (60) where I often grase walls which take 1 shield energy. I'd say in the 90's is where I can sometimes smash into the wall. :?

ProblemSolver
25th February 2010, 03:32 PM
During the last Avalon I've told Wellington89 that his Vineta K record was
removed from the in-game leaderboard. Now his record is back again. Well, it
seems to be enough to touch the track again to get the score uploaded next
time.

I've updated the rankings in the initial post. One can easily spot all the changes
by clicking the picture. :+ I don't know who Javariko is, but congrats for rank 4 on
Anulpha Pass!

Ah, I tell you, Sebenco Climb Reverse is just awesome. :sonar I hope that I can
reach zone 60 there as well. http://www.consolewars.de/messageboard/images/smilies/ugly.gif

Whizawk
25th February 2010, 06:09 PM
!D:

Better than last time I suppose. This time it was zone 111 with a score of 263,158. :?

SaturnReturn
27th February 2010, 02:22 PM
I moved the posts relating to the Syncopia glitch to a separate thread so that discussion about it can be uninterrupted and not take over the other thread in any way. I think it also deserves its own thread and will draw attention to it for anyone who may otherwise miss it and who may be able to help recreate it.

http://www.wipeoutzone.com/forum/showthread.php?t=7271

afatsuoM
4th March 2010, 10:25 AM
Has anyone ever thought of making money by getting trophies for people? For instance Zone Zeus, or Beat Zico.

Today, this was in my YouTube inbox:


Wipeout HD - Zone Zeus

Hi!

My name is Sasa Babic, live in Sweeden and 20 years old. Ive seen your videos on Wipeout HD, and I was wondering if you seroiusly could help me with Zone Zeus trophy. I would actualy pay you on you bank with my visa card. Iam seroius now.

If you are intrested, plese respond to my email adress.

Sashy@live.se

//Sasa

I'm a bit hesitant to reply. Maybe I'll really get paid, but there's a bigger chance I'll get loads of spam. :?

Dark_Phantom_89
4th March 2010, 10:44 AM
I've had a few of them from people asking for Beat Zico and ECL. I've never replied as it's most certainly a scam. Be cautious.

afatsuoM
4th March 2010, 10:54 AM
Yeah, that's what I thought. Also, I think having these trophies should be an indication of ones achievements in the game. It's not meant for someone else to get it for you.

And Zone Zeus is doable by anyone. It just takes some time to get it.

multibodydynamics
4th March 2010, 11:56 AM
I got my platinum pretty early so I've gotten messages from people a few times via PSN offering payment (don't now how much) for getting help with trophies. I never replied to those messages though.

LurifaxFlux
1st April 2010, 01:11 PM
I finally did it :D

http://i43.tinypic.com/el7khg.jpg <- Anulpha Pass

Gotta borrow a second controller now so I can get Gemini and Transcendence trophies :g

Edit: Got 83 on Syncopia now too ^_^
Going for 100 some day :g

ZixXer
2nd April 2010, 01:31 PM
I finally beat zone zeus on Vineta k in cockpit view, came to zone 77!
now I can go try to beat the zeus on othere tracks!
but first I want to get in top 3 of vineta K it will be hard but i have the time :D

I have a question for you problemsolver: what is the highest zone you got on vineta k, and what is the highest speed you ever got on that track.
can you also fly that fast in cockpit??

very happy pilot Zix-Xer

ProblemSolver
6th April 2010, 07:43 PM
@afatsuoM: If you can do him a favor, go for it. Btw; the Zone Zeus trophy is still
glitched.

I for once did the Zone Zeus trophy for two guys who were getting sick of trying
to get this trophy for countless of hours. We wrote each other multiple times,
but in the end they weren't able to do it even after having spent about 100h
only into this one trophy. So I decided to release both of them from their pain
and did the trophy. In the end they offered me anything, i.e. PSN games, money,
girls, just anything. I took nothing.

@LurifaxFlux: :):+ Have you reach zone 100 now?

@ZixXer: Good job! :clap


... I have a question for you problemsolver: what is the highest zone you got on vineta k...?
Well, I think you ask for a reason. My current number one record on VK (83 / 62)
is actually the oldest number one record on the leaderborad, dated back to
2009-04-18. It was once a very good record because it was done on WipEout HD
version < 2.0 where the stability and dynamics of the craft weren't as good as
they are today. sHoqa, a good friend of mine, did some runs on VK in Sep. 2009
trying to kick Wellington86 from 2nd and me from 1st place. Well, nothing has
changed for me. xD I joint him on one of his sessions and got interested in
testing the ZONE craft on VK under update 2.10. I did a 82 out of nothing,
second try. From that day on we knew that there is a 90 on the track. But we
haven't touched VK since then. Anyway, it's a pretty cool track.

I think I could run most of my records in cockpit view (bumper view) as well if
not even better in the end, since there are some good advantages to cockpit
view on high speeds, but also some disadvantages.

ZixXer, I hope you will stay sharp. Give your best. I tell you, I would be
very pleased to come back to VK ... for a real reason! I want that feeling
back I had once with Larikum and Wellington86 fighting for the lead on VK.
Great memories.... :sonar

ZixXer
7th April 2010, 06:59 PM
ZixXer, I hope you will stay sharp. Give your best. I tell you, I would be
very pleased to come back to VK ... for a real reason! I want that feeling
back I had once with Larikum and Wellington86 fighting for the lead on VK.
Great memories.... :sonar

Haha, now i will try even harder to beat your nr1 spot!

I have played vk along time but at the start not realy intensive, now that I am at the top 10 places I see alot more players that get better scores on that map, so it cool to see a challange to beat all the active players.

ProblemSolver
8th April 2010, 12:46 AM
... so it cool to see a challange to beat all the active players.
Active with respect to players playing normal races, right? Or is there
also another top10 player zoning on VK at the moment? Haven't checked
the leaderboard since a couple of days. Last month there was a lot of
activity on many other tracks.

I'm going to update the rankings on 15th of April again.

Crank up the score!

And enjoy! :D:+

ZixXer
8th April 2010, 11:10 AM
dont make it to high XD
is still need to be able to beat you :P

I am getting more and more controle in the high speeds, but sometimes when i have 1 crash i lose half my hp and that sucks hard, always have that when i hit the top of that tunnel on the end of the track.....

LurifaxFlux
11th April 2010, 07:26 PM
ProblemSolver: I'm at 90 so far, not too long left I think :)
Changing airbrake sensitivity to 100% really helps.

Edit: Zone 98 :D

Edit2: Zone 103/74 :) -> Video (http://www.youtube.com/watch?v=twToqkpOzBU)
I think I have potential to get much higher, but my heart always starts jumping every time I break my record :P
This time my limbs even started shaking haha ^_^

ZixXer
20th April 2010, 11:17 PM
getting to zone 78 on vk atm.
the thing that makes me die fast is that once i crash in a wall I keep bouncing of to other walls so i can lose half my hp at the high speeds... other then that, i am getting mutch more perfect laps on mach 1

7e place atm but hope to be top 1 next week :beer

LurifaxFlux
21st April 2010, 01:05 AM
i crash in a wall I keep bouncing of to other walls so i can lose half my hp at the high speeds

Yeah, hate that x)
It's usually not so easy to get back to your racing line from a hard crash (as opposed to a wall scrape) without bouncing around.
I haven't tried VK but I assume it's worse over there cause of the narrowness.

ZixXer
21st April 2010, 12:52 PM
I haven't tried VK but I assume it's worse over there cause of the narrowness.

yes it is bad, but thats why you need to fly perfect till the end.... o wait if you do that there is no end to this game type XD
lets try that!!!

I need to find a way to disable HUD, if I am at higher zones and i look at my hud i crash, then i lose my hp fast, so if there is no hud i can just keep racing!

ZixXer
25th April 2010, 11:15 AM
hey problem solver,
is your ps3 still in the old patch before 3,21
because of this: Info: No updates at the moment due to the OtherOS issue.

that sucks if you cant race online anymore!

ProblemSolver
25th April 2010, 11:27 AM
@LurifaxFlux: Congrats for zone 100. :clap Nice video.


... I think I have potential to get much higher, but my heart always starts jumping every time I break my record :P ...
That's the best thing you can get out of ZONE. It's such a great feeling
being on a record run, passing all the checkpoints with a record score, and
diving into the final zones with such a high intensity while heading for the
utmost limit. :sonar Nothing compares.

@ZixXer: I saw WOMB_RAIDER_-_ around VK last time I checked, second
place or something. So there is some action going on at VK. :+

I can't currently update the top10 leaderboard in the first post of this
thread, because I can't go online since I'm still on fw 3.15 to keep my
OtherOS. Well, I don't know if I'm going to buy a new PS3 (would be my fourth
one btw). I'm still pissed about Sony and how they have killed the OtherOS
feature. :twisted But let me tell you something, the opera ain't over until
the fat lady sings....

Anyway. If someone wanna help, you can make photos of the current top20 of
each track and send those photos over to me via email such that I can update
the rankings. Would be awesome.

ZONE 4 life! :):+

LurifaxFlux
25th April 2010, 09:06 PM
ProblemSolver: Sent in a PM :)

Jav
26th April 2010, 09:42 PM
Just had my first serious attempt at Vineta K forward.

Went well I guess... got up to 7th on the ingame leaderboards. Got 208554 and 63/52, and I was surprised to see that score beat the likes of 74/52 and 70/55's etc. I must be doing more barrel rolls than everyone else apparently...

Was annoyed with how it ended though, as soon as I got near 200k I got nervous, crashed far too often after. I also hate it when the 2nd jump goes wrong and you crash into several walls, causing lots of damage. :(

But 7th aint too bad after 1 sesh :)

Jav
27th April 2010, 10:29 AM
Woo, just set 224241 8) 71/54... again, got nervous towards the end, but this'll satisfy me.

ZixXer
27th April 2010, 10:39 AM
damm you jav

I stop doing br at superzen
because it is hard to keep doing perfects after superzen,

I will get my place back watch my words

Jav
27th April 2010, 02:42 PM
Do try! :p

ZixXer
27th April 2010, 08:49 PM
dammm when i just looked online I got kicked off my 7th spot to 9th, but i have taken revange I am now at 6th with 221958 76zone 55perfects

thats more zones and more perfects then you how freay mutch br did you do till what zone level do you br??

do you play cockpit or not?

I am not giving up on the top spot!

Jav
27th April 2010, 09:28 PM
Haha, first of all well played...

From the start, I basically BR till my health is 30. Then I repair till 60-70, and BR every round. I basically only stop BRing once I'm taking serious damage.

You were pretty close though. I may have to try a couple of times now. ;)

I use far away cam btw

Jav
28th April 2010, 03:05 AM
My best score is now 228,150. Shame I couldn't stay alive just a little longer, cos no.2 and 3 aren't too far away...

ProblemSolver
28th April 2010, 07:40 AM
Nice battling over here, Jav and ZixXer! :):+ Having a good competition
on a track is probably the best thing one can get. Enjoy! :sonar


ProblemSolver: Sent in a PM :)
Got it. But I still need the top10-20 as well. :nod You may also take
another shot of VK since there is a lot of action going on.

ZixXer
28th April 2010, 08:56 AM
I will take some foto's tonight of VK ( after i beat the Jav guy XD )

ps I have a full hd tv but wipeout gets a 0.6 sec delay if i play on that thing...
do you guys have that to, thats why i still play on a old school tv because it gots a mutch faster reaction time.

LurifaxFlux
28th April 2010, 09:58 AM
ProblemSolver: Yeah, sorry about that, have been pretty busy IRL lately so I haven't found the time to do it :P

Jav
28th April 2010, 11:56 AM
Hehe, I'm loving your determination ZixXer, keep trying, it keeps me focused :D

I can take pics of top 10-20's tonight, oh and I'll do a 20-30 of AP too, for obvious reasons. I'll get you a VK top 10 as well if you like...

ProblemSolver
28th April 2010, 12:04 PM
@LurifaxFlux: No problem.

@Jav: Ok, sent those pictures.


I will take some foto's tonight of VK ( after i beat the Jav guy XD )
xD

To answer your question; all counter-strike (cs) pros do still play on a CRT.
Playing WipEout HD professionally (xD) a TV should have no more than one
frame of input-lag (about 16ms), otherwise the disadvanatge will be become
too large. Some last-gen Sony BRAVIA LCDs have 0ms input-lag, which is quite
astonishing for an LCD. With respect to TFT displays only those using a TN
panel come below 16ms of input-lag usually in the range of 2 - 8ms on
average. A CRT has no input-lag and ouputs also some brilliant colors and
has a very good contrast but lacks resolution if you haven't bought one of
those HD CRTs which were sold a few years ago. If you play on a standard CRT
in 4:3, then you my have a slight disadvantage with repect to a 16:9 one,
since your view is a little bit more constrained to the left and right.
Anyway, I don't think that a lower resolution as such is of any disadvantage.
For example, almost all cs pro do play in 640x480 despite they could play
in 1280x1024. It turns out that 640x480 is the best resolution to play cs on
a professional level. Your biggest advantage, however, is that your CRT is
pretty fast. 0ms of input-lag, instant color change, etc, is what can make
the difference in the end. I mean, 8ms or 16ms doesn't sound that much to the
average user, but it has an effect. But before one can gain an advantage out
from a CRT over an TFT / LCD, one has to maxed out anything else before the
advantage kicks in. I once played on a CRT (4:3, 576p) a few runs, the game
appeared a little more fluent and stable to me. But I never tried to go for
a record or something. The game is just too awesome looking in 1080p.
Love it! :)

Sausehuhn
28th April 2010, 12:21 PM
Just wanted to say: Played Zone Battle online yesterday with six people and it was awesome. Just awesome. Never thought that mode could be so much fun, as I never really cared about it before.

ZixXer
28th April 2010, 08:40 PM
I got a cool idea, get the top 8 players of the zone records do zone battle, make a vid of that, it should be awsome!!

Jav
28th April 2010, 09:19 PM
I don't even have Fury :p

ZixXer
30th April 2010, 06:07 PM
go buy it,

het is echt de moeite waard.... mooie nieuwe banen en voertuigen en de mega coole game mode eliminator

SaturnReturn
30th April 2010, 06:29 PM
In English for the folks at home please ZixXer.;)

ProblemSolver
30th April 2010, 06:42 PM
The latest ZONE rankings are up! Thanks for all the pictures, LurifaxFlux and
Jav! :):+

Seems like my last post about VK has ignited some competition over there.

@Sausehuhn: Yeah, Zone Battle rocks! :nod But unfortunately, it's almost
unplayable on some of the Fury tracks due to major frame drops. :?

@ZixXer: I had once the idea to build a league / tourney around this, but
there are not that many (sticky) players playing ZONE and / or Zone Battle.
It depends. However, I had some good battles with most of the top10 players
for some weeks after Fury was released.

Jav
30th April 2010, 07:14 PM
Sweeet. :)

ZixXer
30th April 2010, 11:51 PM
damm there is alot more going on at VK then all the other maps.

sorry for the dutch text, but it was only focused to him buying fury,

and problem solver i know you dont have a ps3 hoked up to internet so plz tell me your new inproved high score of 90+ zones at VK

I need a higher goal, then I will reatch this goal faster :P

Sausehuhn
1st May 2010, 03:12 AM
it's [Zone Battle] almost unplayable on some of the Fury tracks due to major frame drops. :?

I experienced the same when playing offline. Playing online, on the other hand, was not a problem to me yet. Runs smooth on as it should. But then I can't remember playing it with more than six people in total.

Jav
1st May 2010, 04:38 PM
I just updated all the (normal) tracks' scores on Connavar's Ranking site, added all the missing scores. So they're up-to-date again. ;)

Jav
4th May 2010, 02:44 AM
OMG! Argh, man so close. I got 250,804 on Vineta K... 74/60. Needed 1 more perfect lap + zone and I would've been no. 1 :(

I'm afraid this battle is not between me and Zix-Xer anymore ProblemSolver :p

Dark_Phantom_89
4th May 2010, 09:39 AM
Thought I'd have a go on Zone after a long absence. I chose Modesto Heights reverse, and it was by no means easy!

How did ProblemSolver get 58 zones on this track :eek I only managed 39 :paperbag

ZixXer
4th May 2010, 03:48 PM
Jav watch your words
I will kick your ass

Jav
4th May 2010, 11:47 PM
Jav watch your words
I will kick your ass

Finally no. 1. WOOO! :D

255,204 and 77/59, omg I'm delighted xD

Game on 8)

yeldar2097
5th May 2010, 04:00 AM
Wow, awesome! Oranje Boven :pirate

:g

ZixXer
5th May 2010, 11:15 AM
congratzz, still I will kick your ass off that spot :beer

Jav
5th May 2010, 11:39 AM
Hehe, I'm up for the battle if you manage it ;)

ZixXer
5th May 2010, 08:14 PM
my goal for VK is not te be nr1, but to get 100 zones, and i hope that the time i got 100 zones i got that damm 1e spot :rock

no I realy want that 1e place more then 100 zones XD

give me the spot!! ahh,

I am slow, but fast enough to get perfects at zone 70+

Jav
5th May 2010, 08:37 PM
my goal for VK is not te be nr1, but to get 100 zones, and i hope that the time i got 100 zones i got that damm 1e spot :rock

no I realy want that 1e place more then 100 zones XD

give me the spot!! ahh,

I am slow, but fast enough to get perfects at zone 70+
I found that the key to success on VK is consistency. In order to have a serious go at a 240k+ score, you really have to keep getting perfect zones and laps, so you can keep BR'ing as well. It's tricky, but you need to perfect your first 50 zones to get in a great position. After that it's a matter of handling the speed and controlling your nerves. :beer

I think 100 zones on VK is almost impossible... :(

ZixXer
5th May 2010, 10:36 PM
nah, its just alot of time, to perfect my skillset to machine presision :beer

but damm that feeling that you get to do a perfect lap at zeus is just kick ass.

the thing that always makes me crash is first I scrape the wall then I am like NOOO, and then ahhhh my focus is gone.... and then happens BAM BAM BAM....

biep biep biep, then I start to play better at the beeeeeeeep but then one good crash at the second jump makes me bump so many times that i die ahhh i hate that spot!

but 100 on vk is posible i know it

Jav
5th May 2010, 10:54 PM
nah, its just alot of time, to perfect my skillset to machine presision :beer

but damm that feeling that you get to do a perfect lap at zeus is just kick ass.

the thing that always makes me crash is first I scrape the wall then I am like NOOO, and then ahhhh my focus is gone.... and then happens BAM BAM BAM....

biep biep biep, then I start to play better at the beeeeeeeep but then one good crash at the second jump makes me bump so many times that i die ahhh i hate that spot!

but 100 on vk is posible i know it
Ye the second jump is tricky at high speeds, but it feels so so good to perfect it. 8)

Lol I pretty much hear the beeping all game, as I literally BR whenever I can, till about Zone 50, which is when I start to recover by getting perfect zones.

:beer

SaturnReturn
5th May 2010, 11:06 PM
Jav, please read the rules/guidelines - there's one about quotes that's quite appropriate. ;)
http://www.wipeoutzone.com/forum/announcement.php?f=18

Thanks

Jav
6th May 2010, 12:06 AM
Thanks. Have to admit I didn't know about that rule, and it's not much of an issue on other forums I'm on, but if it's a rule on here, no problem, I'll pay attention to it in the future.

Dark_Phantom_89
6th May 2010, 09:58 AM
That's quite a score you've set Jav, nice work :cowboy

ZixXer
6th May 2010, 03:36 PM
I just got a score of: 230917 with 84/53
the guy above me got 232347 so that guy is going down very soon!

till 49 I did not realy make mistakes but after i stopped br's I did not get any perfect laps, I only licht scraped that dam wall. ahh wel gitting there!

75+ is getting mutch better almost all the laps i did were with only one licht crash in the wall.

better get that score up Jav because it is going down,
but first i need to take the place of problemsolver down.

ps i know that problemsolver does not have a internet atm so he is training his ass of so that when he can go back online he will pown us all.

Jav
6th May 2010, 04:17 PM
We'll see. My run wasn't perfect by any means, but I'm afraid you'll need to do more barrel rolls (at 50+ too) to get really close. And nerves will play a big role once you get close, trust me ;) :p

yeldar2097
6th May 2010, 11:28 PM
84 Zones on VK? What's wrong with you people?
I shudder to think what might happen on the Pure 4 if people turned to those.

Awesome stuff from team holland :g

*sheds a patriotic tear* (shh sat, shh) :p

ZixXer
7th May 2010, 03:02 PM
hehe

what is the pure 4?

you mean the tracks that were only build for zone?

I never realy tried those tracks, I think it is way nicer if you can handel a tight track with cockpit view then a wide one, but thats just me i think. the kick you get when your that low above the ground with 80+ is just awsome!

my goal is 100 zones VK after that I think i try that track with the 3 jumps in one line.

afatsuoM
8th May 2010, 01:46 AM
Wow, you guys are sick. I get envious when I see your scores. :dizzy

I'm still trying to get past Zone 100 on Anulpha Pass and record it in 720p. But above 90 is just unbearable. I'm getting there easier with every run though.

During one of my recordings, something funny happened. The color red didn't work somehow, so the colors were all funny. I thought one of the component cables might be loose or something, but just resetting my PVR solved the problem.

As I was doing this, I got an idea. What if I fiddled around with the component cables on purpose!? That would look cool! This (http://www.wipeoutzone.com/forum/showthread.php?p=172455) is the result of swapping the red and blue cables. More combinations are possible too. :) I wish there would be even more control over the colors. Studio Liverpool, are you reading this?

yeldar2097
8th May 2010, 02:20 AM
Like in here:http://wipeoutzone.com/forum/showthread.php?t=7066

Not full control but it's a start :)

OveReAction
8th May 2010, 06:34 AM
I had managed to get 75 Zones in Syncopia!! :D Although i end up that. Happy now?

ZixXer
8th May 2010, 11:01 AM
you mean dead?? and thats a thing we all know to well, I think exept the cheaters on ap that the dead is always catching up to fast.

OveReAction
8th May 2010, 03:15 PM
hehe

what is the pure 4?

you mean the tracks that were only build for zone?

I never realy tried those tracks, I think it is way nicer if you can handel a tight track with cockpit view then a wide one, but thats just me i think. the kick you get when your that low above the ground with 80+ is just awsome!

my goal is 100 zones VK after that I think i try that track with the 3 jumps in one line.
That's correct. And they're all from Wipeout Pure.

ZixXer
8th May 2010, 05:36 PM
luckly I did not have pure or pulz

ProblemSolver
9th May 2010, 11:09 PM
Finally no. 1. WOOO! :D

255,204 and 77/59, omg I'm delighted xD

Game on 8)
Hey, good job on VK! :clap
Don't know if I can beat your score within a few runs since I currently do
not have much time to play and I'm also a bit rusty at VK. But I think with
WOHD ver. >= 2.0 it shouldn't be too difficult for me to reach zone 80 again
due to the waste improved stability of the craft. And given that BRs have
also improved since ver. 2.0 I should be able to reach my score a bit easier
this time around, I guess.


... and problem solver i know you dont have a ps3 hoked up to internet so plz tell me your new inproved high score of 90+ zones at VK

I need a higher goal, then I will reatch this goal faster :P
A 90+ would be cool, for sure. Btw; Congrats for your 84 / 53. :clap So you lead
VK in terms if total zones attained. Good job!

Well, I have thought about your statement about zone 100 on VK. With WOHD
ver. < 2.0 this was (is) impossible, but with ver. >= 2.0 it can be possible
if someone comes around running a 90 saying that there is still some good air
to breath. You have to know that sometimes the difficulty increased much
faster with a slight increase in zones. So it might be possible that the
craft becomes very difficult to control past zone 90, suddenly! One difficult
spot on VK is the drop near the end of the track. It could be possible that
one won't be able to enter the short tunnel section any longer leading to
heavy damage and a respawn making it almost impossible to reach zone 100 in
the process. Another interesting spot is the downhill section after first
corner. I wouldn't be surprised if the craft takes off past zone 90 flying
straight into the tunnel and crashing the hell out of it. xD VK may hold some
surprises for us. :)

@Dark_Phantom_89: Yeah Mod Rev. is a cool track, of course, but the
framedrops are killing me at times. Arrgh.

ProblemSolver
11th May 2010, 12:19 AM
Did a few runs on VK.

255725, 86 / 60. :D

There are a lot more points on the track, didn't had the consistency to run
many more perfect laps / zones. But let me tell you something; zone 90 is
within reach! :sonar

So awesome to run around VK again! From zone 80 onwards the track becomes so
breathtaking. Running down first corner and passing the narrow back straight,
and the tunnel section leading to start / finish, is so exhilarating! Unbelievable....

Jav
11th May 2010, 01:34 AM
Well played :clap

Yep it's a great track, not a moment for a bit of breathing space... challenging. :)

ZixXer
11th May 2010, 04:15 PM
hmm dont have time any more, but im going to get that 100, only hopes that ps does not beat me to it....

that 2e jump is realy a killer, with 80+ you need to get almost dead center or you will hit your head... but the track is awsome to fly at the speeds and still you can maintain control!

ProblemSolver
11th May 2010, 07:39 PM
Before talking about zone 100 let's cross zone 90, first.

http://img543.imageshack.us/img543/5822/wohdzone90vkth500.jpg

Done. http://www.consolewars.de/messageboard/images/smilies/drinkers.gif

Result: 276523, 90 / 63.

Zone 100 will be a serious undertaken....

ZixXer
12th May 2010, 01:53 PM
nice job problemsolver

yeldar2097
13th May 2010, 02:23 AM
Omfg how?

:robot

ZixXer
13th May 2010, 07:47 AM
at the high speeds i fly almost perfects, but once in a wile it is madnes with those speeds one crash and i keep bumbing in to wall, last time i went from 80hp at 77 to 0 in one lap, that realy sucks!

and now I am getting almost every run into the 75+ zones.

billychanxtr33m
14th May 2010, 04:21 PM
Omfg how?

:robot

problem solver is full of electronics! (http://ipadexplained.ytmnd.com/)

billychanxtr33m
18th May 2010, 06:25 PM
posting here incase you miss the post in the arena
http://www.wipeoutzone.com/forum/showthread.php?t=7445

Dark_Phantom_89
18th May 2010, 07:22 PM
I would have been up for this, but it'd be 2am my time - a bit too late for me ;)

ProblemSolver
21st May 2010, 10:59 PM
@bill: Establishing a ZB league would be nice, for sure. :nod If you have
time to manage and keep everything alive, then such a league may have
a chance.

In the meantime, I did some runs on VK and could improve up to zone 91. :D
A 95 seems possible. http://www.consolewars.de/messageboard/images/smilies/j-shocked.gif Sick! xD

ZixXer
24th May 2010, 10:34 AM
hey ps how many perfect laps did you do in supersonic?

ProblemSolver
25th May 2010, 05:31 PM
hey ps how many perfect laps did you do in supersonic?
Don't remember exactly, about four or five, I think. Well, much more
interesting, I did a perfect lap in zone 84! This a pretty interesting
information. :nod Hence, there is a passage around VK without touching
anything on zone 84. And as such making it possible to have near full
shield crossing zone 85 leading to a possible 95. :dizzy

I focused a bit more on my consistency now that zone 90 was broken.
The new VK zone record reads; 294420, 90 / 69. ;)

Would be cool if you can reach zone 90 as well. Man, I tell ya, reaching
zone 100 is going to be very hard. And I'm not even sure if VK allows for
it at all. :blarg Anyway, it's such a great experience running down VK at
supersonic speed. So awesome! :sonar

DreamyElf
28th May 2010, 12:46 PM
zone 90 on vineta k? well done ProblemSolver!
i managed only 45...
at least at did fairly well(for my skills) yesterday on reaching zone 39 on chenghou project.
no way i'll ever come near your insane records though! 63 on chenghou is totally insane my friend!

Dark-Twisted
29th May 2010, 05:09 AM
Damn, I was going for the VK record!
Ah well... reached Zone 90 and landed a perfect lap in Supersonic on Anulpha... I was so proud of myself =D

ZixXer
29th May 2010, 12:08 PM
you can still go for it, it only gets alot harder now to beat the guy, but thats only more fun running down VK in cockpit at that insane speeds,

I was now at the end of mach1 with 100 hp and I spilled 90HP in just 3 seconds or so.....

do you guys have some tips for me how i can keep a low hartbeat, i found out that the harder my hart is beating the harder i will crash! so plz bring me some zen tips en tricks.

ProblemSolver
30th May 2010, 01:44 AM
@DreamyElf: Thx mate. :) Have seen you lately on some tracks. Keep
pushing! :):+

@Dark-Twisted: What's your current best on VK; score, zones / perfect
zones?

@ZixXer: There is no way around. Even I feel a stronger heart beat and
adrenaline rush while being near the end of a new record run. That's what
make ZONE such a unique experience. To cope with a high pressure you
have to focus on the things you have to do. This situation is somehow
similar to a panic scenario. If you only get one chance, then you better
don't let it go. This is something you really have to realize. A high
pressure is a necessity, it rises your attention a multitude! But of course
there is a limit for everyone. And that's how the leaderboard builds up.

Dark-Twisted
30th May 2010, 01:49 AM
I can't remember the exact details =P I'll have to check back later, all I know is that I got upto Zone 60, which I knew I could improve on...

and yeah, ZONE can give a sort of panic feeling... and an adrenaline rush... that's why I love it so much ^^ amazing what it does to ya!

ProblemSolver
30th May 2010, 01:58 AM
We are panic junkies then. xD

Yeah zone 60 usually induces a break due to the coloring for some
people, but give it some time and zone 60+ may become second
nature to you.

ZixXer
30th May 2010, 10:55 AM
that rush is why i love zone so mutch!
i cant realy find that in online mode... this is the first game that i like a sp game more then a mp game.

and for the higher levels, its just practizz makes perfect,
a few weeks a go I needed to beat that dame zeus rec, and now with almost every play i go 75+ then i do something stupid and die...

but for the rest i can fly pretty perfect on 75+

but the 90 isent that far off! and starting to do more and more perfects on 80+
100 here i come, 16 zones to go... 16*13 sec = 3,4 min i have to fly extra...

gl ps to beat the 100 before me, but i dont think you will need the luck

Sausehuhn
30th May 2010, 10:57 AM
Actually I find the color change at zone 75 most annoying. Okay, the black and white sheme starting at 60 (lasting 15 zones long) is confusing as well, but when the color changes at zone 75, the whole tracks is covered in white for simply too much time. Once you mastered that, though, the gold is very pleasing to the eyes, if you ask me.

I already had a few zone sessions with sunglasses on, that reduces the contrast. That's at least my subjective perception. 8)

ZixXer
30th May 2010, 05:39 PM
i know what you mean but i dont think supersonic is hard to the eyes,
mach1 is mutch more evil! but you can always pull down the contrast on the tv itself thats alot smarter then a sunglass if you ask me.

Dark-Twisted
30th May 2010, 06:10 PM
I find Mach 1 and Supersonic kind to my eyes... I mean if it switched to rapier or super-phantom colours when I hit Z75 well then I'd be truly screwed =P

ProblemSolver
30th May 2010, 10:01 PM
... gl ps to beat the 100 before me, but i dont think you will need the luck
xD Not sure if serious.

I don't know where you draw your conclusions from, but zone 100 is
very difficult to reach on VK, if ever. My next goal would be a 95. And
I think that reaching zone 95 will be a lot more difficult than zone 90
(not saying that zone 90 is any easy xD). Anyhow. I know at least that
there is a passage to zone 95 :sonar, but zone 100 will be a completely
different story.

ZixXer
1st June 2010, 08:18 PM
it is only 10 zones for you....... that is a pice of cake, a walk in the park....

but how mutch faster do you tink the 10 zones will be 1600 1800km/h??

Reezy
5th June 2010, 06:58 PM
ok theres gotta be some barrel rolling going on in talon's junction, right??

yeldar2097
5th June 2010, 09:39 PM
Not a dicky bird ;)

Reezy
5th June 2010, 10:13 PM
Wow I'm seriously confused. All the walls are enclosed so it seems impossible to get a barrell roll. Yet people have 10k more points than me in the rankings with same perfect zones. I find it hard to believe they've got 4/5 more perfect laps than myself. If they managed that then surely they'd have alot more perfect zones too. Weird :S

yeldar2097
5th June 2010, 10:32 PM
Could be speed pads and a couple more perfect laps here n there... :)

ZixXer
9th June 2010, 10:44 PM
if you do 50 laps 25 perfects can be like 15 perfect laps
but if you drive 1 perfect zone then you bounce then perfect then bounce, etc
you could get around 2 perfect laps so you still have the same 50 - 25 but the score makes 13*2000= 26000 points you miss

and driving perfect at the start will alow you to baroll alot more, then you can go drive normaly at the end and survive longer

ZixXer
16th June 2010, 06:47 PM
ps did you get my pictures with me on 4th :D?

UB3R~JKP
17th June 2010, 10:04 PM
Seriously, the inner noob in me has me try to rearrange/balance my ship in mid-air and as a result BR on EVERY jump at high speed, EVERY time!

Does this ever happen to anyone else/Is there a way to turn off BRs in Zone Mode(Guessing not...)

JKP

mdhay
17th June 2010, 10:10 PM
Chances are this has happened to just about anyone. And no, there isn't any way to disable them, unfortunately.

AG-wolf
17th June 2010, 10:30 PM
Just posting to say I took one look at this thread's title and burst out in laughter :P

We have -definitely- all been there before XD

edit: when it was its own thread entitled "Accidental Barrel Rolls on Zone FUUUUUUUUUUUUUUUUUU-" :P

ZixXer
18th June 2010, 12:29 PM
jeps happens alot when i came out of corners and that went a bit wrong so try to correct it... on high speeds it is just anoying! -15 hp is lot then

Cyberio
19th June 2010, 03:05 PM
Yeah, i entered in the moved post "Accidental Barrel Rolls on Zone FUUUUUUUUUUUUUUUUUU-" and i have to say it's worse when I am in supersonic in Syncopia and then I make one by mistake (and failing it too), this is a huge "ffuu", because I will not gain more energy at zone 90.

AppleJack
24th June 2010, 07:56 AM
Accidental barrel rolls. Gotta love 'em lol

Happened to me the first time I hit Zone 72 came off the overpass at Anulpha and twitched the left stick a little too much and that was all she wrote.

So close to that blasted Zone Zeus trophy.

Don't know if I can hope to attain 90+; for now I'd be ecstatic with getting to 75.

DreamyElf
24th June 2010, 03:03 PM
try running at Syncopia.
after at least 5 tries and constantly improving your lines, you should reach supersonic.
now if you are talking about reaching zone 75 on Anulpha Pass, it will take a lot more effort.
keep trying though and you'll reach it eventually! :)
remember: without practice you won't succeed in wipeout. ;)
i constantly improving my zone times everytime i run in zone...
ok,except my chenghou 45 zones maybe! XD

AppleJack
25th June 2010, 12:55 AM
Thanks for the advice. I did stop playing for some months (was playing other games, not sure why now lol) and only just started playing Wipeout HD again just in the last couple weeks, but I've been playing on average 1-2 hours a day doing nothing but Zone. I'd forgotten how sweet HD (and Zone) is.

The best I've been able to do on Syncopia is Zone 58. Might be a bit of a step back at this point for me to try for Zeus on another track I'd have to learn all over again. At the low zones it is easier, but once I get into the 40s and beyond it's a pain for me (keep missing the track on that stairstep-like section towards the end lol). I did get the Airbraker trophy on Syncopia though.

The only track I've managed to break 70 on is Anulpha Pass, and I've gotten to 72 twice, so I'm getting close. I think I've logged over 7000 laps on Anulpha (have to check my stats to be sure), which is about 10 times (at least) the number of laps I've run on any other track, so guess I'll just have to stick with it. I think it'll just be a matter of time before I figure out how to get to 75.

AppleJack
26th June 2010, 07:02 AM
Well, after nearly 9,000 laps on Anulpha, most of those on Zone, I finally got Zone 75 and the Zone Zeus trophy. I died pretty much immediately after I took this pic (the original 1280x720 image is now the wallpaper on my Wipeout-themed PS3).

In celebration I started another run doing what I'd done once before, doing barrel rolls off the overpass each lap until about Zone 35. Got to Zone 70 and set a new personal high score in excess of 190,000 points.

:hyper :hyper :hyper

Now onto the next challenge: trying to learn the pain in the rear tracks in HD like Sebenco and Chenghou. Zone might be a good way to try to learn those tracks (Anulpha's the only track I've managed to beat the Elite AI in Phantom, and I attribute most of that to Zone).

Take Care

yeldar2097
26th June 2010, 09:57 AM
Congratulations AppleJack, awesome feeling isn't it? :+

Some may disagree with me on this one but here's my take: Zone is good for learning the tracks up to a certain extent, but after that you really need Speed Lap and Time Trial. The dynamics of the Zone ship won't really let you get a proper 'feel' for the tracks, partly because it does stick to the floor a little, so little bumps/places where you might pitch up/down for stability purposes in normal races will be unbeknown to you if you've been learning the track through zone.

By all means use Zone to learn the corners, but the rest needs to be learned in SL/TT/SR. For example (until higher Zones at least) the long banked left-hander on Chenghou Project is quite a bit easier in Zone mode because the ship doesn't bounce around like a 4 year old on a trampoline. Stuff like that ^_^

Someone else might have a better idea though :nod

OBH
26th June 2010, 12:33 PM
Sticks a little? :p slight understatement there! Corners on CP behave totally different on zone.

Jav
26th June 2010, 11:42 PM
Set a new personal record yesterday, 448.000 on Anulpha Pass, 113/93 I believe. That sees me go 3rd overall. Hmmm, 478.000 is still a long way. :(

ProblemSolver
2nd July 2010, 01:12 AM
Congrats AppleJack for Zone Zeus! :+

@Jav: Good old Anulpha Pass. :D Drains energy like crazy doing all the
perfect laps / zones and stuff, doesn't it? I remember doing only 2 or 3
runs per day while going for a new record. Repeating without end doesn't
work for ZONE, fortunately. But a good zoning strategy may help to improve
the score.


ps did you get my pictures with me on 4th :D?
Sorry mate, I thought you were sending me all the records (pix). Updating
only two tracks isn't worth the effort. Currently, I don't have any time to
care about the records (taking pictures etc.), because I'm on something new
with respect to gaming (from a programming point of view), but it shouldn't
take too long until the records are in line again.


... Some may disagree with me on this one but here's my take: Zone is good for learning the tracks up to a certain extent, but after that you really need Speed Lap and Time Trial. ...
True. ZONE is a completely different story with respect to normal races and
vise versa. But it's good to know both. :nod A cool thing about ZONE is that
one can experience a given track from a complete different angle.


About the BR issue some people are experiencing.
If one understands the handling characteristics of the craft and the delay
until a possible BR sequence cancels, the problem goes away. One of the
key-insights into ZONE is that you have to understand that you can't
arbitrarily control the craft at will. The timing of the input(s) is of
utmost importance. In essence, the input characteristics must go in line with
the handling characteristics of the craft, which itself is dictated by the
physics / dynamics of the craft. The problem with ZONE is just that you have
to make your decisions as fast as possible -- ahead of time! For example; if
you make a mistake at one point on the track, then you have to know how this
mistake will carry over to the next two turns such that you can adjust the
craft accordingly right at the spot without exceeding the craft's handling
limit. However, this doesn't extend without end. The band where you can
smooths out mistakes gets smaller and smaller as the speed goes up since your
reaction time and the handling of the craft do have limits. Not to forget
that you may possibly run under a very high blood pressure with your body
full of adrenaline. :sonar

wiintermute
2nd July 2010, 08:08 AM
Fantastic insights as usual, PS.

To me, one of the most amazing/scary/challenging/exciting things about running in high zones (that's around 80 for me :)) is how UNFORGIVING the game becomes. Even the tiniest mistake results in an avalanche of painful, merciless repercussions. You and the ship have to be one, absolutely perfect synchronization of thinking and movement is crucial. It's quite astounding how demanding, draining and satisfying this experience is :)

DreamyElf
2nd July 2010, 01:31 PM
you forgot to mention the connection between you and the ship:
your favorite music ;)

Reezy
9th July 2010, 02:56 PM
Pro Tozo has got to be the most physically demanding track. Once I'm past zone 40 my neck starts to ache from all the left hand turns. I feel my head moving with each corner, you have to use air brakes on almost every corner, and its such a short course there's no time to get a breather. I even find myself making "blink points" ie. parts of the course where its safe to blink.

yeldar2097
9th July 2010, 04:03 PM
Mmm yeah, I just can't get used to that track, likewise with everywhere except syncopia :lol

Broke Mach 1 for the first time on Sol 2 a couple days ago. Excited to even be anywhere near the likes of Wowo and PS (even though their records are WAY old :D) :hyper

Reezy
9th July 2010, 04:39 PM
Yea I noticed you have alot of new records recently :) You've overtaken me on the overall zone rankings.

You've actually got the most perfect zones on Sol 2 :O A couple extra barrel rolls and you'd be first.

DreamyElf
9th July 2010, 04:55 PM
i dont like Pro Tozo either...
it's the most difficult zone track for me.
i dont know but i have a problem with left corners...
even in real life when i used to ride my scooter i hated left corners and i loved the right corners,weird...:dizzy

yeldar2097
9th July 2010, 05:24 PM
You've actually got the most perfect zones on Sol 2 :O A couple extra barrel rolls and you'd be first.

What? BRs on Sol 2 in Zone mode? Is there something I should know?

ProblemSolver
9th July 2010, 05:36 PM
I think it's possible to BR up till zone 30 on Sol2. I BR'd only till zone
15-20, I guess. There are a lot of points on the track. :nod And as such,
the current record say nothing. Was taken in no time. Same holds for
Uebermall. So there you go. :):+

Edit: You can jump off from the ramps after first turn. Easy. And way
cool! :sonar