Sorry, but I don't have a PS2 and I've never played Fusion, so I can't tell you anything about it.
Now, here's how to make your custom Wipeout 3 SE cd. It is the "quick" method, it means, no videos and no music tracks. Most cd burning software can't burn the ps1 video format. There is one program called CDGEN which can do it, but I'm still trying to find out how to burn both videos and audio tracks.
You will need:
- An original Wipeout 3 SE cd.
- A cd burning program (Easy CD Creator or Nero will work).
- An empty ps1 video file and wave file.
- Isobuster.
- Bootedit 2 (optional, only if you want to play on a console).
Put your original cd in your cd drive and copy everything to your hard drive except the files with extension .str and .wav. Now you have to download and unzip this file
which contains an empty video file and wave file to replace the ones you omitted. First, the video files. You have to copy and rename the file avi.str to the original file names. These are: CURLY44.STR, CURLY44B.STR, PSYG.STR, PSYGLEED.STR and WO3.STR. Then you have to do the same with the wave files. Copy and rename the file wav.wav to TRACK01.WAV, TRACK02.WAV, TRACK03.WAV, ... until TRACK13.WAV. The game will not have videos and music, but I'm learning how to include them using CDGEN.Code:http://ultraboard.topcities.com/required.zip
You will notice that there are two folders called WIPEOUT3 and WIPEOUTC. I supposed that one would contain the tracks from Wipeout3 and the other would contain the classic tracks, but both contain the same files. I only switch files inside the WIPEOUT3 folder. Inside, there are two kind of files, the TRACKM0#.PBP type and the TRACKS0#.PBP ones. I don't know why there are two kind of files, the Wipeout 3 demo had only a TRACKS0#.PBP file.
Here's the track listing:
TRACK##1 : Porto tora
TRACK##2 : Sampa run
TRACK##3 : Hi fumii
TRACK##4 : P-mar project
TRACK##5 : Stanza inter
TRACK##6 : Mega mall
TRACK##7 : Manortop
TRACK##8 : Terminal
TRACK##A : Prototype 1
TRACK##B : Prototype 2
TRACK##C : Prototype 3
TRACK##D : Prototype 4
TRACK##X : Prototype 5
TRACK##Y : Prototype 6
The other files (TRACK##E.PBP to TRACK##Q.PBP) are the classic tracks, but I have not identified them since the WO3 tracks are enough for my purpose.
The prototypes 5 and 6 are played using the special fastest ships. If you want to play a regular track using those ships you have to switch the file names. For instance, if you want to play Mega Mall with a special ship you have to switch TRACKM06.PBP and TRACKS06.PBP to TRACKM0X.PBP and TRACKS0X.PBP respectively. And if you want to play time trial on the prototypes you have to switch the prototype track file name to a normal track file name.
One last thing. If you switch any file name to TRACK##2.PBP, there will be rain in that track. If you do the same with TRACK##4.PBP there will be pink tree leaves. And if you do the same with TRACK##1.PBP, there will be doves, although in some tracks I didn't see them.
Now that you have ripped the music and videos and once you have switched the file names, you are ready to create a cd image. Just drag and drop the files in your cd burning program as if you were creating a normal cd, but you have to change some settings: the cd mode must be set to MODE 2XA, and the file system must be set to ISO instead of Joliet. Then, don't burn a cd, you have to create an image file (.iso or .nrg).
After that you have to convert that image to .bin format using Isobuster. Run Isobuster and click on "file / open image file". Browse the folders and choose the image file you created. Once it's loaded you will see a tree menu on the left. Right click on top of it where it says "CD" and choose "Extract CD <image> / RAW (*.bin, *.iso)". A window will pop up asking for a file name to save the image. Then, when converting the file, it will probably report an error near the end (sector can't be read or something like that), don't worry, just click on "Selection" (the default option should be set to "replace with all zeroes"). Then it will say that there were errors and it will ask you if you want to delete the file. Choose NO, of course.
That new image file should work on a PS1 emulator using a virtual CD drive. I highly recommend using both an emulator and a virtual drive instead of burning a CD, that way you know if it works or not before wasting a cd. Some good virtual drives are "Daemon Tools", "Nero image drive" and a plugin for PS1 emulators called "Mooby2 cd disk image driver" (I use this last one).
If you want to burn the image to a cd and play it on a console, you must first license the image file. You will need Bootedit 2. To license an image click on the browse button (the one on the "cd image file" field, ignore the "tmd file") and choose your image file. Then choose the area (Europe, America or Japan). I suggest to delete the text in the fields "Licensing text", just leave it blank, since it isn't always displayed correctly. Now click on "patch cd image" and you're ready to burn it on CD. Obviously, it will only work if your console can read backup cds.
There's something that I haven't tried and I have no idea if there's any chance for it to work. You could boot your original Wipeout cd and once the game is loaded you would replace the original cd with the modified one. It's just a theory.
If I find a way to burn the cd including the videos and music tracks I'll post the explanation.




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