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Thread: SSGX development - Official Art (large images)

  1. #21
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    hehe glad you like it. I think you can figure out what it actually is yeah xpand?

    Great to hear ACE!

  2. #22
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    Hey Oryx, looks great It's flattened a bit, right? Makes it look like it'll be a speed monster

    I just found that prototype from Blender and compared to your recent sketch, I hope you can somehow add those connection joists, I think they look cool
    Attachment 7276

  3. #23
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    Alright, final version of Japanese-based domestic AG craft manufacturer logo.

  4. #24
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    Looks great to me

  5. #25
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    Love it

  6. #26
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    Just awesome. =)

  7. #27
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    The Roster

    The pilots enter the stage!

    (the attachment system is not cooperating with me so you'll have to use the link, WARNING HIGH RES)
    Last edited by Oryx Crake; 20th January 2013 at 04:16 PM.

  8. #28
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    They look a bit heh.

    Try drawing more.

  9. #29
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    I think they're pretty good for the use they'll have.
    We're not aiming for super realistic looking characters...

    I'm sorry but that criticism wasn't constructive at all... I think you're not keeping a lot of stuff in mind. Like the fact that most of the drawings are still WIPs...
    Last edited by Xpand; 21st January 2013 at 02:35 PM.

  10. #30
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    Also the drawings are based on some of the team members or people who are close to the project, they are all based on living models. Drawing some random imagination persons might also look okay but would always lack of personality. Just wait until the current ones get their colors and final touches
    Last edited by docfo4r; 21st January 2013 at 02:40 PM.

  11. #31
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    Quick unethical idea I came up with. Doesn't really make sense in hindsight haha. Maybe make it a health insurance company instead. ugenicsv2.png
    Last edited by rdmx; 22nd January 2013 at 06:54 AM.

  12. #32
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    lol rdmx could work with YOU - genics as well perhaps a little strong, but I like the style!

  13. #33
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    Graphics are a bit easy but I also like the idea behind it Maybe try to work on the visuals and it would be cool I think!

  14. #34
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    The new weapon pick up symbols are here, see if you can figure out which is which

    weapons-website-graphics-fixed1.jpg

  15. #35
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    The weapon symbols look sweet.

    1st row: Unknown, Rockets, Missile, Unknown, Cannon, and..Electric Bolt?

    2nd row: Unknown, ...Plasma? Unknown.

    3rd row: Autopilot? Unknown, Turbo, and I think Mines.

  16. #36
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    Hehe your guess on the first row was right so far, the electric bolt is an EMP in this case
    The green section are for self-using and the blue section are defensive weapons. We have some very familiar pickups like you know them from the Wipeout universe and some are new. You can check out the website to find out more about each weapon.

  17. #37
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    i download it today. i not know how to make DS3 controller work i use keyboard and die lap 3 XD

  18. #38
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    Depending on which version you downloaded, you may or may not have gotten a pdf file explaining how to connect your PS3 controller to the computer. I'm sure that the someone from the dev team can explain how to connect the controller way better than I can, so I'll leave it to them to explain.

  19. #39
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    The christmas release on the website has the PDF file in it. I think that should be okay for going through the connection progress. However, if you still struggle or encounter problems, just post it here and we'll give you a hand

  20. #40
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    hey, don`t know where to post it, so i decided here would be the right place.
    i`ve won the right to create my own skin, so here is my first idea.
    it should be designed like the early iterations of the MINARDI F1 cars. i`ve attached 2 examples below.
    grid no. 81

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