View Full Version : HD Fury Expansion Pack
Seraphim1982
30th June 2009, 11:41 PM
Lol no-one forces you to use them, you can always absorb the bomb if you want but I'd be willing to bet you get a missile up the pipe for your courtesy ;)
Cerium
30th June 2009, 11:41 PM
Was thinking for the normal races too. How often have you been in the lead by a fraction of a second begging to get a bomb or mines to help shake off the guy snapping at your heels to only get a missile, rockets or quake?
And in those cases, you slow down a bit then blast them as they pass you.
Hemicrania
1st July 2009, 07:01 AM
RELEASE FURY!! this is getting ridiculous.
well not really offcourse... but I want to see this thing in the store tomorrow....otherwise I have to spend my bucks on some other title this weekend.... :|
KGB
1st July 2009, 07:52 AM
It's now been just a month since the first post was made. That's a very short time if you compare it to when HD was first announced. I think they were 6 months at least behind with that one. It would be great to get it soon, but I'm not holding my breath. It will be worth the wait Im sure.
KIGO1987
1st July 2009, 08:46 AM
I think 2.80 purposely came out before Fury came out, since a huge amount of the problems that are in Wipeout HD are related to the PSN and XMB issues, very soon i presume.
Seraphim1982
1st July 2009, 10:31 AM
It wouldn't be so bad if we knew how long we were supposed to be waiting. Just saying released soon/summer is driving me dotty. At least give us a more reasonable timescale so we don't jump everytime something gets changed on PSN.
Hemicrania
1st July 2009, 10:47 AM
wouldnt be the first time a psn-release surprises the community with its releasedate, so fingers crossed. ;)
blackwiggle
1st July 2009, 11:36 AM
I have a horrible feeling that FURY will NOT be released before system update 3.00
djKyoto
1st July 2009, 01:44 PM
3.00 isn't expected to nearer years end, so I hope you're wrong.
ProblemSolver
1st July 2009, 01:46 PM
I really think that Fury is ready, but Sony holds it back for whatever reason.
ProblemSolver
1st July 2009, 02:03 PM
Why? Because of the way Paul and others have spoken to us (see also the PS
blog). Further, you won't share such a detailed list and description if
you don't have the s!hit ready. However, a month has past and most people
won't likely remember what Eliminator, Zone Battle, and Detonator is all
about.
Guys, I get a bad feeling! What about if Fury didn't passed the epilepsy test? http://forum.gcult.de/images/smilies/more/finger2.gif
DawnFireDragoon
1st July 2009, 02:28 PM
as Colin said a while back:
'Its not ready
The final touches are still being made to it
Just because it is at E3 doesnt mean its finished
When the time is right a price and release date will be announced
Patience'
ProblemSolver
1st July 2009, 03:10 PM
Ehm ... 'they' always say that if something is finished. :nod
Reezy
1st July 2009, 03:11 PM
Mid august may even be pushing the boundaries of optimism now after reading that quote above ^
Sch@dows
1st July 2009, 03:52 PM
The only thing that was confirmed but not detailed is the new soundtrack. Maybe songs licenses take a little more time than expected.
YouAreFubar
1st July 2009, 05:51 PM
Well its PSN update day tomorrow, my fingers are crossed that itll have WipEout Fury included (however unlikely that may be)!
RedScar
1st July 2009, 06:19 PM
At ProblemSolver
I think they learned how to avoid the epilepsy thing when they had to fix it for the original Zone feature.
TheFrostE
1st July 2009, 06:24 PM
its not coming tomorrow for sure...be real guys :p. paul even said himself a price and date will be released when its ready. remember the wait for HD? this add on is about as big as the original game minus the online mode that is in it now. youve got a whole new chunk of campaign , new soundtrack, 8 tracks, zone tracks , new skins, new trophies AND 3 new modes...you really think its gonna be ready a month after its debut at E3? :naughty
but dont get me wrong..i want it just as much as everyone else!
also if i remember correctly, nothing as big as this add-on or any another full game/DLC has been released since its debut at E3...i doubt Fury will be the first out of that gate.
crawdad62
1st July 2009, 06:38 PM
Yeah I don't see Fury coming anytime soon. I'm guessing in early Sept. (which I hope I'm wrong about). But since we really haven't heard anything for about a month now I'm guessing it's not as far along as we would hope.
cybrpnk
1st July 2009, 08:00 PM
I really think that Fury is ready, but Sony holds it back for whatever reason.
same reason games like Batman Arkham Asylum is held back???
I don't mind the wait personally...makes the rewards of playing the game in the end ll the more better...
HD alone was one long wait...but we got there...
Mu5
1st July 2009, 09:59 PM
Well - the release date is 'Q3 - 2009' and we finally hit the third quarter today!! At last! :D
So.....sometime in the next 12 weeks :D
Colin Berry
2nd July 2009, 12:26 AM
Ehm ... 'they' always say that if something is finished. :nod
'they' might
I dont
It wasnt finished when I posted that
I dont think the release date and price have been set yet, but I'd expect news quite soon
:D
Darkdrium777
2nd July 2009, 12:45 AM
Great. Hopefully before I move out of town for the next weeks. :)
djKyoto
2nd July 2009, 12:52 AM
I dont think the release date and price have been set yet, but I'd expect news quite soon
:D
You're such a tease. :P
TheFrostE
2nd July 2009, 04:03 AM
pfft, who wants fury ne ways...
:hyper:hyper:hyper:hyper:hyper:hyper:hyper:hyper:h yper:hyper:hyper:hyper
Mu5
2nd July 2009, 05:44 AM
Cheers Colin :+ :hyper
ProblemSolver
2nd July 2009, 06:52 AM
@Colin Berry: Yeah there are exceptions to the rule. xD
But anyways, thx for stating that Fury is finished now! :lol
Hemicrania
2nd July 2009, 08:46 AM
woehoe. Its finished!!! Can't be long now!!
September just blew out the window, her comes NEXT WEEK!!
i hope... ;)
chboing
2nd July 2009, 10:05 AM
"It wasnt finished when I posted that"
doesnt imply it's finished now or am i wrong ?
Rapier Racer
2nd July 2009, 10:16 AM
Hopefully it is finished now and also heres hoping they release it swiftly. I've got money to give you SL come and take it!
SuperNova
2nd July 2009, 10:28 AM
Here goes my Holidays :D
Hemicrania
2nd July 2009, 11:08 AM
TAKE MY MONEY PLEASE!!!! i DONT NEED MONEY, I NEED WIPEOUT HD FURY.
WOEHOEEEEE, (havin a party over here...)
:lol
ProblemSolver
2nd July 2009, 11:12 AM
@Hemicrania: Yeah it feels insane to wait. Same over here. xD
I think we are close. The sun is coming out...! :)
Hemicrania
2nd July 2009, 03:51 PM
hmmmz..I have a feeling its not gonna be today..
Hemicrania
2nd July 2009, 05:51 PM
Now thats great news right? Can't be long now.. ;)
ProblemSolver
2nd July 2009, 06:33 PM
1080p?
The sun is coming out...! :hyper
Darkdrium777
2nd July 2009, 06:34 PM
It's been there for a while AFAIK...
Hemicrania
2nd July 2009, 07:26 PM
oeps, screamed like a girl too soon...weird though that its standing between the first 2 rows of new stuff...
ProblemSolver
2nd July 2009, 07:49 PM
Well, it's new in the EU store, at least. D777, you have to know, SCE/E lags
behind over here. Our german store is the worst one on the planet, fukkin
seriously! So every german has at least an additional US and UK account.
Btw; Sony claims to have X PSN users. lol Most user do have multiple
accounts. So dividing X by 2 (or even 3) would yield a good estimate.
1080p or not? Otherwise, meh.
Darkdrium777
2nd July 2009, 07:59 PM
It's 1080p for sure, and I am certain I remember seeing it on the UK store before... Well it doesn't matter. It's the same trailer, doesn't mean it's coming sooner because it's now available on the PSN.
Hemicrania
2nd July 2009, 08:11 PM
yup, confirmed. 1080p
Still, its a good sign.. :)
Darkdrium777
2nd July 2009, 08:16 PM
Twas released on the E3 week on the US Store. It's not a sign at all.
What's a sign is Colin saying "expect news soon."
I like seeing screenshots and videos but it doesn't mean the game is getting closer to release (Textbook case: Duke Nukem Forever.)
So I suggest you bookmark the RSS feed (http://feeds.feedburner.com/PSBlog?format=xml) of the PlayStation Blog on Firefox and check up on it often. :)
ProblemSolver
2nd July 2009, 08:36 PM
... What's a sign is Colin saying "expect news soon." ...
Which would at least mean nothing as well, following your guessing, since
Sony's understanding of 'soon' means something like lotz of month to go. xD
Here is my final guess; Next week! :D
Hemicrania
2nd July 2009, 09:45 PM
agreed ProblemSolver, and stop yer hatin' Darkdrium777 ;););););)
its my mistake and I didnt see it before in the store.(I didnt sign into the damn thing since I got wolf 3d, hehe...wich is brilliant offcourse)
Got to admit, it looks pretty in the store. I WANT IT NEXT WEEK!!!
BARTgai
2nd July 2009, 09:50 PM
Next week would be wonderful, but it's hard to tell.
One can always hope though. ;)
Handmadelion
2nd July 2009, 11:00 PM
Gawd, it's going to be such a beautiful game.
http://img39.imageshack.us/img39/6738/36106283657061d61ccc.jpg
Looks like he's racing through Olympus or something. The new skins are so killer.
djKyoto
2nd July 2009, 11:35 PM
Click for funny cause its over 50kb... (http://img.photobucket.com/albums/v674/djaka/Non-DDR-Pics/wipeout.jpg)
:lol
stin
3rd July 2009, 06:00 AM
Please edit your pic due far too much kb, max 50kb! ;)
stevie:)
Darkdrium777
3rd July 2009, 06:44 AM
It's funny cause the two tags I added to this thread, "awesome" and "rage" are in the order of this FFFFFFFFUUUUUUUUU- comic xD
Nicely done dj :)
Sch@dows
3rd July 2009, 07:54 AM
Well, it's new in the EU store, at least. D777, you have to know, SCE/E lags
behind over here. Our german store is the worst one on the planet, fukkin
seriously! So every german has at least an additional US and UK account.
Btw; Sony claims to have X PSN users. lol Most user do have multiple
accounts. So dividing X by 2 (or even 3) would yield a good estimate.
1080p or not? Otherwise, meh.If think it's the european PSN in general.
FF7 PS1 Classic has just been released last week, SF2 HD Remix was released only a few weeks (2-3 ?) before SF4, We are still waiting for Bomberman Ultra (well I bought it frm the US Store and it includes french language) ...
I think, At least half of the european users have several PSN account, but I'm not sure about the americans or japaneses.
The fact is every person in a family (that owns a PS3) could create their account and don't forget that PSP players have access to the PSN too.
Rapier Racer
3rd July 2009, 12:13 PM
Click for funny cause its over 50kb... (http://img.photobucket.com/albums/v674/djaka/Non-DDR-Pics/wipeout.jpg)
:lol
Yeah....pretty much sums it up really
Jambo
3rd July 2009, 03:33 PM
Am glad I am patient! Lol. I don't mond games taking a while, it usually means they will be better for it. Saying that I don't think Fury will just appear on the Store but there will be an announcement.
Rapier Racer
3rd July 2009, 04:16 PM
Yes, 2 hours before its due.
Jambo
3rd July 2009, 04:19 PM
http://blog.eu.playstation.com/2009/07/03/wipeout-fury-developer-diary-ship-design-ethos/
Some ship info on the playstation euro blog.
Interestingly there will be more news next week as well. That may be interviews and stuff. Looks like the build up is happening though.
KIGO1987
3rd July 2009, 04:24 PM
you know what ive just discovered on that link,
you can choose your music soundtrack on ship selection screen like in Pulse now, awesome.
Amorbis
3rd July 2009, 04:26 PM
Thanks for sharing that link Jambo :). It appears that we'll be able to have a more advanced look at the ships in Fury based on the screenshots in David's PS Blog post. As can be seen on this picture (50k warning) it says start race and music playlist. (http://www.flickr.com/photos/playstationblogeurope/3681394695/sizes/o/) Hopefully that means we can choose our song before the race. The way they redesigned the ships is an interesting read too.
Makes me want this even more, I can't wait :D
ProblemSolver
3rd July 2009, 04:51 PM
For the sake of completeness; The Fury expansion pack trailer was released
on the UK PSN Store on 2009-07-02. Quite interesting, no dates are given
for videos in the US PSN Store. Additionally, the UK version runs at 60fps.
// WipEout HD Fury Expansion Pack Trailer (HDTV 1080) ( http://www.zshare.net/download/62167794b0e2133b/), (60fps, 159 MB)
{
Check out this trailer for an introduction to the WipEout HD Fury
expansion pack, the essential add-on that takes one of the biggest
smash hits on Playstation Network and pumps it full of extras content
and enhancements.
The Fury expansion pack comes with eight new tracks and 13 new
ships models, but that's just the beginning. The pack also features
additional Trophies, a restyled menu system and improved multiplayer
functionality.
And there is more; if you looking for a new challenge to test you
anti-gravity racing skills, we've got just the thing right here... Three
new gaming modes - the combat focussed Eliminator, the tactical
Zone Battle and the exhilarating Detonator - are ready and waiting
to see if you've got the talent to call youself a top-class anti-gravity
pilot.
Eliminator and Zone Battle games can be enjoyed online against
other players, and all the ships and game modes featured in the
Fury pack can be played on your original WipEout HD tracks.
Visit eu.playstation.com for more info on WipEout HD and the
Fury expansion pack, both available exclusive from Playstation
Store.
...
} [Reference: PSN Store, UK]
Well, I'm not a native english speaker, but I would write 'both available
exclusive from Playstation Store' only if they (actually Fury) are really
available or very very close to become available. In my eyes Fury is On
and the only thing left to be done is to craft the us/eu-blog entry. :lol
Having watched the trailer for just awhile, I questions myself whether the
original HD tracks will now also feature realtime shadow maps instead of
those pre-baked shadows? For sure, shadow maps come with a drawback,
they consume a lot of video memory and all the projected shadows do have
jaggies on their edges, but shadow maps do add depth! Within WipEout HD
almost all shadows were pre-computed with the result that these shadows
couldn't influence the lighting of a craft once it passes into an area laying
in shadows. Of course there is some modulation of the lighting if you pass
into such an area, but it doesn't behave as one would expect. Some time
ago I remarked that WipEout HD lacks depth, because I always had the
feeling that the craft isn't 'there'. One way to add depth is by using
shadow maps. And this is what SL has done with Fury. Shadow maps allow
to project an objects' shadow onto another (possibly moving) one. Hence,
with Fury we now see shadows projected onto the surface of a craft, which
is nice! But remember those jaggies, they are the price to pay for the
added depth. The PS3s RSX simply doesn't have enough video memory to
hold hi-res shadow maps. When in Photo Mode you will have to remember
this! ;)
Anyways, I prefere shadows maps over pre-baked shadows. That is to say,
I got used to low-res shadow maps on the PS3. xD It's the way it is. SL has
done a pretty good (amazing?) job in trying to get the most out of it. At a
technical level WipEout HD Fury is one of the best games, if not the best
one!
// WipEout HD : using pre-baked shadows
http://img13.imageshack.us/img13/2170/wohdpbs0480p.th.png (http://img13.imageshack.us/img13/2170/wohdpbs0480p.png) http://img29.imageshack.us/img29/8578/wohdpbs1480p.th.png (http://img29.imageshack.us/img29/8578/wohdpbs1480p.png)
Shadows are not projected onto the craft.
// WipEout HD Fury: using shadow maps
http://img196.imageshack.us/img196/3959/wohdftsm1480p.th.png (http://img196.imageshack.us/img196/3959/wohdftsm1480p.png) http://img193.imageshack.us/img193/9326/wohdftsm3480p.th.png (http://img193.imageshack.us/img193/9326/wohdftsm3480p.png) http://img193.imageshack.us/img193/4646/wohdftsm2480p.th.png (http://img193.imageshack.us/img193/4646/wohdftsm2480p.png)
Mmmm ... much better! :sonar
Handmadelion
3rd July 2009, 05:56 PM
Beautiful coverage, PS. This definitely intrigues if not creates my photography interests with the amazing quality the game's going to come through at. The only dilemma is going to be deciding what kind of background I want! The appeal of head-to-head AG ships really capturing the heat of the race and just going into a turn of a beautiful part of the track is at the top of my list right now.
It seems almost the entire sport of this racing league has picked up a new sponsor, and for the better. What with all these new models of all our favorite ships. And new modes you're just going to have an endless amount of fun on. I can't wait. This is not something I've really ever seen before in DLC. There's something for everyone. I've got a feeling we don't have much more wait left in us. I wonder if when we're playing it'll say on peoples friends list "Wipeout Fury" instead of "Wipeout HD"
Darkdrium777
3rd July 2009, 09:17 PM
Well if it comes in the next two weeks I won't be able to play it on launch :(
Nice post PS :)
Sausehuhn
3rd July 2009, 10:24 PM
Thanks for the article and stuff, good read :)
At least I can now understand what the designers thought when they created the Fury ships. Still, IMO, they look ugly. Yep. Damn ugly.
If you want to creaty depth, there is no need to cut the ship into so many parts that it looks like the factory wasn't able to produce plates that fit into each other nicely.
Good that they chose Feisar for showing the theory behind it, as it is one of the better looking Fury ships (if not the only one).
I don't want to put the designers down; they achieved what they intended, so the result is pretty good seen under these aspects. Technically it's good work anyway - SL delivers a pretty good Job with WOHD here.
And yes, I know Fury focusses on battle so the design may fit; but still: after all it's WipEout and not Star Wars.
So where are those voices that yelled at Fusions ship designs?
Darkdrium777
3rd July 2009, 10:32 PM
These actually look like aerodynamic stuff, not flying bricks of metal (Fusion Auricom hint hint) ;)
blackwiggle
4th July 2009, 12:21 AM
I downloaded the trailer and it looks markedly different to HD,especially in the black level.
Those with a HD screen might want to try changing their "super white" settings on there PS3 from off to on,this will only effect things if you are running HDMI out of the PS3 into your set.
If you do,you might want to check your brightness/contrast levels with a test disc.
Or if you have any SONY Blueray disc [Casino Royale for instance],you can access the test pattens that not many know are on these discs to adjust your screen,look at the bottom right of the colour chat and you will see a black box with three faint Grey lines within it,you want to adjust your screens brightness so that you can only just see two of these bars.
You can access the test pattens by pressing the Triangle button on your controller at the start of the disc,then enter the numbers 7669 quickly into the virtual keyboard,then enter on the V/K,the test patten will then appear.
Darkdrium777
4th July 2009, 12:30 AM
Didn't know about this test thing, but I know my monitor is calibrated properly because I got a score of 0 on this test (http://www.xrite.com/custom_page.aspx?PageID=77) :p
ProblemSolver
4th July 2009, 12:32 AM
you know what ive just discovered on that link,
you can choose your music soundtrack on ship selection screen like in Pulse now, awesome.
Thanks for sharing that link Jambo :). It appears that we'll be able to have a more advanced look at the ships in Fury based on the screenshots in David's PS Blog post.
Screenshots? I don't think so. The pictures shown are simply some
compositions to put Feisar into perspective. That's it. There are so
many bugs in each picture that this cannot satisfy any quality
standard for WipEout HD. For example, the picture shown here (http://farm4.static.flickr.com/3644/3681394405_45379f365b_o.jpg) is
completely off by any means.
blackwiggle
4th July 2009, 12:46 AM
I'll try that test later when I don't have the sun partially falling across the screen.
That seems more of a test of degree of colour perception/ blindness of the viewer rather than actual colour correctness of the screen.
You would need to make sure you were running your monitor at 6500k pro standard to have at least a decent shot at that test,mine is, but I would take an educated guess that the vast majority of peoples screens aren't
You really need a probe and some computer run calibration program to get colour spot on.
A test disc will only give you a very rough approximation of overall gamma correctness if judged by eye through test filters.
Darkdrium777
4th July 2009, 12:48 AM
I know, but if your monitor is set up incorrectly there's no chance in hell you'll get a good score. ;)
PS: can you explain why the picture is "off"?
blackwiggle
4th July 2009, 12:56 AM
Are you talking about the "Super white" level on the PS3 or colour correction in general?
I think you must mean colour temperature [it's measured in K's] ,it's like if you have your screen set to cool,normal, warm etc.
The normal setting is what you should always use as this will be the closest to 6500k ,which is broadcast calibration level.
EDIT:
This site will explain everything you could ever want to know about colour correction and Grey scale, and how and why you should adjust it in a very easy to understand way.
It was written especially for people who have no prior knowledge of such things.
http://www.curtpalme.com/forum/viewtopic.php?t=10457
Darkdrium777
4th July 2009, 01:12 AM
About the test and if you have the colours set up incorrectly: you won't get a good score on the test.
blackwiggle
4th July 2009, 01:28 AM
That's what I thought ,so I edited my previous post.
It's to do with what colour temperature your screen is outputting.
Have a look at your monitors menu,it might have different colour temperatures.
They might be labeled ,easy,expert,rgb etc or cool,warm normal etc or even 5600k,6500k,7500k.
You would want either Expert,Normal or 6500k settings before you started calibrating your screen as these effect the overall colour cast,either low as in a blue cast or red in a higher one.
All SONY set are a bit high [they push the red end of the colour spectrum even when set to normal,it's only with proper calibration that you can get everthing correct [which usually means getting into the service menu to adjust individual RED,GREEN,BLUE colour bias]
Darkdrium777
4th July 2009, 01:36 AM
Mine's set up properly, but thanks anyways :)
ProblemSolver
4th July 2009, 10:06 AM
@Sausehuhn: So bad? I like all the parts, plates, and stuff. They show
that each craft is assembled by individual parts that can be replaced as
needed. Granted, Fury look like the outcome of a show called 'pimp my
craft', but I rike it. :) I like the new flair.
About the aerodynamics of the new crafts.
Initially, I wanted to write a much longer post on another thread about
the aerodynamics of the new crafts, because some people over here said
that the new crafts don't look very aerodynamically and didn't like them
as a result.
You have to know, all those added plates don't necessarily contradict
aerodynamic efficiency. Quite the contrary is true if done right! If you
wanna control the airflow near the surface (the so-called boundary layer)
of a body in motion under various flow conditions, then you have to add
lots of plates to direct the flow more efficiently. Just take a look at
today's formula 1 racing cars as well as touring cars, they do have lots
of plates, flaps, etc. attached to control the airflow around their bodies,
respectively, to control a phenomenon known as flow-separation which
is currently not understood neither in theory nor in practice. Today, a
streamlined body says nothing about its aerodynamic efficiency. Being
streamlined is kinda of a first-order approximation to reduce drag (the
so-called form-drag). The real deal comes from being able to control
flow-separation, vortices, and things alike. And as such those plates do
play a key role in building high-velocity vehicles. For example, a plate
mounted onto the surface of a body in motion may create an additional
vortex that will change the pressure distribution in its vicinity such that
the separated flow may reattach to the surface which will lead to reduce
the pressure-drag (the cw-value) and likewise increase aerodynamic
efficiency. There are numerous engineering examples where plates (or
other kinds of curvature discontinuities) have lead to great success.
In my opinion, Fury's new crafts do look aerodynamically much more
efficient then the old ones. And I'm really wandering whether Dave had
some lessions in high-velocity aircraft design and / or a good engineer
at his side that told him about some of those things.
Yeah right, WipEout HD is a computer game and not a simulation. And
as such one does not have to like the new designs whether they are
aerodynamically more efficient or not. ;)
Spece2goin
4th July 2009, 06:05 PM
very great post PrblemSolver, you're right, and you really explain it good to those who may not understand fluids mech (worked on it, and agree with you, reducing a Cx is a damn hard thing when you can't reduce the surface exposed)
those new ships look very nice, and are really designed for racing! (the comparison with a F1 is what i thought first)
ProblemSolver
4th July 2009, 06:39 PM
@Spece2goin: :+
One final thought.
At a given point aerodynamics / fluid dynamics becomes a very complex
subject due to its strong non-linear nature. So it's quite understandable
if people do question the aerodynamic efficiency of a body if it isn't as
streamlined as hell. But don't worry, even all textbooks for aircraft pilots
are wrong in explaining how an airfoil produces a lift force once set in
motion. 99% of all aircraft pilots don't have any clue about how it really
works. How it really works is a complex interaction of vortices created
once the airfoil is set in motion. Interestingly, those textbooks don't even
need a single vortex to explain how the lift force is produced. Bernoulli to
the rescue! xD Anyways, that's a different story.
... PS: can you explain why the picture is "off"?
There you go....
http://img517.imageshack.us/img517/5596/uyhh4gobj.th.png (http://img517.imageshack.us/img517/5596/uyhh4gobj.png)
(do not reference)
KIGO1987
4th July 2009, 06:39 PM
Does someone know why the tracks are really narrow on HD? Some people say its not, but some tracks its quite obvious,
like on Moa, there is a part of the track in Moa on Pulse that has 3 speed pads right next to each other, on HD, the same part of the track has only 2 speed pads,
Look at the video on Talons Junction HD, that track is a one way street, an alleyway.
RedScar
4th July 2009, 06:49 PM
I will wait to see if the tracks really are small. All the videos we have of actual gameplay are by fools who can't stay off the wall in venom, so maybe its all just a bad camera angle with worse gameplay.
ProblemSolver
4th July 2009, 07:14 PM
Does someone know why the tracks are really narrow on HD? ...
I can only speak for myself.... I like it tight! :)~
I think a narrow track creates a better feeling of being in a race.
Wide open tracks tend to be boring, see Anulpha Pass.
KIGO1987
4th July 2009, 07:25 PM
We all like tight Problemsolver;) Lance does too;)
There is a part of a track on Pulse, the name of the track is Outpost7, just before the main straight there is a really really tight narrow virgin part of the track, im sure you'll like a track challenge like PB. This is a good track to master your skills on i gotta say. If youve mastered 07, you can do almost anything in Wipeout.
GreenPhazon
4th July 2009, 07:36 PM
I can only speak for myself.... I like it tight! :)~
I think a narrow track creates a better feeling of being in a race.
Wide open tracks tend to be boring, see Anulpha Pass.
The bottleneck and bridge section beg to differ
ProblemSolver
4th July 2009, 07:45 PM
@KIGO: LOL
Quite odd, I never played Pulse nor Pure. But my private trophy list says;
pwn at least one tough guy in any Wipeout game. xD
@GreenPhazon: True. But in general, Anulpha Pass is a bit boring. Cutting
its width in half (modulo bottleneck + bridge) would made that track a
complete different experience. :nod
Hemicrania
5th July 2009, 10:46 AM
looks like I was right about that trailer release...(pointing fingers @ Dark) ;)
ProblemSolver
5th July 2009, 11:08 AM
I think the Trailer was online a bit earlier in the US. For the EU they needed
to translate the description into many different languages first, or whatever.
But what I don't get is why the trailer is only 30fps for the US boys 'n girls.
I mean, it's a huge difference in quality!
Darkdrium777
5th July 2009, 05:14 PM
the Trailer was online a lot earlier in the US.Fixed.
And yes, huge difference in quality.
IH8YOU
5th July 2009, 05:26 PM
ProblemSolver - you didn't know that we Americans are so dumb, we can only register 30FPS and lower. :lol
KIGO1987
5th July 2009, 05:55 PM
Speaking about Americans, youve docked your largest Aircraft Carrier in our harbour here (Fremantle), **** that thing is massive. Bloody American Sailors everywhere. You might as well call this city San Diego now.
Handmadelion
5th July 2009, 06:59 PM
interesting little piece of information here.
http://ps3.ign.com/objects/143/14354339.html
IGN's US site has got Wipeout HD Fury under it's "games of summer" section, and at the same time if you look down just a bit you'll see a release date: December 30, 2009.
Dun know if its a bug, or what. But real or not, it's totally lame. :(
Darkdrium777
5th July 2009, 07:26 PM
facepalm.jpg (http://www.wipeoutzone.com/forum/showpost.php?p=128651&postcount=107)
ProblemSolver
5th July 2009, 09:16 PM
@IH8YOU: True. xD
I think SCEA has to save some bandwidth, whereas SCEE can spend
bandwidth at will because there is almost nothing worth DL'ing from all
the EU stores (modulo UK). xD
... This definitely intrigues if not creates my photography interests with the amazing quality the game's going to come through at. ...
Same over here. With Fury's new shadowing technique I think one can take
more pleasing photos when compared to HD. I mean, look at all the photos SL
has thrown on us. Quite nice! However, those jaggies have to be mentioned.
The jaggies may also explain why the track-motion-blur filter was used a lot,
and why almost all photos were downscaled from 1080p. I mean, it's an 1080p
game, right? ;)
The following picture, taken from the Playstation blog entry WipEout HD Fury
Expansion Pack (http://blog.eu.playstation.com/2009/06/01/wipeout-hd-fury-expansion-pack-details/), is currently the one and only 1080p picture (putting those
ZONE and Zone Battle pictures aside) where the track isn't blurred.
http://farm4.static.flickr.com/3313/3550834209_bfa4afe134_t.jpg
(http://farm4.static.flickr.com/3313/3550834209_62d91fd72a_o.jpg)(click)
With respect to HDs pre-computed shadows, these shadows look rather ...
meh. xD Anyways, no one was complaining about the jaggies in the respective
comment section of the Playstation blog. This shows that we are quite used to
aliased shadows on PS3. But don't worry, in motion those jaggies are usually
less noticeable (if they don't flicker from frame to frame).
No matter what, the picture looks stunning!
(commercial break)
--------
Join FEISAR, race for e-unity and become one of the best pilot on this planet!
We offer great opportunities and a very efficient and unmatched AG craft.
http://img36.imageshack.us/img36/1185/wohdftfeisar0.jpg
http://www.consolewars.de/messageboard/images/smilies/m-lick.gif
--------
xD
... Hence, with Fury we now see shadows projected onto the surface of a craft,
which is nice! But remember those jaggies, they are the price to pay for the
added depth. The PS3s RSX simply doesn't have enough video memory to
hold hi-res shadow maps. When in Photo Mode you will have to remember
this! ...
I want to add that there are various techniques for shadow mapping. Some
techniques can compute a better shadow map (less aliased) for the same
shadow map resolution, but for an increase in rendering time, than the
standard shadow mapping technique. Three techniques are quite well known,
i.e. the Perspective Shadow Maps (PSM), the Bounding Box Approach (BB),
and the Trapezoidal Shadow Maps (http://www.comp.nus.edu.sg/~tants/tsm.html) (TSM). TSM is the best one of those three,
it does not only produce less aliased shadows, it even prevents the shadows
from flickering once you move the camera and / or the objects. I hope that SL
uses a variant of this technique. However, if you wanna have good shadows in
Photo Mode, don't point the camera towards the sun or straight away. :sonar
Well, I think that some people will start flaming about the jaggies when they
start tinkering around with the Photo Mode. Mark my words! I simply wanna
stress that the RSX has its limits and that SL may have done their best up to
this point in time. Hell, the game is running in ten-eighty-p at sixty-fps with all
the neat stuff going on. Never forget! ;)
djKyoto
5th July 2009, 10:30 PM
interesting little piece of information here.
http://ps3.ign.com/objects/143/14354339.html
IGN's US site has got Wipeout HD Fury under it's "games of summer" section, and at the same time if you look down just a bit you'll see a release date: December 30, 2009.
Dun know if its a bug, or what. But real or not, it's totally lame. :(
Also says Release Date: Q4 2009 :|
But I'm sure it's soon.
Darkdrium777
5th July 2009, 10:33 PM
Only the sunlight casts accurate shadows. Other light sources cast ugly shadows or no shadow at all. Check Metropia at the base of the mag strip for an ugly shadow, there are some also on the last turn at Metropia forward (where we have that framerate drop) and on Anulpha Pass. And on Anulpha Pass and Moa Therma for example, billboard or trackside objects light sources do not cast any shadows at all.
Also I've seen only one unknown accurate shadow being cast on my ship, probably from some object on the track somewhere, also on Metropia at the base of the mag strip. It's nearly in the middle, once you reach it you will see a small line cast onto your ship with the same level of detail as sunlight shadows, only I have no idea where it comes from.
If that's all changed with Fury, awesome. If we get objects to cast dynamic shadows, those blocky shadows fixed and the missing shadows added, cool :)
Going back to the shadow thing, hopefully those blocky shadows on Tech de Ra are fixed before release because the ugly shadows I talk about earlier now have exactly the same detail level, and they do flicker. :s
Here are the screenshots:
Blocky shadow on Metropia (Base of Magstrip) and a few meters away everything is fine.
http://h.imagehost.org/t/0579/wohd_20090705_172749.jpg (http://h.imagehost.org/view/0579/wohd_20090705_172749)http://h.imagehost.org/t/0382/wohd_20090705_173001.jpg (http://h.imagehost.org/view/0382/wohd_20090705_173001)
Blocky shadow at last turn on Metropia and illustration that it's a specific light source casting it (I move just a few centimeters and the lighting on my ship completely changes, as well as the shadow disappearing)
http://h.imagehost.org/t/0281/wohd_20090705_173412.jpg (http://h.imagehost.org/view/0281/wohd_20090705_173412)http://h.imagehost.org/t/0686/wohd_20090705_173840.jpg (http://h.imagehost.org/view/0686/wohd_20090705_173840)http://h.imagehost.org/t/0675/wohd_20090705_173922.jpg (http://h.imagehost.org/view/0675/wohd_20090705_173922)
Unknown dynamic shadow (Base of Magstrip) Look at that fine shadowy line cast on the ship, it starts at the top on the right side of the ship and goes over the cockpit
http://h.imagehost.org/t/0386/wohd_20090705_173144.jpg (http://h.imagehost.org/view/0386/wohd_20090705_173144)
Blocky shadow on Anulpha Pass
http://h.imagehost.org/t/0098/wohd_20090705_182410.jpg (http://h.imagehost.org/view/0098/wohd_20090705_182410)
No shadow on Moa Therma
http://h.imagehost.org/t/0091/wohd_20090705_174630.jpg (http://h.imagehost.org/view/0091/wohd_20090705_174630)
Also says Release Date: Q4 2009 :|
omg, read this (http://www.wipeoutzone.com/forum/showpost.php?p=128651&postcount=107) asap.
Hemicrania
6th July 2009, 07:44 AM
IGN has all its games set for Q4 wich don't have a specific release date.(and on dec 2009)
It doesnt mean anything. I do think the releasedate isnt far away, cous the "marketing machine" is up and running now.(its missing a few giant billboards though...)
Rapier Racer
6th July 2009, 08:10 AM
It sort of boggles my mind how you people have time to sit and look at shadows in so much detail are you playing at Venom lol?.... there are races to be won and battles fought!
Shadows aren't something I've paid that much attention to, the rockets coming from the ship behind me now that's another story.
IH8YOU
6th July 2009, 09:42 AM
Studio Liverpools "Marketing Machine" - is it a 4 stroke, or do I still have to pre-mix my gas and oil? :lol
Sch@dows
6th July 2009, 09:52 AM
I don't know if those ships design screenshots are from the expansion pack, but at least, I think it will be (need some rework though).
Problem solver, I don't understand some things you wrote like what it wrong with the Feisar logo? or why you wrote "does not match even remotely"?
I though the "RETURN" button functionality was easy to understand, since the screen seems to display a sub-menu (MENU > SHIPS ELEVATIONS > FEISAR).
Thank you for having pointed out the other incoherent things in this image.
Paul Tweedle
6th July 2009, 10:06 AM
I'm just chiming in to say that Dave's images have been created specially for the blog post. They are not shots of the new ship select screens.
Thanks,
Paul.
Nunalho
6th July 2009, 10:53 AM
I cant believe some of you are actually complaining about Wipeout HD graphics, namely shadows... the game is one of the best looking games ever while moving, if not my favorite, do i care about the shadows in stills? :naughty
Any news on Fury release date? :|
akirapill
6th July 2009, 11:23 AM
I like the new ship designs, but the thing is, I'm worried I wont be able to get in the feisar now without a leg up, what happened to the ladder?
I thought them shots looked a bit off, the blocks in the top right to show what page your on has the highlight block missing.
I do think the releasedate isnt far away, cous the "marketing machine" is up and running now.(its missing a few giant billboards though...)
Yea and a home space pilots lounge in one of the buildings on sol 2 overlooking the course.
Asayyeah
6th July 2009, 12:04 PM
akiparill : you should read the rules of this forum before posting 3 consecutive posts in few minutes.
Back on topic when I 1st saw the shadows from HD's ships i was stunned ( and i was not the unique one to be :) ), i remember it was seb climb forward run on a ps3 debug at SL headquarters 2 years ago. It was simply beautiful to watch, one of my best souvenir :banzai
Sch@dows
6th July 2009, 12:25 PM
I'm just chiming in to say that Dave's images have been created specially for the blog post. They are not shots of the new ship select screens.
I didn't though of it to be the ships selection screen (more a fury bonus/making of) but thank you for confirming what problem solver wrote.
I cant believe some of you are actually complaining about Wipeout HD graphics, namely shadows... the game is one of the best looking games ever while moving, if not my favorite, do i care about the shadows in stills? :naughtyWhen you don't look forward anymore, that's the beginning of the end.
IH8YOU
6th July 2009, 03:10 PM
Motormosagamannen and I were discussing / anaylizing the ships in great detail just last nite, and fact is, from the most recent photos i could find, they have LESS detail then the current lot of ships. I blew up the 1080 photos and tweaked them in photo editing software. My opinion right now: new tracks = win, new ship textures = meh. Just my .02 so dont kill me here.
Sch@dows
6th July 2009, 03:16 PM
Unfortunately ship design has too much impact on me, so I don't take Goteki45 anymore (last time was in Pure) because of its "2 raw beams linked together" style . With this new design, I'm totally satisfied !!!
I don't care about the new Feisar design. I won't see it since I never look behind ^_~ (oh wait maybe I could see it if I look what is lying on the floor >_<).
DeepMix
6th July 2009, 03:42 PM
im wondering about 1 thing, maybe anyone here can answer me this..
will the addon work even if the addon is NTSC and the wipeout is japanese?
hn9354
6th July 2009, 04:23 PM
I think that the addon does not work.
I have US and JP version. However, installation and savedata are separate.
I think that separate addon is necessary.
Sch@dows
6th July 2009, 04:39 PM
I have US and JP version.What's the point owing both version ? are there differences ?
Bytehawk
6th July 2009, 04:53 PM
japanese text ?
hn9354
6th July 2009, 05:17 PM
Only the difference of the language, Contents are the same.
The language of the game turns into English when I change a language of XMB for English.
Darkdrium777
6th July 2009, 07:55 PM
I cant believe some of you are actually complaining about Wipeout HD graphics, namely shadows... the game is one of the best looking games ever while moving, if not my favorite, do i care about the shadows in stills? :naughtyfacepalm.jpg
Seriously, complain? How is pointing stuff out like I did complaining...
And besides, those shadows on Tech de Ra are ugly and they would ruin an otherwise fine track.
My guess is they've already been fixed anyways, as we have shadows on Modesto Heights screenshots with no visible aliasing.
And I'm wrong to hope that shadows on the existing tracks will be improved, namely in the specific areas I point out? What's the reasoning behind this I don't understand it. The game shouldn't be improved upon? I find that it should, as there are still some things iffy, so I'm pointing them out in the hopes that the devs read it and consider improving it, since that is what I believe they strive for with WipEout HD Fury...
LOUDandPROUD
6th July 2009, 09:15 PM
I don't care about the new Feisar design. I won't see it since I never look behind ^_~ (oh wait maybe I could see it if I look what is lying on the floor >_<).
Oh no you didn't!!! :o
:p
BARTgai
6th July 2009, 09:34 PM
Bring it! :D
Hemicrania
7th July 2009, 02:55 PM
:lol
facepalm.jpg
Seriously, complain? How is pointing stuff out like I did complaining...
And besides, those shadows on Tech de Ra are ugly and they would ruin an otherwise fine track.
My guess is they've already been fixed anyways, as we have shadows on Modesto Heights screenshots with no visible aliasing.
And I'm wrong to hope that shadows on the existing tracks will be improved, namely in the specific areas I point out? What's the reasoning behind this I don't understand it. The game shouldn't be improved upon? I find that it should, as there are still some things iffy, so I'm pointing them out in the hopes that the devs read it and consider improving it, since that is what I believe they strive for with WipEout HD Fury...
Wipeout has always been about gameplay and speed for me, and Im a damn graphic designer! :lol The brilliant designs were always an extra(and a damn good one!!)
My opinion :
Striving for perfection is one thing. Nitpicking about some shadows...meh...lets just say I just want to play this game and want it to work proper. Besides, I havent seen (bought/downloaded) one game this generation were im interupted in my game cous im missing a shadow.(or maybe I just don't really care...) Look @ infamous, its a damn disaster concerning popup but its still a brilliant game! :hyper
And yes, you could say if no one notices these things, devs become lazy and don't bother. But hell, I see it like this ; Its their job, so they probably know how things work. But im tellin yah, no one on these boards won't buy the game if some shadows are missing. :)
On the other hand, I doesnt hurt writing these things down here. Maybe a dev flies by, and thinks "Ow DAMN, He's RIGHT!!! (calls sony) STOP THE PRESSES WE ARE NOT PUBLISHING THIS GAME ON THE 7th OF JULY!!! ITS MISSING 2 SHADOWS FOR CHRIST SAKE!!" ;)
djKyoto
7th July 2009, 03:09 PM
I do hope it's this Friday, or next Friday at the least. :coffee
KIGO1987
7th July 2009, 03:37 PM
Now would prob be the best time to see Fury come out, reason being i dont start Uni til for a few weeks. Now is the best time;) After that no, since ill be hitting the books again.
Mateo
7th July 2009, 03:53 PM
I'm sure they'll release it in August, when I'm on holiday for a couple weeks.:turd
They did the same with the big patch on Easter. I came back after two and a half weeks without Wipeout, turned on the PS3 unsuspecting, it updated automatically and suddenly everybody had already high ranks before their names, the online game menu looked completely different, I could see and enter races which had already started, I could see who of my friends was racing and it looked like there were 5 times more people online than before and i just thought... wtf is going on here:eek
Lance
7th July 2009, 04:40 PM
The more time I spend anticipating a future that waits on someone else's efforts, the less time I can spend on enjoying the present.
RedScar
7th July 2009, 05:03 PM
I'm with Kigo, I only have till september to play it basically, then its face down into the books hardcore. SL don't disappoint me and the university crowd.
ProblemSolver
7th July 2009, 06:02 PM
Because it's a unique event....
CNN live:
Michael Jackson - The Memorial.
mdhay
7th July 2009, 06:09 PM
SL, please release this on this Thursday or the next one - I'm off for seven weeks in a fortnight!
ProblemSolver
7th July 2009, 06:15 PM
@Lance: True that is! But it doesn't make in any easier. ;)
BARTgai
7th July 2009, 07:04 PM
I'm just waiting for the new blog post they said was coming this week. Hopefully it will have details about release date and the price.
ProblemSolver
7th July 2009, 07:14 PM
It will. I'm absolutely sure. Any other statement would be more than ridiculous.
Lance
7th July 2009, 07:17 PM
Ridiculous happens a lot. ;)
DeepMix
8th July 2009, 04:36 AM
i wonder how much this addon will cost hmmm maybe $10 bucks cause i dont think it would be more expensive than the game itself lol
Hemicrania
8th July 2009, 06:49 AM
a little less I think, but not by much.. How cares... Its gonna rock
djKyoto
8th July 2009, 08:02 AM
Most expensive DLC I've seen is $19.95AU for the Burnout BCS Addon, or the PoP Epilogue for $15.95AU, so I'm guessing it'll be around that.
Hemicrania
9th July 2009, 06:53 AM
http://blog.us.playstation.com/2009/07/08/wipeout-fury-developer-diary-environment-design/
The new developer diary is up, no release date...
Jambo
9th July 2009, 11:10 AM
I don't mind the lack of release date am just glad its getting publicised!
At the same time with the publicity ramping up you have to say it can't be long now!
PLazarou
9th July 2009, 04:59 PM
Were there ever any television ads for Wipeout HD?
It has never seemed to get the attention it deserves.
Jambo
10th July 2009, 03:43 AM
Egg:
"No. Pulse tracks are designed for Pulse physics - plus other things, tags and triggers which are set-up specifically within the tracks, would not work from Pure to Pulse.
My one regret regarding the ships is that I would have loved to have added a more 'layered' visual structure to them. Wings over plates over fins, layered over a visible chassis covered with nice complicated pipework, weapon pods and blinking lights.
As it turned out, it didn't work visually on the PSP screen (too small, fiddly and 'smeary'), and would have presented too many problems for customisation. The only things that remain from my experiments are the blinking nav-lights and the visible pilot.
I would've liked to see a grid full of engineers and floating robot thingies before a race, too. Sadly, we just didn't have time (or memory) for those sort of niceties."
Just saw this oldish (December 2007!) post from Egg on the WipEout Pulse section, looks like he got his way with the ship designs in the Fury pack...
ProblemSolver
12th July 2009, 09:39 AM
[technical discussion]
... If that's all changed with Fury, awesome. If we get objects to cast dynamic shadows, those blocky shadows fixed and the missing shadows added, cool :)
SL did some experiments using shadow maps in HD, I guess, but they reverted
back (?) to pre-baked lightmaps to shadow the environment. Those few blocky
shadows you can see in HD are essentially not optimised shadow maps. For some
reasons they were left in the game.
Going back to the shadow thing, hopefully those blocky shadows on Tech de Ra are fixed before release because the ugly shadows I talk about earlier now have exactly the same detail level, and they do flicker. :s
The jaggies also depend on how you look at the shadows (camera direction vs.
light direction). But I don't think that the shadows get any better atm.
Perhaps SL wanted to speak out 'the truth' about their new technique; 'That's
what you'll get at worst, but in general the shadows look much better'. Yes,
they do. :nod Watch the Fury trailer.
Judging from the (60fps) trailer, Fury's shadows do not flicker. :) And I have
to say that new shadows look quite good for a game that also runs in 1080p at
60fps, especially those coming from each craft which are likely computed
at a higher resolution in comparison to those cast by the soundings. But this
does not hold for Zone Battle, which uses rather lower resolution shadows. http://www.consolewars.de/messageboard/images/smilies/m-eek3.gif
I cant believe some of you are actually complaining about Wipeout HD graphics, namely shadows...
Not me. I like them. :nod
It sort of boggles my mind how you people have time to sit and look at shadows in so much detail are you playing at Venom lol? ...
That's because you don't follow any interest in computer graphics (/ science?)
and likewise in the the methods / algorithms used to actually implement things
like shadows and stuff. Right? You have to know, shadows are not an easy
thing to do (because of their global dependence) and they are usually
an expensive part in any rendering equation. So it's quite interesting to see
how SL has dealt with all the trade-offs and how they finally arrived at a
satisfying solution. If you don't care, not my problem. :P
... Problem solver, I don't understand some things you wrote like what it wrong with the Feisar logo? or why you wrote "does not match even remotely"?
I though the "RETURN" button functionality was easy to understand, since the screen seems to display a sub-menu (MENU > SHIPS ELEVATIONS > FEISAR). ...
The RETURN button is easy to understand, sure, but it would read BACK. The
referred Feisar logo is actually a scaled down version of the bigger one,
rendered wrong and blurry due to down-scaling. And "does not match even
remotely" refers to the difference in sharpness / coloring / contrast &
brightness, and how both sides are actually represented with respect to each
other.
Motormosagamannen and I were discussing / anaylizing the ships in great detail just last nite, and fact is, from the most recent photos i could find, they have LESS detail then the current lot of ships. I blew up the 1080 photos and tweaked them in photo editing software. My opinion right now: new tracks = win, new ship textures = meh. Just my .02 so dont kill me here.
You mean the texture details, right? Could be true. From my point of view
the overall texture quality / details for the new tracks don't match up with
those of HD either. Some (most?) textures look a bit muddy, which obviously
saves video memory ... to be used for the shadow maps? Who knows....
[/technical discussion]
[trivial discussion]
Fury pwns!
[/trivial discussion]
GalacticSpartan
12th July 2009, 08:31 PM
It`s a good thing they`re adding in a few of my favorite tracks, and including Eleminator.
Handmadelion
12th July 2009, 09:27 PM
makes me wonder sometimes just what we'd get if we let these people have all the time they want. Maybe it's good they're time pressed? Maybe that saves us an extra year, or two, or three in some cases where it might only end up being just a "little" better; whereas trying to wrap up to a specific date would get us basically the same thing and a hell of a lot earlier.
The artistry side of me wants to say let them take however long they need to in order to give us the best game possible. But the realist in me says I just wouldn't be able to take it. Look at what Fury's release is doing to me. :eek
Cyberio
12th July 2009, 11:26 PM
Go and see your trophy list.
Yes, the fury trophies are out now. So, the release is coming up soon, don't you think?
EDIT: Oops, i saw now the post where everybody talk about them.
flashbax
13th July 2009, 08:54 AM
Fingers crossed this thurs:hyper
BlochNWhitey
13th July 2009, 08:59 AM
Even though he says the Announcement will come from.. uhm.. whoever he had mentioned, I get the feeling they'll come on here and say: "It's out today!!!".
Hemicrania
13th July 2009, 01:35 PM
usually, when the trophies are up, it takes a week ...maybe two till release. For example :
- The trophies for LBP(Metalgear pack) were 1 week before release visible.
- Burnout paradise expansions were 1 week before release visible.
- Pain Sore Spots were 1 week before release visible.
All during the weekend, usually late Friday. I think its common, only difference with these packs is that they did have a release date...and Fury has nothing. Fingers crossed.
krioto
13th July 2009, 01:57 PM
I really hope it is this week! :hyper
Also, does anyone know if the new ship models will have multiple skin types that you can unlock? thanks
BARTgai
13th July 2009, 02:31 PM
yes, each new ship will have a default skin and two more to unlock. :)
jan709
13th July 2009, 02:55 PM
thats a relief, i really hated the new ags skin i saw on videos and screen shots
krioto
13th July 2009, 03:18 PM
Thanks Bartgai - can't wait.
blackwiggle
14th July 2009, 12:58 AM
The ships do sort of look a bit like armadillos now compared to HD
DeepMix
14th July 2009, 02:24 AM
usually, when the trophies are up, it takes a week ...maybe two till release. For example :
- The trophies for LBP(Metalgear pack) were 1 week before release visible.
- Burnout paradise expansions were 1 week before release visible.
- Pain Sore Spots were 1 week before release visible.
All during the weekend, usually late Friday. I think its common, only difference with these packs is that they did have a release date...and Fury has nothing. Fingers crossed.
the trophies for motorstorm pacific rift addons were in the same week of it release :hyper
i got a feeling it will be released this week or the next one at much :)
flashbax
14th July 2009, 07:55 AM
I think they will post a date. Dont think they will just drop it on us with out some notice...We aint had none yet so i think a few wks..Hope i'm wrong, i really need this game to come out fri-sat as i've nothing planned:lol
zeeZ
14th July 2009, 11:20 AM
Just found this linked on a site
http://dailymotion.virgilio.it/video/x9hpgp_coverage-e3-09-in-game-wip eout-hd-f_videogames
Some french guy showing teh fury
blackwiggle
14th July 2009, 01:45 PM
It has always been a [I deduce it as a ] Semi promise that we at the zone will get "breaking news" rather than advanced news of FURY's release.
I don't know if the fact that we deem ourselves more important a group over any other,or that we are deemed "Just another forum to placidated with info" by SL or SCEE .
Either way,I doubt that this forum will be get the "Head's Up" so to speak before anybody else does.
I could be pleasantly surprised, but the realist in me says not.
multibodydynamics
14th July 2009, 01:48 PM
I really hope it is this week! :hyper
Also, does anyone know if the new ship models will have multiple skin types that you can unlock? thanks
Still no announcement? Guess it won't come out this thursday then... :(
blackwiggle
14th July 2009, 02:03 PM
On average we [zone forum] have had 3-4 days notice of a release.
I'm looking at it this way,
I'd rather wait a few more days/weeks so that we have a game that WORKS rather than have a game we all rush to get and end up clogging this forum up with bitching posts,or the "BUG REPORT' thread go haywire.
I am certain SL & SCEE are of the same mind regarding this.
Total ineptitude regarding QA if not.
Think about it.
jan709
14th July 2009, 04:09 PM
Just found this linked on a site
http://dailymotion.virgilio.it/video/x9hpgp_coverage-e3-09-in-game-wip eout-hd-f_videogames
Some french guy showing teh fury
a ship grid, interesting....
Amorbis
14th July 2009, 05:18 PM
I'm about to add some more speculation and rumour mongering into the mix (sorry Paul and Colin!) with the official Asian article on WipEout HD Fury. (http://asia.playstation.com/hk/en/psn/addonDetail/64170) If you look at the top of the page it lists a 24th of July release.
Of course even being on the official Asian website it doesn't mean it's confirmed, but I thought I'd share it with you all anyway ;). It does still make me even more eager to get this game. I can't wait for a proper official announcement!
Reezy
14th July 2009, 05:27 PM
It also says its "available now".
I wonder what the odds are that it will end up on PSN store without them announcing a release date?
Rubix42
14th July 2009, 07:11 PM
Probably good odds on that Reezy. Most add on packs have not received release dates, and if they do, it's like 2 or 3 days ahead of time.
Based on the trophies showing up, we should see the pack this week or next. I'd bet on this week myself, because the Killzone 2 trophies just popped up and that pack I bet will be showing up this week as well. It's a pretty well established pattern on the PSN. The trophies show up, and then the packs show up either that Thursday or the next.
darkfaerytales
14th July 2009, 10:01 PM
I'm about to add some more speculation and rumour mongering into the mix (sorry Paul and Colin!) with the official Asian article on WipEout HD Fury. (http://asia.playstation.com/hk/en/psn/addonDetail/64170) If you look at the top of the page it lists a 24th of July release.
Of course even being on the official Asian website it doesn't mean it's confirmed, but I thought I'd share it with you all anyway ;). It does still make me even more eager to get this game. I can't wait for a proper official announcement!
umm pretty interesting but remenber asian market get these games ( see for example wo hd , there's even stated at the bottom of the page the date was released ) on later date respect to us, so i think the 24 july date if is correct mean that we'll get it around this week or next, i bet it
Rubix42
14th July 2009, 10:26 PM
Next week would be a pretty safe bet, seeing as July 24 is next week...
:lol
Jambo
15th July 2009, 02:14 AM
My PS3 is getting repaired and I won't get it back til next Thursday, maybe it will be a nice coming home present...
mic-dk
15th July 2009, 05:17 AM
I wouldn't mind waiting a week more meself. I simply won't have time until next weekend for any serious playing, so I'm fine with everybody waiting until I'm ready ;)
HISHO[JP]
15th July 2009, 10:22 AM
http://asia.playstation.com/hk/en/psn/addonDetail/64170
SCE Asia (Hong Kong)
WipeoutHD FURY
Release Date :2009-07-24
Maybe This is the first release date announcement of FURY.
Japan? not yet...
NightArh
15th July 2009, 11:18 AM
It will be released on 7th of august in Russian Playstation Store (It is the exact day I get wage. Strange sign;))
djKyoto
15th July 2009, 12:04 PM
NEW ONLINE RANKS AND BADGES: We have doubled the number of ranks which are attainable by playing the game online.Have you managed to get to rank 50 (Legend V)? Continue the good fight to reach rank 100! There are also a number of new online badges for the new game mode races.
Oh god. You're kidding. I'm not even at 30 yet. It's not even really a rank, more how much you've played. A ladder System would be way better. :|
Amorbis
15th July 2009, 12:51 PM
Level 100!? That's insane! I'm not level 50 yet, not many people are. The levels now really can distinguish the devout from the regular. Maybe with the inclusion of a stats page we can see more in depth stats which show how skilled a player is rather than how long they've played.
I think the new deatils on Fury from an official Sony site are real, but I'm still unsure on the release date. It would be nice if it came out before the end of the month.
KIGO1987
15th July 2009, 02:10 PM
It will be released on 7th of august in Russian Playstation Store (It is the exact day I get wage. Strange sign;))
I think in that extra week the VIN number gets removed and it gets resprayed a new colour then its available in the Russian Federation.
djKyoto
15th July 2009, 02:27 PM
In Soviet Russia, WipEout DLC downloads you!
NightArh
15th July 2009, 03:14 PM
I think in that extra week the VIN number gets removed and it gets resprayed a new colour then its available in the Russian Federation.
What extra week? ;)
KIGO1987
15th July 2009, 03:29 PM
maybe two weeks first since, the merchandise needs to be acquired (stolen) first.:o
NightArh
15th July 2009, 03:49 PM
hehe! btw I watched to EU Store and the date is the same... something went wrong? ;)
AnErare
15th July 2009, 09:41 PM
Hisho already said in the Fury Trophies thread that the new trophies are localized. It seems they are splitting up the game again..
Before you know it certain countries might ban their citizens from racing this game against other countries, I'm thinking mandarin style..
It's the 7th of august in .nl as well :( I weep.
Lance
15th July 2009, 10:12 PM
You all might as well relax and do other things until it comes out; just don't worry about it. I just bought Ridge Racer 6 [10 $US] today for my new 360. Hilarious fun.
DawnFireDragoon
15th July 2009, 10:59 PM
hey Lance, if you like arcadey racers, you should check out Sega Rally for the 360. it's not too bad, you can get it cheap and once you get the hang of the handling it's fun and challenging. :)
on topic: 'random rant of impatience' where is fury e.t.c. ;)
ProblemSolver
15th July 2009, 11:09 PM
Lance was joking about the 360. ;) Nobody buys a 360 these days. xD
AnErare
15th July 2009, 11:09 PM
Ugh, Ridge Racer is mighty fun indeed :)
The anticipation of Fury is just simply pretty strong and some of us are not comfortable with keeping it down :P
DawnFireDragoon
15th July 2009, 11:16 PM
lol. i know. :)
it can't be long now guys!!!
Lance
15th July 2009, 11:48 PM
Lance was joking about the 360. ;) Nobody buys a 360 these days. xD
I have always been different.
Aeroracer
16th July 2009, 12:09 AM
360 is cool. ridge racer 6 is cool too, i got the game myself
NightArh
16th July 2009, 07:37 AM
Whata holywar as always :lol 360 is more popular than PS3 here anyway
djKyoto
16th July 2009, 08:09 AM
Ridge Racer died after the 4th/5th one imho.
RRT4v(x)2 = RR8 please!
Sideshow
16th July 2009, 09:43 AM
Hey, did someone post this (http://www.thesixthaxis.com/2009/07/15/wipeout-fury-dated/) already?
mic-dk
16th July 2009, 09:46 AM
Well, the Hong Kong date was posted earlier. I don't know how much I'll put into the "confirmation" on Twitter... But I guess we're closer than ever :)
NightArh
16th July 2009, 10:13 AM
08/07/09 in Europe (http://uk.playstation.com/games-media/news/articles/detail/item224689/Feel-the-Fury-of-WipEout-HD/). See neighbour topic ;)
zeeZ
16th July 2009, 10:19 AM
Actually it means the article has been published on July 8th, 2009. DD/MM/YY is a commonly used date format pretty much everyone outside the US uses :lol It does get confusing most of the time, yeah... You can see it by looking at the other dates posted on the site
AnErare
16th July 2009, 10:25 AM
The buggers.. We've tricked ourselves :P
NightArh
16th July 2009, 10:30 AM
Yeah it is true as zeeZ said :frown:
Fury is already released ;)
I thought there is "MM/DD/YYYY" date format
ColdRem'S
16th July 2009, 10:30 AM
24th of July and 7th of august... both dates are fridays. PSN updates are always on thursdays right? At least in Europe...
NightArh
16th July 2009, 10:32 AM
Maybe it is just a mistake
Hemicrania
16th July 2009, 10:33 AM
Paul, talk to us. hehe, I need some Booty. ;)
novide
16th July 2009, 10:40 AM
08/07/09 in Europe (http://uk.playstation.com/games-media/news/articles/detail/item224689/Feel-the-Fury-of-WipEout-HD/). See neighbour topic ;)
This is only the date from the news...
NightArh
16th July 2009, 11:04 AM
Yeah. Everything is so intricated in this world ;) Now I see
Hemicrania
16th July 2009, 11:10 AM
damn, Paul was on the site a few minutes ago.... something has to go down soon (or up in our case hehe)
Sideshow
16th July 2009, 11:42 AM
Asia update friday is our update thursday, so we should have it on 23rd.
Nunalho
17th July 2009, 08:31 PM
Is it possible to play a racebox tournament using tracks from fury+HD? And can we play the new modes on the old tracks?
ProblemSolver
17th July 2009, 08:39 PM
Yes. Yes.
RJ O'Connell
17th July 2009, 10:32 PM
Ridge Racer died after the first PSP game
Fixed. Though it didn't necessarily "die" as much as Ridge Racer 6/7 (they're almost indentical to be honest) didn't live up to expectations. And that announcer, he just gets more and more annoying.
AnErare
17th July 2009, 10:49 PM
That's exactly why the voices their volume was turned off on my psp within a few minutes of first hearing the start of that crap..
I'm glad WO games aren't announced like that :P
KIGO1987
18th July 2009, 04:08 AM
Fixed. Though it didn't necessarily "die" as much as Ridge Racer 6/7 (they're almost indentical to be honest) didn't live up to expectations. And that announcer, he just gets more and more annoying.
PSP Ridge Racer's where awesome. Remix of all the old tracks from the PSX. I loved both 1 and 2 on the PSP, great games to add to the collection, great accompany game with Pulse. It was the unholy RR6 that crucified the entire Ridge Racer series. Ridge Racer 7 was just a soulless game when it came to release, just one, just one fuking track made this different from RR6. Route 765 did look awesome all rendered up on the PS3 though. I dont think there will be a Ridge Racer 8 at all, Namco Bandi has other intrests atm. I was hooked on Ridge Racer ever since its first one in the mid 90s. Im more a fan of Ridge Racer than Wipeout tbh:o Maybe i shouldnt of said that on a Wipeout enthusiast forum. :lol.
_Rubbernuke_
18th July 2009, 06:23 AM
Just saw on PS3 news our favourite Wipeout chap Zico Liu announce the price and release date of Fury- its a nice $9.99 and is released 23 July.:rock
And this is my first post- ace!!!
Also there is another WipeoutHD update so you get stats and other tweaks!
stin
18th July 2009, 06:35 AM
Watching the trailer through ps3 and looks bloody awesome!:hyper
stevie:)
YouAreFubar
18th July 2009, 03:24 PM
Hi Rubbernuke and welcome. You might want to post an introduction in the pilots lounge so we can all get to know you.
Not long to go now.... ill assume everyones going to be online Thursday evening then? Ive already told my girlfriend the TV is booked all Thursday night after work and Friday night as well so I can get acquainted with Fury! Ive been watching the few videos there are online and ive noticed the tracks look a little more claustrophobic than the ones weve got so far. Not saying thats a bad thing but that could make online games a bit more interesting when taking into account lag and people who use PA on online.
blackwiggle
18th July 2009, 03:39 PM
The videos you ,like most others have viewed,were taken at an angle,so they look narrower than I suspect they will actually be.
Think Venitea K width as the most probable track width at there narrowest.
As for the lag,well for the most part that has been addressed by the PSN 2.80 update,if you haven't got it yet I suggest you do [It wasn't a compulsory update,SCEE will announce when further compulsory updates occur,a new RULE apparently] but for the most part 2.80 makes HD online play very nearly like offline,which is great.
Don't forget the Tuesday HD update.5 pm UK time
YouAreFubar
18th July 2009, 04:05 PM
Good point. I think well just have to wait and see when its released. Ive already had the update and it has made lag a lot better. What I meant though is that all of the other ships on a course being rock solid if you happen to nudge (or ram) them, sorry should have explained that a little better. This would obviously be a bit of a pain if the courses are thinner on average than they are now. But like you said, the viewpoint could have affected this so it could be fine.
JJohnEames
18th July 2009, 05:59 PM
I just got the news, (i was away), not a bad thing to come home to. Roll on the 23rd!:hyper:hyper:hyper:hyper:hyper:hyper:hyper
burt_ie
18th July 2009, 10:04 PM
Me thinks PSN will go into meltdown thursday night! lol
I am going to stick to single player for a few days...and get to learn some tracks :)
Anyone know if we get new music with Fury?
PLazarou
18th July 2009, 10:24 PM
Yes there are 6 new music tracks. Although it wouldn't matter either way for me, as I always use a custom soundtrack. I don't have a surround system to appreciate the 5.1 mixes anyway.:frown:
sny
19th July 2009, 07:31 AM
Yes there are 6 new music tracks. Although it wouldn't matter either way for me, as I always use a custom soundtrack. I don't have a surround system to appreciate the 5.1 mixes anyway.:frown:
I'm not a fan of the kind of music WipEout games have either (that said, I loved the soundtrack of 2097), but every once in a while I ditch my prog rock collection in favour of the default set of songs, and their steadily pumping rythm (something you rarely find in progressive music) actually helps me concentrate more on the track, so they are much better for time trials and speed laps IMHO. That said, I rarely choose them, listening to music I love is paramount for me. :)
PLazarou
19th July 2009, 12:00 PM
Oh I have no problem with the default music, there's just not enough of it! My custom playlists usually include Cold Storage and other classic Wipeout tunes.
DragonForce works well too... but there's another thread about recommended tunes anyway...;)
burt_ie
19th July 2009, 12:13 PM
Same here...and all i listen to is dance music so it fits in quite well with me :)
NeilSmith
20th July 2009, 07:07 PM
I don't know if this has been answered anywhere on this forum but I'm curious about the possibility to run Eliminator mode on the default Wipeout HD tracks? I would definately love to play every map on elimination mode ;)
ProblemSolver
20th July 2009, 07:58 PM
Yes, you can! :) It's officially confirmed.
jan709
21st July 2009, 11:41 AM
will wipeout hd fury get its own "department" on the forum as if it were a whole new game?
guillaume
21st July 2009, 12:03 PM
Nope! (http://www.wipeoutzone.com/forum/showthread.php?p=133718&post=133718)
jan709
21st July 2009, 08:49 PM
thanks
rdmx
22nd July 2009, 10:47 AM
Oh if you want to catch a quick glimpse of the fury ships, the 'demo' mode (leave idle on main menu and it'll load a race) had ships with red trails
blackwiggle
22nd July 2009, 12:58 PM
Question for Paul Tweedle.
I noticed that when I went into BADGES that my icon has become a ever so slight golden colour [level 44].
Is it that with the new update that once somebody has reached level 100 that this icon will change colour to either Gold or Platinum over time,and further that this will show when they are playing online as a sort of "Status symbol"
Sch@dows
22nd July 2009, 01:07 PM
If i remember correctly, the max is level 50.
Paul Tweedle
22nd July 2009, 01:08 PM
Oh if you want to catch a quick glimpse of the fury ships, the 'demo' mode (leave idle on main menu and it'll load a race) had ships with red trails
Good spot :nod
Paul.
blackwiggle
22nd July 2009, 01:14 PM
Online has been upped to 100 now.
New level Conqueror 50+
Sch@dows
22nd July 2009, 01:22 PM
is there a "real" rank system now ? with earning/losing points (like SF4 for example) or is it the same "the more I play the higher rank i have" ?
blackwiggle
22nd July 2009, 01:50 PM
You lose online ranking points if you quit a race, and I'm think I'm correct in thinking that it deduces more points for a quit race than if you were to have won a Phantom race against a full field.
Cyberio
22nd July 2009, 02:01 PM
Yes, i quit yesterday for some race, and after finished last in another one (4 of 4), and i had been downgraded from 18 to 17. Luckily in three or four races after i went into the podium and upgraded again.
Try not to quit during a race then.
Jambo
22nd July 2009, 02:24 PM
Hey, I can't check at the moment but has anyone checked the voice chat to see if that has been fixed? That is probably the main problem for me, actually maybe the only one..
blackwiggle
22nd July 2009, 02:37 PM
I'm hoping this is fixed as well.
Only reason I bought a SONY headset.
Think I'll wait until I download FURY to try it,rather pointless trying it now when some other factor comes into play tomorrow
Sch@dows
22nd July 2009, 02:44 PM
You lose online ranking points if you quit a race, and I'm think I'm correct in thinking that it deduces more points for a quit race than if you were to have won a Phantom race against a full field.
Yes, like before. But as long as you play regularly, you can achieved rank 50 or 100, even with bad skills ... once again (with badges that only you can check) i find this feature pretty useless as it is now.
I can't play very often so i'm around rank 25-30, and I was surprised (at first) to get easy wins against rank 40-50 opponents, and took heavy loss against rank 15-20 opponents.
I admit that if you perform well, you will earn more points and get a higher rank faster, but i think you must keep getting good results if you want to keep your rank. Otherwise, the ranking system is meaningless.
That's why i'm hoping to see a ranking system like the Street Fighter 4 one, where wining against stronger opponents give you a lot of point (and losing against weaker ones substract a lot).
Actions during the game (destroying opponents, getting destroyed, getting out of the track, etc.) should also give/substract points.
Spece2goin
22nd July 2009, 02:49 PM
lolololol!!
i got an awesome part of the trailer during a Loading!
the release is close now!
tileon
22nd July 2009, 03:00 PM
I don't know if you've notice from "the frenchman" 's dailymotion video, but the fury ships really have oomphed stats.
Btw, I know the frenchman, his name's John, and I've been working for his website. Cool! Only now he seems to not want to go on with it, so I stopped posting "news".
Oomphed stats. Yay. Faster. Stronger. Better handling (bet that's for battle zone)
Edit with the link : look at the stats hopping an inch further on that fury AG-sys. So cute. http://www.dailymotion.com/video/x9hpgp_coverage-e3-09-in-game-wipeout-hd-f_videogames
sny
22nd July 2009, 03:04 PM
What exactly was or is the problem with voice chat? I'm just asking because I had some french guy swearing at us in lobby and in game more than a week before 2.00 came out, his voice was a bit muffled but he had no problems transmitting speech at any given point during the session.
Jambo
22nd July 2009, 03:08 PM
Most of the time I use the chat there is an extreme echo and the words are very hard to work out. The actual sound is clear but very garbled.
NeilSmith
22nd July 2009, 03:18 PM
New Wipeout Developer Diary up at; http://blog.us.playstation.com/2009/07/22/wipeout-hd-fury-expansion-zone-tracks/
blackwiggle
22nd July 2009, 03:19 PM
You might get ONE person that it works for and that's it,even then it will be Hel..o Ca. you G..s chan.e yo. s..ns .to ch..me.[Bling Brigade hopefull]
Pathetic at best.
It wasn't that bad when HD first came out.
If it isn't fixed now,well it has to be psn update 3.00,if that doesn't sort it,well forget it.
Roz
22nd July 2009, 03:30 PM
The ships look bloody fantastic. Really. And the Zone Battle ships? God!
The whole thing looks fantastic! I can't wait!
Eloï
22nd July 2009, 04:04 PM
That's why i'm hoping to see a ranking system like the Street Fighter 4 one, where wining against stronger opponents give you a lot of point (and losing against weaker ones substract a lot).
Actions during the game (destroying opponents, getting destroyed, getting out of the track, etc.) should also give/substract points.
I don't have a wide experience of the online and ranking things, but I think this kind of system would absolutely kill wipeout Imho. Because many people would start to take care of their rank, and it'll become tenseful. These would only race for their rank, not anymore for fun. They will carefully choice which room they enter. They will be afraid to race against bad pilots because, if they loose, they would lost a lot of points. This would result in insult messages and this kind of things ( think wormwoodmartin X many ;) ) each time they would be took down just before the finish line, etc
Maybe I'm wrong, but I've experienced it in Burnout Paradise. This system of ranking is certainly good because it rewards skill, but it could annoy many players. I don't know how it's handled by the SF4 community though. Personnaly I'd prefer no ranking at all in MP, if you want to know who is good pilot, race with the people, and you'll necessarily notice them :)
jan709
22nd July 2009, 04:12 PM
why have i got a day off today and not tomorrow? why why!?
LOUDandPROUD
22nd July 2009, 04:15 PM
Haha...I'm calling in sick tomorrow with "Fury Fever", so I'll be honing my skills on the new tracks all day. :rock Not sure exactly what time it will be available here in the U.S. though...midnight tonight? Noon tomorrow? Anyone know?
BARTgai
22nd July 2009, 04:19 PM
The fact that you can see the new ships in the AI races makes it worse. Dammit I wanna FLY my new FEISAR, not WATCH it!
Sigh, just one more day, I can make it... :)
Darkdrium777
22nd July 2009, 04:19 PM
Wut. You can see the Fury ships in the AI races?
BARTgai
22nd July 2009, 04:21 PM
Yep, just don't press anything in the main menu so it starts on its own. You'll see the red trails and occasionly get a good view as they fly past the camera
Few posts back (http://wipeoutzone.com/forum/showpost.php?p=138316&postcount=707)
DividedXZero
22nd July 2009, 04:23 PM
Regarding the ranking system mentioned...i would dislike that greatly.
SF4 ppl often quit before the match to keep from taking a loss, same thing in Blaze Blue. But in Blaze Blue if you loose you gain 2 points, so there's no real penalty other than it showing your loss on your record.
Last thing we need are ppl quitting before the finish line and freezing up ppls games, etc.
@L&P
I'd rather be off friday and enjoy Fury all day than thursday and sit around waiting for its release. but i still have to work.. :(
Nunalho
22nd July 2009, 04:23 PM
You guys were talking about voice chat, yes it sucks in Wipeout. It´s always jerky, hard to understand a word and most of the time when i press the button to speak while racing i get a small freeze. Dunno if its fixed now though. :!
LOUDandPROUD
22nd July 2009, 04:27 PM
@ DividedXZero - Good point. Guess I'm banking on it being released at either midnight tonight or noon tomorrow, at the latest. If that's the case, then it's worth taking tomorrow off to me. If it's being released any later than noon tomorrow though, then I'll take Friday off instead. That's why I'm trying to find out exactly what time it will be availble here in the U.S.
Paul???
Jambo
22nd July 2009, 04:31 PM
Am guessing that it will be the same as all other dlc, it will come when the PS store updates. So thats about 4-6pm GMT for the EU store.
Am not sure when the US store updates.
DividedXZero
22nd July 2009, 04:46 PM
From my experience..store updates some time between 1:00-5:00.
Since ive waited for DLC before and checked it during my lunch but nothing and when i got home that evening(after 5) and checked it again it was there.
LOUDandPROUD
22nd July 2009, 04:49 PM
Gotcha... Maybe I'll go to work then and just keep checking these boards throughout the afternoon and bolt once someone in the U.S. says it available...then take Friday off too. :)
DividedXZero
22nd July 2009, 04:53 PM
Must be nice to have that flexibility ;)
Btw: im in central time, so i guess adjust my time reference accordingly to your time zone
jan709
22nd July 2009, 04:56 PM
that'll be 2-6 pm gmt+1 then
guess i wont miss that much then:rock
LOUDandPROUD
22nd July 2009, 04:58 PM
@ DividedXZero - Funny, I actually asked you where you were located exactly in that last post, but I deleted it after realizing your timezone is listed on the right. Thanks though.
And yes, having that flexibility is very nice...gotta love working for the federal government! ;)
DividedXZero
22nd July 2009, 05:02 PM
EEk! The feds!
Act casual and dont make eye contact..
*whistles and looks around the room*
(Too obvious..?..LOL)
_Rubbernuke_
22nd July 2009, 05:04 PM
Am I seeing things or is Fury advertised on track loading screens? I cant tell if its real or if its my over-eager brain wanting it to be Thursday...
DividedXZero
22nd July 2009, 05:05 PM
Yup..it's there...teasing and mocking you...
i saw that yesterday on my 1st race after update.
LOUDandPROUD
22nd July 2009, 05:12 PM
Dude, you made me LOL. :lol
HISHO[JP]
22nd July 2009, 05:13 PM
It's 2:08 July 23rd in Japan.
JP PS store updates on 12:00.
I hope FURY will be released about 10 hours later, not tomorrow(24th). :cold
RedScar
22nd July 2009, 05:47 PM
I'd love for the VOIP to start working again. I can't think of why it doesn't work, because I can get it to work perfect in all other online games (Socom, Grid, Warhawk, GTA4, Midnight club) with no choppyness, IDK what WOHD has in its code to cause it to not work properly but it shouldn't be that big of a problem.
Paul Tweedle
22nd July 2009, 06:00 PM
Am guessing that it will be the same as all other dlc, it will come when the PS store updates. So thats about 4-6pm GMT for the EU store.
Am not sure when the US store updates.
Exactly right. The European store will up date around 6pm Thursday. As for the US, Japan and Asia I'm not too sure to be honest. It's down to them to set times for their territories.
Thanks,
Paul.
LOUDandPROUD
22nd July 2009, 06:05 PM
Ugh! Not what I wanted to hear! I will just have to check here at WO Zone every five minutes tomorrow, beginning around noon... :(
Jambo
22nd July 2009, 06:11 PM
Just did a quick google search and the US store updates usually between 4-6pm Eastern ime, whatever that means ;)
On past history the bigger the store update the later it seems to be and tomorrow is looking like a big day.
LOUDandPROUD
22nd July 2009, 06:19 PM
Gotcha...thanks for the info. At least it should be there for me when I get home from work then...can't wait!
Jambo
22nd July 2009, 06:22 PM
No problem, glad to help out.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.