View Full Version : Any chance Omega might get patched to 4k 120fps for PS5?

Pico de Goroh
16th September 2020, 09:00 PM
Microsoft is doing this for Gears 5 on Xbox. This seems like a logical thing for Sony to do for Wipeout. But it wasn't in the sizzle reel of backwards compatible games in their latest showcase.

16th September 2020, 09:53 PM
Itís very unlikely. At this point it seems that Sony completely abandoned the WipEout and Omega was just a cash grab off a dead franchise. If you watched the stream then you saw that Sony is no longer interested in games like this and is marketing towards totally different audiences.

17th September 2020, 10:29 AM
Port it to PC with modding support. It will probably get x5 more sales on PC than porting it to PS5 with some enhancements since most people interested have it on consoles already, not to mention it was free on ps+

30th September 2020, 06:34 AM
They might do something with it, but I doubt it.

I think the only thing that will see any movement regarding Wipeout of any type is if some new technical advancement or feature on a PS5 , or perhaps new VR helmet that Sony want to demonstrate at itís best.
Thatís the way Sony has always used Wipeout since it acquired the IP.
Pure on PSP, 1st PS game with DLC
Wipeout Omega, 1st Vita game to use all the Vitaís controls ( only reason SL wasnít closed earlier was because they were told about the Vita).
Wipeout HD, first 1080p game, then 1st 3D game on PS3.
Wipeout Omega Pack to showcase just how well VR could be done.

What would it take for Sony to bring out a Wipeout for PS5?
Well In all honesty I think if Sony were to just basically port the Omega pack as it currently is to the PS5 with faster FPS they would have included it in the PS+ collection that will be available for the PS5s launch.

Since it isnít, it makes me think that they are holding it back so they can showcase a new feature, and the only thing that comes to mind that seems plausible is when Sony brings out a new VR helmet, which has 3D audio Playback Capabilities and whatever other enchancements they choose to add to it.

Of course they could be working away behind the scenes remastering it yet again, but adding Ray tracing elements to it to show off the PS5s power, which of course would include 4K and 120fps to make it worthwhile

15th December 2020, 05:07 PM
Omega hasn't been updated since 2018, so it's highly unlikely they'll update it to support 120FPS and ray-tracing for the PS5.

The most logical choice is to build a new WipEout title from the ground up, built specifically for PS5. Since Sony still owns the rights and assets to the WipEout name and used other developers following the loss of Studio Liverpool, it is still somewhat possible.