Oh, ok. Well if that was the case, then I'm totally fine with it since it counts up towards the ambience.... Or spoken in Unity language, it would be a 3D sound while Blocky & Hellfire are 2D
Oh, ok. Well if that was the case, then I'm totally fine with it since it counts up towards the ambience.... Or spoken in Unity language, it would be a 3D sound while Blocky & Hellfire are 2D
Yeah Theo has got it, just someone in the background that you can't really here throughout the whole race, but before Hellfire starts talking, the PA announcer could make a clear "Welcome to X Track" announcement, and then begin the muffled ambient speaking.
Alright, I think that would work. But then we'd need a different voice for each track... Some spanish accent for Cassandra, japanese voice for Alphard, german-ish for DC and no voice for Nazca
What would be the technical requirements of volunteering to v-o (mics, software etc). I might if there is space for an Australian accent.
Unless you went the way of WipEout Pulse and have one VA say "Welcome to <track>", then have the spoken track info.
Like this:
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The VA that says "Welcome to The Amphiseum" in this video is the exact same one used in all tracks, it's just a generic, yet noticable VA.
Last edited by Ace3000; 18th December 2013 at 12:28 PM.
I would want to make myself useful. Downloading the game for free makes me feel criminal.
Asian male voices is the one I could do.
Technically it's not finished yet, so you're beta testing, like all of us.