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daminmancejin
9th May 2006, 05:04 PM
yea sometimes im not playing now but i will when i feel like it.

Smoothly Does It
10th May 2006, 10:13 AM
I would be if I had a PS version, my old PC version won't even give it a shot nowadays :frown:

SubLux
10th May 2006, 01:40 PM
nothing is like taking the good old AG out for a spin on Altima back in 2036 I`d say... :D

Dominator
11th May 2006, 12:26 AM
I'd be playing if i still had my original copies of wipEout, 2097 & wip3outSE.
Alas it's probably been 6+ years without them :frown:

Tomahawk
11th May 2006, 11:38 AM
I do play the old WipEout fairly often - maybe twice a month. For me it's fun to compare the first game of the series with the others (2097, 3SE, etc.) and see how the graphics, the physics engine, etc. evolved from game to game.

Zerow
11th May 2006, 10:33 PM
You could download the first three WipEout games from the upcoming PSOne emulator service for PSP if you don't have access to the original versions anymore. That's what I'll be doing.

eLhabib
11th May 2006, 10:37 PM
IF it will be supported there, yes.

bakkufu
12th May 2006, 09:06 AM
Yeah, I got a cheap second hand version to play so that I can keep my original cased version in good condition :)

jospicy
12th May 2006, 03:02 PM
for those of you stuck with getting the PC version of the original WO to work you could try running it in Dosbox: http://dosbox.sourceforge.net (http://dosbox.sourceforge.net/)

Lion
12th May 2006, 09:09 PM
doesn't work... or at least in the version of dosbox from about 3 months ago it didn't

piranha wiper
15th May 2006, 05:00 PM
damn right, its the original all the way for me, cant beat it

Dawizz
17th May 2006, 06:38 PM
Yes,from time to time I take out the venerable disk out and have it a go around Korodera,Altima VII, Silverstream and Karbonis V.IMO those track rock hard!!

Mobius
17th May 2006, 06:44 PM
I gave my psOne away about years ago to a family friend who is about 7 now, so when i have to go there, i sometimes play the original wipEout game he has there, ah nostalga, you cant beat it.

but it will all lull for a bit untill the first shots of the ps3 version surface around E3'07 probably.

White Hen
19th May 2006, 08:36 PM
I got the original 3 WipEouts for PS1 on ebay. I'm currently playing through the first one and it is kicking my ass!

piranha wiper
21st May 2006, 12:06 PM
and remember folks, theres a competition in the arena, apply now only 9 days left till it begins

YF19-sama
29th May 2006, 02:59 AM
My first wipeout experience was a little frustating because i never finished it.

10years later I found the OST and decided to play it again. I blame just myself for loosing the PC cdrom. :bomb But At time i talk you the iso founded via the web work on my recent hardware (without music). Now i'm happy to see the secret level after all this time.
Thanks the web!

q_dmc12
2nd June 2006, 06:16 AM
My WipEout addiction started on the N64

Astral_Nomad
4th June 2006, 10:06 PM
yeah.. i play it.. i just got it a few months ago actually... i saw it on the movie Hackers and had been looking for it for years... finally ebay'ed it a few months ago and found it, excellent condition for dirt cheap.

After playing it, i think still think its a really good game, but i was disappointed that i didnt see the good stuff like we saw in the movie...

I just wonder if theres still any servers out there to play it against people through on netplay in epsxe.

eLhabib
4th June 2006, 10:49 PM
'disappointed that i didnt see the good stuff like we saw in the movie' - like what? Angelina Jolie? ;)

Mad-Ice
5th June 2006, 10:41 AM
Lol eLhabib

Maybe he likes a nice girl on the grid like Ridge Racer. But serious i also remember something like flying through walls and needing to sideshift because of obstacles along the side of the track.

Asayyeah
6th June 2006, 03:13 PM
i also remember something like flying through walls.

this was my 2097 special feature : flying high through walls finding the fastest line possible. a real new kind of game inside the game itself, and what a fun with a negcon :p

ShaneNewville
11th June 2006, 09:57 AM
I want to play this again. It was the most frustrating of the Wipeout
series since it was before the glorious wall scraping feature. I'm not
a big fan of the huge sudden stops that would accure.

"Oh yes! I'm about to win the race!!"

~!!CHUNK!!~ *sudden stop sound*

"AHHHHH CRAPPIN'S!!! Last place!?!?!" :mad:

Hehe. But I guess it was all needed to develope the the skillz needed
for future releases.

PIRANHA
22nd June 2006, 04:27 PM
...of course I'm still playin' it, and still listen to the music, most the 12th track...

but there is one thing I never saw on Wipe'out''1, its a weapon that can only be used while yer playin' the game with a link cable...

the weapon Icon looks like a ''japan anime face that laughs''

is there anyone who can tell me what it does? cuz not even the manual says anythin' bout it.


:rock

Astral_Nomad
1st August 2006, 07:54 PM
'disappointed that i didnt see the good stuff like we saw in the movie' - like what? Angelina Jolie? ;)
No actually, Jolie doesnt do much for me to be quite honest (yes im one of the few males that doesnt think shes all that and a bag of Doritos..;) )

I meant that what you saw in the movie was supposedly some prototype for the game that was never released in the final version.. yeah it looked good but the game play was different. I was much more impressed with WO3/XL... WO1 seemed rather primitive looking back..

Dominator
1st August 2006, 11:42 PM
It may look primative to you now, but where would the WO franchise be without it... that brilliant, so completly original, and for me jaw dropping game.

bakkufu
2nd August 2006, 08:46 AM
but there is one thing I never saw on Wipe'out''1, its a weapon that can only be used while yer playin' the game with a link cable...

the weapon Icon looks like a ''japan anime face that laughs''

is there anyone who can tell me what it does? cuz not even the manual says anythin' bout it.


:rock

If memory serves thats the Revcon, that mirrors the control pad of the person you hit with it ( left is right, right is left ) but it only works on human players.

Tetsuofan
4th August 2006, 07:35 PM
Ive now been just listening to the soundtrack but i would love to play it again. Im very good in every track except the snowy one. Those corners are so hard even when i try to drift.

daminmancejin
5th August 2006, 01:03 PM
i was playing this game last night i forgot how to put the code in to make the ships to go faster so i was just playing it on slow.

Dominator
6th August 2006, 10:31 PM
Think your talking of Silverstream Tetsuofan, i do remember how hard that track was!! Alas i no longer have WO, WO2097 & wipEout3SE, stolen some years ago, really miss my fav games and music :mad:

Chill
13th August 2006, 12:59 AM
That sux Dominator!!!! I'd almost want to kill somebody if they did that to me!!! I want anything related to Wipeout, except Wipeout Pure and Fusion, I already have them. I do still have the first version, the very first game for our families very first playstation, and even though it's damaged to threads, I'll be hanging onto it with my life!!!!

Rapier Racer
13th August 2006, 01:14 AM
Can't say I play the original too much these days, mostly Pure now (game might as well be welded into my PSP) 2097 still gets a good run as does 3 SE but I only listen to Cold Comfort from the original now, 2097 got me into Wipeout and I don’t really like the fact there’s no wall scraping in the first one.

daminmancejin
18th October 2006, 11:49 AM
well i just finish playing wipeout and i forgot how to make my turns in the game now i haven't played it in a while.

edit: i got the turns now i just haven't played this in a while but i got back in to the game.

ahurst
21st May 2007, 02:19 PM
I really love the original. Nothing like it. Long live Psygnosis!

12 years after first playing it, I am still improving. ( Although I can't actually remember my best lap times from my mate's PS1, I certainly never won at every single track in the same day! )

lunar
21st May 2007, 02:50 PM
Hello welcome to the site, always nice to have another original WipEout player.

apart from switching it on, thinking "oh god this is hard" and then switching it off again, I never played this game until Christmas `06 - so you`re a true veteran. I should have played it sooner because in actual fact this game is nothing to be scared of, those walls are no worse than any others in the other PS1 games if you hit them, you just don`t get the scrapey noise. I agree there is nothing quite like the original Wipeout, and there probably never will be..... don`t forget to put up your times if you can. :)

Lance
21st May 2007, 03:52 PM
''apart from switching it on, thinking "oh god this is hard" and then switching it off again''

I had a similar reaction, but this past January I started playing it for more than ten minutes before giving up again the way I had in the past, and began to get used it a bit. And began to love it. Then there was a long gap where I played nothing till I read the NTSC Karbonis V challenge thread again and tried to improve my Feisar times [love that ship even though it's slow]. The original is a great game. Now if only I could retry a race immediately after completing it. It makes you reload the track again even though it's already in the console RAM.

G'Kyl
21st May 2007, 05:58 PM
those walls are no worse than any others in the other PS1 games if you hit them

If my memory doesn't fail me, I have to disagree. ;) Bumping into a wall has much more severe consequences than in your regular racing game, no matter what kind. In other games you slow down - sometimes more, sometimes less. In WipEout you almost STOP, even if you only scratch along.


It makes you reload the track again even though it's already in the console RAM.

I never understood why racing games had to reload tracks just for a restart. Maybe Full Auto, where tracks (and so, probably, "stuff in your RAM") change a LOT during one race, but other than that...

Ben

ahurst
22nd May 2007, 04:26 PM
This is perhaps where my using epsxe does give me an advantage: - the ability to save machine state, and load again, absolutely anywhere in the game means about half a second after finishing a race, I am back on the start line and revving up. - very good for high intensity practising!

And yes, you do have to eradicate pretty much all errors in your flying! The racing line is literally a line in wipEout, instead of what might be called the racing 'band' in all other incarnations of the game.

RJ O'Connell
22nd May 2007, 08:55 PM
Yes.

I keep my game in great condition (it IS a grey longbox after all!), and I've become sort of a specialist with the original. (As demonstrated by the times that Medusa has mostly beaten. XD)

Asayyeah
22nd May 2007, 09:56 PM
' do you still play WipEout?'
Actually i did exactly the same as Lunar & Lance : i had it after my 2097 ( before Wip3out) just played it during 1 hour and went back immediately to cool-comfort 2097 :paperbag
I decided to really start it recently in order not to be too ridiculous with the original at Al's convention which is coming soon.

I noticed the ' hit wall = been stopped immediately' is not a true lesson, i found a difference between each hit, depending on how your ship is collapsing the wall ( ermm sorry for english, that's not my night :paperbag) with or without airbraking, nose up or not.

I also had a strange feeling which was not very precise till i discovered Korodera ( i am still at Venom class) : i am amazed by the similarities WipEout has with Pure in term of handling, how the ship reacts in many occasions .
AG SyS , the one i am using, is pretty close from reaction a triakis may have on Pure : you absolutely need to anticipate on each turns and also you can feel really the weight of the ship.
Ill see if i can describe it better next time.

RJ O'Connell
22nd May 2007, 10:44 PM
Of course the best thing is that you can set records on the time tables with a FEISAR at Silverstream. Can any other installment say they have a track that's suited to the FEISAR? (Besides Spilskinanke and Citta Nuova >_<)

G'Kyl
23rd May 2007, 05:57 AM
' do you still play WipEout?'
Actually i did exactly the same as Lunar & Lance : i had it after my 2097 ( before Wip3out) just played it during 1 hour and went back immediately to cool-comfort 2097 :paperbag

Same here, but I got around finishing WO1 after wrapping my head around the different game mechanics. :) In fact, I believe getting through all the WipEout tournaments doesn't take much longer than it does in 2097/XL. It's just a little harder and there's fewer classes and races, so you keep spending more time on one event, which might make it a bit more frustrating.


I noticed the ' hit wall = been stopped immediately' is not a true lesson, i found a difference between each hit, depending on how your ship is collapsing the wall

Absolutely! That was merely an exaggeration. :) But it's much more of complete stop than it is in any other installation.

Ben

lunar
23rd May 2007, 11:46 AM
i am amazed by the similarities WipEout has with Pure in term of handling, you absolutely need to anticipate on each turns and also you can feel really the weight of the ship.

I`ve thought the same thing. There is the similarity of the way the walls behave in the two games, although Pure`s are kinder. They are both stick2trax games: no big shortcuts through the scenery like those in 2097 and 3SE. You can shortcut over the track, but the physics and wussbots won`t allow you to do much more. The other big similarity is in the handling and the weight of the ships, as Arnaud says. In WipEout, particularly in the heavy ships, releasing thrust for a millisecond on corners can be the best way to get round, on occasions. It`s hard to describe, but sometimes on WipEout when you are cornering you can feel the weight of the ship pulling it towards the outside. Anticipating this and releasing thrust, briefly, removes that force and enables you to turn in, and is much more effective than braking in some cases. Similarly, in Pure, once you get onto Rapier and Phantom class, there are places where a quick release of thrust can return control to the pilot and "let go" the weight of the ship, which is trying to take itself somewhere you don`t want to be.


there is a moose carcass dragging along on either side of the dogsled...

When flying Auricom or Qirex, I think of releasing thrust as cutting the ropes that attach the moose to the sled. That image helps me explain it to myself anyway.:paperbag

The handling of this game has never been beaten, and that`s one reason why we`re still playing it. The absence of shortcuts make it great for competition on the tables. I also think it is in some ways a more friendly and less stressful game than 2097 and 3/SE. I find it relatively relaxing to play, although the heart can beat a bit faster on the last lap of a TT ;) WipEout is Zen, 2097 and 3 are Ninja. ;)

q_dmc12
23rd May 2007, 10:54 PM
...WipEout is Zen, 2097 and 3 are Ninja. ;)

In that case, I am ninja (http://www.askaninja.com/);)

No, seriously - I find wipeout and 2097 stressful and Wip3out relaxing:paperbag

DawnFireDragoon
24th June 2007, 05:10 PM
if i play any one of the wipeout's, i end up having a go on all the others afterwards. i get hooked.