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Thread: Wipeout 2048 - Bug and issue discussion

  1. #21
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    I'm sure a few others ran into this as well. So far only once for me. I was playing some HD campaign. Was about to get gold (approaching the finish line) with about 0.3-0.1 seconds left and an error message came up which made me restart. Something Like C-0-25 or 28. Will try and note it down next time. I had read random reports about this yesterday as well.

  2. #22
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    Single player
    Final race of 2049
    All the latest patches.

    Because of my renewed interrest due to the Dlc I tried to do the Final race of 2049. I was in 6th position while all of a sudden I was the winner. But the results screen showed I failed in becoming 4th or higher ??

    It appears now that my time is the worlds best. My psn is MarcoM1972. But trust me I am not really that fast. My time is 133.36. Beat that

    Also, when the second lap starts of this 5 lapper a voice says Silver medal awarded.

    Strange bugs.

  3. #23
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    Quote Originally Posted by mangaroo View Post
    I'm sure a few others ran into this as well. So far only once for me. I was playing some HD campaign. Was about to get gold (approaching the finish line) with about 0.3-0.1 seconds left and an error message came up which made me restart. Something Like C-0-25 or 28. Will try and note it down next time. I had read random reports about this yesterday as well.
    So it happened again, this time 3 seconds off a bronze time, as I'm approaching the line and the error code was C2-12828-1

    MarcoM's issue sounds a bit strange hah.

  4. #24
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    Well I finally managed to finish in 4th, and that is the goal.

    Stupidly enough I top the leaderboards globally with an absulute Ninja time. I was not cheating or anything. Just a hickup of the game.

    edit: a picture. Again this was not edited. Just a hickup of the game.

    http://home.planet.nl/~maas0561/scre...bug49final.JPG


    I have let Wipeout know via Facebook. They are investigating.
    Last edited by Hellfire_WZ; 23rd June 2012 at 04:41 PM. Reason: Picture exceeds 50k limit.

  5. #25
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    [EDIT:read next post]

    Ok something very weird is going on!! Possibly a good thing for those worried about framerate:

    Okay so every other map I load there seems to be about 5 fps lower than acceptable/usual framerate (17ish LOCKED - consistently 17) . THE SAME TRACK one time loads well, next time loads laggy. I first noticed it on Metropia and then moa therma so far as well. When it loads with lag - it is serious, its almost input lag - just SIMPLY pressing Start then resuming 1 second later, INSTANTLY fixes the lag lol. That has to be a bug surely. I literally just spotted it about half an hour ago and did some more testing but can't figure out the exact pattern/cause.

    This is even on venom and speed lap mode. Same fps, same issue, pressing start resolves it :S Streaming the track? I don't think so because it doesn't matter how long you pause for..

    No one else came across this? Just me with my bugged copy eh? Getting me worried.
    Last edited by mangaroo; 24th June 2012 at 07:17 AM.

  6. #26
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    My apologies, I wasn't specific enough before, I've realised it comes about like this:

    [I've noticed it is most obvious when using the Piranha ship with the third Fury skin]

    Load up any event like sebenco climb. Quit.

    Then load this particular event: Vertigo (the fourth HD campaign (top row)) - Metropia - Venom (D) class speed lap (7laps).

    You will see the fps drop a lot more than usual and lots more stuttering and a bit of tearing. It is especially noticeable on the first 3 corners or so and remains each lap Until! Simply pressing Start to pause the game and then resuming again (straight away) improves the framerate and removes the stuttering/tearing.

    I can reproduce this each time on my end, will submit it. Curious if it happens to you guys as well?
    Last edited by mangaroo; 24th June 2012 at 07:21 AM.

  7. #27
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    Quote Originally Posted by mangaroo View Post
    My apologies, I wasn't specific enough before, I've realised it comes about like this:

    [I've noticed it is most obvious when using the Piranha ship with the third Fury skin]

    Load up any event like sebenco climb. Quit.

    Then load this particular event: Vertigo (the fourth HD campaign (top row)) - Metropia - Venom (D) class speed lap (7laps).

    You will see the fps drop a lot more than usual and lots more stuttering and a bit of tearing. It is especially noticeable on the first 3 corners or so and remains each lap Until! Simply pressing Start to pause the game and then resuming again (straight away) improves the framerate and removes the stuttering/tearing.

    I can reproduce this each time on my end, will submit it. Curious if it happens to you guys as well?
    Just tried it. No it does not happen on my vita.

    Gosh the game looks good doen't it.

  8. #28
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    That's surprising really, are you sure? I can reproduce quite easily...... shame my webcam only does 15fps. S'ok though easy fix on my end not much of an issue if it is just me... Game does look fantastic yes :0)

    Even with the assegai ship, if i just load straight into that particular game from a freshly opened 2048 i can still see the framerate dip, no real tearing and isn't as bad as when I load a different map/event first but still noticeable here and still improved (increased by about 5 fps) after pressing start. Will try and see if it happens on any other events, otherwise no biggie.
    Last edited by mangaroo; 24th June 2012 at 01:42 PM.

  9. #29
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    Well normally I do see framerate issues quite good. But I cannot see this issue.

    FPS:
    2048 > than HD/fury dlc. Buts still I think the framerate is pretty good in the dlc and it looks and plays very well.

  10. #30
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    Yes I agree framerate on the whole is very playable in the dlc. It is just with this specific event it is really too clear to miss if you can see framerate issues well so either maybe clicked on different event? Or using a very low detail ship? Otherwise can only think my download was corrupted without being detected...but seems unlikely you know.

    I tried recording but it doesn't really show very well using my iPhone. Very easy to tell looking at the environment especially during the corners. I mean if you go to metropia phantom race it is much more smooth then when I get this bug on venom speed lap hah.

    With the event the framerate issues stop if: you press start, you restart the event, or you exit and load the same event again. Can reenable bug by loading a different event and coming back.

    OH also! the camera is important, can't really tell when using first person. Need the ship in view and helps with the zoomed out view to exaggerate fps/focus on environment even more - can't really tell if just staring at the ship. Thanks btw for checking my report!
    Last edited by mangaroo; 24th June 2012 at 02:19 PM.

  11. #31
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    I did exactly as you described. Same event, same ship. I use the far external view. Smooth enough for me and not a real difference from other tracks / events.

  12. #32
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    Ok thanks for checking again - that is very puzzling :S

    It is "smooth enough" perhaps, but significantly worse here with the "bug". Also easily fixed with the pause screen. I have no doubt that I am seeing and reporting it correctly on my end - will wait for hopefully another report or two before redownloading.

    Just further info (for anyone else who would please check) - it's most noticeable on corners as opposed to straights. On the second corner of the track, just after the EG-X sign on the left, there is a large teal building on the left before the uphill section and you can see it flickers when it is in "bugged mode" and doesn't at all otherwise. The whole thing just stutters for me can't imagine what is causing it but spent perhaps too much time already discussing it for its actual impact hah.
    Last edited by mangaroo; 24th June 2012 at 03:00 PM.

  13. #33
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    On the fourth race in a row I do of the HD DLC, I get an error message as I cross the finish line of the fourth race. This makes finishing the tournaments impossible.

  14. #34
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    That is an ugly one.

    Please log it also on the official Wipeout FB page.

  15. #35
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    @mangaroo: I can confirm that pausing the game fixes the framerate. It is now at a stable 30fps in every race, hooray!

    @XoPachi: I have the exact same issue, it's the C2-12828-1 error, right? I found out that this error was said to be fixed for 2048 with the 1.02 patch, but apparently it resurfaced with the DLC. It is a problem with the network connection, and putting your PS Vita into flight mode fixes it for me.

  16. #36
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    Aha thank you for confirming it flashmops, I was getting worried! Can I ask, was that for that specific event on Vertigo or did you notice that pausing improves fps across all maps in general as you say every race? I thought I noticed a slight improvement all over the place (a lot of events) after pressing start...but didn't want to say anything in case I looked like more of a nut with the other report hah! (which is a specific event I found that is rather obvious with the problem-rather happy when i found it as well though hah, made it much more likely to be fixed and now framerate is basically a non-issue for me, offline anyway)

    I've had that same c2 error, also been reported to Facebook but good to have more reports I think - people were saying like you say that it was an internet/router issue and you needed to open ports...but that one happened right after the autosaving screen showed up iirc? This one seems to happen like he said, just at the end of the race - and quite rare for me anyway, 4 in a row is bad.. Did the old c2-12828 error also happen just at the finish line?
    Last edited by mangaroo; 24th June 2012 at 10:42 PM. Reason: clarity

  17. #37
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    Quote Originally Posted by mangaroo View Post
    Aha thank you for confirming it flashmops, I was getting worried! Can I ask, was that for that specific event on Vertigo or did you notice that pausing improves fps across all maps in general as you say every race? I thought I noticed a slight improvement all over the place (a lot of events) after pressing start...but didn't want to say anything in case I looked like more of a nut with the other report hah! (which is a specific event I found that is rather obvious with the problem-rather happy when i found it as well though hah, made it much more likely to be fixed and now framerate is basically a non-issue for me, offline anyway)
    For me it works in any race, not only specific ones. And until I quit the game, the framerate remains steady. Actually I had a similar weird theory, but yours is actually true - I thought that after playing a Zone event the framerate improved, but I didn't realize it was pressing the Start button that did it, haha!

    Quote Originally Posted by mangaroo View Post
    I've had that same c2 error, also been reported to Facebook but good to have more reports I think - people were saying like you say that it was an internet/router issue and you needed to open ports...but that one happened right after the autosaving screen showed up iirc? This one seems to happen like he said, just at the end of the race - and quite rare for me anyway, 4 in a row is bad.. Did the old c2-12828 error also happen just at the finish line?
    I don't know how the error behaved before the 1.02 patch because I didn't have the game then, but with the DLC the error always shows up just as you pass the finish line (and unfortunately, just before the game saves your progress). And it also showed up as frequently in my game as XoPachi said, about every 4th race. As I said, turning off Wi-Fi completely serves as a workaround, however it is of course no fix if it happens in an online race.

  18. #38
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    Hello everybody,

    I played for the first time with a friend through cross play : he plays with a PS3 and I play on my PS Vita. It seems that I must host the game for my friend can see it (because I couldn't see his game when he tries to host it on his PS3) and I couldn't find any option to create a cross play private game.

    So we try to play to all different game mods and I get a really strange issue with my favorite one : combat zone.

    When we play only with 2 players (my friend and me), everything was fine. But, when there was more than 2 players in the game, I was taking all the damages from other players (including my friend's damage). So, everytime a player hits a barrrier, even if there was absolutly nothing on my screen, I lost 40% life and my ship was deviated. With 5 players in the game, I even saw my ship blown up 2 times in less than 5 seconds (and I finish the race with probably more than 10 deaths and with 0.1 / 40 zone completed ).

    I didn't see anyone talk about this problem before. Is it "normal" ? Did someone experiment a similar issue in combat zone ?

    Thanks for your answers .

  19. #39
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    I got the same problems this week, it's not normal of course.

  20. #40
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    Thanks for your write up of the Zone Battle glitch OperationNT. As it happens I was recording a few Zone Battles yesterday to get the glitch on video, I didn't realise that the "invisible barriers" were actually other players hitting barriers. This explains how I was able to sustain damage on the first lap while being at the front of the pack.

    Anyway here's the video I made, please read the video description before commenting...



    And if somebody's up for doing a private room while we both record, that would be helpful. I can then make a split screen video from the raw footage.

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