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Thread: Ballistic NG - Wipeout fan project

  1. #811
    Join Date
    Mar 2002
    Location
    Washington, USA
    PSN ID
    Hybrid_Divide
    Posts
    880

    Default

    Is there any way to add the Piranha II ship from WipEout 64 (from Steam workshop downloads) to the selection of 2097 ships? Those were what it raced against in WO64, after all. It'd just feel right.

    Bonus points if it could be updated with a blue engine trail like the other 2097 ships.

    Just a thought.

  2. #812
    Join Date
    Feb 2017
    Location
    Ireland
    PSN ID
    scalliano
    Posts
    31

    Default

    ^ It would also be cool to have an "All Ships" category in Racebox mode, allowing vanilla/PS1/custom ships to race together.

    Also, don't know if this has been reported already (apologies if it has), but it would appear that custom tracks can't be added to Tournament properly. I set up a Tournament featuring all the tracks in the game and once I got to the custom tracks it ended up loading Rainbow Road over and over again.

    One other thing, more of a request - is there any chance that in a future update we could have the old Omega Harbour and Utah Project tracks added to the Vault? I love the new versions (especially Omega), but they were still fun tracks IMO.

  3. #813
    Join Date
    Mar 2002
    Location
    Washington, USA
    PSN ID
    Hybrid_Divide
    Posts
    880

    Default

    Not sure if any of you have seen this yet, but the last bit is (to me) so damn funny, my abs hurt!

    Someone used drag ships with Hyper Speed and 2280 Mode turned on. Hilarity ensues.

    Skip to 1:45 if you really need a good laugh.


  4. #814
    Join Date
    Jun 2011
    Location
    UK
    PSN ID
    Ziz528
    Posts
    260

    Default

    Downloaded this yesterday, fantastic effort, love it. Just wondering if there was any chance of having an option to turn on 2280 physics for the campaign/the entire game? Being used to Pure, Pulse and HD/Fury, I prefer it more, just don't know if it's feasible?

  5. #815
    Join Date
    Feb 2002
    Posts
    3,356

    Default

    Can someone explain to me how to download custom items? I had a couple items on my game, now they have disappeared and when I click on them, they do not download from steam.

  6. #816
    Join Date
    Apr 2010
    PSN ID
    Xpand122
    Posts
    1,528

    Default

    First and foremost: The game HAS to be installed in the default Steam directory. A bug (probably related with Steam itself) prevents workshop items from showing up if the game is installed elsewhere.

    Second: You subscribe to the workshop item on Steam and it should show up in the custom ship/track sections in the game.

    Third: Steam needs to be activated (read online or not inhibited by some other program) otherwise Steam's DRM will just lock the workshop items out, if you haven't moved them into the game's folder manually.

  7. #817
    Join Date
    Feb 2002
    Posts
    3,356

    Default

    Thanks, I got it going. There is a new bug if I select a ship with my negcon where it will not select a custom ship, but if I select with a keyboard, it's fine. I love the piranha 2, nice job! Great feeling, very much like the real NTSC game with a wheel or a negcon. 64 with a controller is too jittery, and the pal version doesn't really cut it. Here's a very old clip with a wheel https://m.youtube.com/watch?v=hlIXAHkJDlA It's a bummer though piranha 2 doesn't have more acceleration, it's about a second behind barracuda per lap. I like the feel of it better. Regarding tracks, there is a guy who made "Bloody Hell" and "Bloody Hell 2". I cannot find the second one anywhere. Did he just replace the original. The video he made of 2 is quite a track

  8. #818
    Join Date
    Aug 2009
    Posts
    18

    Default

    Hi Jabberjaw, thanks for the comment. I replaced the first version of Bloody Hell with the newer one as the old one was a horribly designed mess. If Steam is playing ball it should have updated it automatically otherwise you may need to dig the file out of your workshop folder and copy it over to *BNG dir*\User Data\My Tracks\

    If you can't get it to work for any reason get in touch with me over steam (I don't check here very often) and I'll see what I can do.

    http://steamcommunity.com/sharedfile.../?id=903322925

  9. #819
    Join Date
    Feb 2002
    Posts
    3,356

    Default

    I got it up and running. The piranha 2 was incredibly fun on it, lots of flying

  10. #820
    Join Date
    Oct 2012
    PSN ID
    feisar_2097
    Posts
    448

    Default

    Just set up 10 usd monthly donation

    loving this game too much!

    also the download link for 2097 anniversary pack is gone, what happend?

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