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Thread: New screens from HD press version

  1. #21
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  2. #22
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  3. #23
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    Most of y'all have more experience with the Wipeout franchise than me-- but I don't see what is so terrible about the HUD?

    The only annoying thing I see is that it isn't pushed back to the corners of the screen-- seems that the HUD items are too close to the center.

    I wonder if Wipeout HD will take a cue from games like Metroid Prime and allow the HUD to be adjustable-- it would be cool to have the option of make the HUD items semi translucent, and to control their position on the screen.

  4. #24
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    I'm still undecided on the main game HUD, I think it's generally OK, but the non-functional elements ( borders etc) are a little too busy.

    The zone HUD is excellent, however

  5. #25
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    What i've noticed is that Anulpha Pass no longer looks like the F Zero look alike track (or so other people say). Praise be!

  6. #26
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    Quote Originally Posted by Lion View Post
    I'm still undecided on the main game HUD, I think it's generally OK, but the non-functional elements ( borders etc) are a little too busy.

    The zone HUD is excellent, however
    'generally OK' just doesn't cut it for a wipEout title, though. The franchise is famous for its style and graphic design. It is beyond me how they could come up with such an uninspired HUD, especially after seeing the bliss that Pulse's HUD is... they should've just made the Pulse HUD in high res - but I guess the same thing happened here that happened in the development of Fusion: 'hey, we got lots more graphical power now, lots more pixels to use, lets make it super-fancy with lots of detail!' - WRONG! A good HUD has to be simple, easy to read, not obscuring the action, dynamic. Fail in all categories here. Hell, to be honest, now that I looked at both, I even liked Fusion's HUD better than this, and I'm certainly not teasing here! Someone f*cked up big time. I sincerely hope this is going to be revised, but I fear it won't be...

  7. #27
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    Nobody complains about Half - Life's hud, so crowded is obviously unsuitable.

  8. #28
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    To be honest, I love the HUD but I would prefer it in the corners, allthough I can see the point in putting them towards the middle (big telly requires moving eyes around a lot to see the hud).

  9. #29
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    The only thing I would left unchanged is the lap counter and push it back to the corners, of course.
    BTW I absolutlely LOVE the feisar zone craft, can't wait to see the rest! thanks everyone for posting this pics.

  10. #30
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  11. #31
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    HFS! :totallybug-eyed: > pic 6

    and 3

    and 2 and 1.

  12. #32
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    Lance, you should edit your links

    Again about the HUD:
    Why didn't they just keep the HUD they had in their Games-Convention-Promo? With a bit more contrast maybe.

  13. #33
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    hm. I wonder why they turned out that way. Been nearly asleep all day [only an hour and a half of sleep this morning, none between that and previous morning's awakening. Yes, we old folk always take the advice to keep regular hours, regular meals, proper diet, etc etc. Suuuuuuure we do.] so I'm guessing that's why I didn't notice, nor do I feel like being arsed to find out why at the moment.

  14. #34
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    Fabulous pictures. Would make perfect poster images. But something is missing...



    That's more like it.

  15. #35
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    I just don't understand why the don't keep the flare effect. WipEout without flare just doesn't work!

  16. #36
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    i've just made the decision not to buy this, and in doing so not a ps3 until final fantasy xiii now. i love wipeout more than i can express, but the series has gone too far into f-zero territory now. pulse started it and every new screenshot of HD confirms my fears...and i HATE that HUD, it's something that is always there and it is just horrible to look at, it shouldn't be that way. I'm gonna keep my hopes up for the real wipeout ps3 game, and hell i'm sure loads of people will get this and have some good things to say, i'm sure people will say 'give it a go' but i had the same feeling with pulse, played it, dissapointed. poor tracks, shiny stuff everywhere and annoying weapon warnings...as i said i'm a big fan, but need to rant when one of my favourite game series' is letting me down. <end rant.

  17. #37
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    Quote Originally Posted by Sausehuhn View Post
    I just don't understand why the don't keep the flare effect. WipEout without flare just doesn't work!
    Big sprites or full-screen effects on PS3 = crippling on the framerate.

    If it was 720p / 30fps, you'd be laughing.

  18. #38
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    Just wondered because it was included in the G|C Promo... but then there were less details...
    Shame that is.

  19. #39
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    The overscan on many TVs will make the HUD look closer to the corners than in the pictures. Guess thats why many rather have the HUD closer to the middle than too far out in the corners.

    Not that it will help the design though.

  20. #40
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