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2nd January 2011, 11:55 AM
#11
Ok, let's regroup and start this all over again:
We need programmers, modellers/designers and texture/graphic artists.
We should do things like this:
-Name of the game (of course it can't be Wipeout due to copyrights).
-Making a simple program to run the 3D models.
-Prototyping the ships, tracks, menus and graphics.
-Modeling the above referred.
-Enhance the program with physics.
-Add A.I. (artificial intelligence).
-Debugging.
-Release.
This is version 1.
The second version could have weapons and such... Basicaly following the same path as the original Wipeout series.
Let's simplify and reorganize.
I'll do the prototyping of the ships if there are no objections.
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