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9th March 2015, 05:52 PM
#1
I like that the ships are sliding, maybe resulting in turning before corners ala wipeout or quantum redshift. It looks like the tracks need far more difficult corners to make this physics model worth it. Also I didn't see any jumps or a feeling of floating, but the game is still early right?
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21st June 2016, 01:09 AM
#2
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21st June 2016, 02:06 PM
#3
Since it's out in September we don't have to wait long to see how it plays
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22nd June 2016, 02:06 PM
#4
i'm freaking : out for waiting this game, looks so cool & fast! crazy track designs and podracer-looking ships! just wow :O and it's proudly made by italian gaming devs located in Torino ^_^ so even better! i signed up for closed beta!
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23rd August 2016, 11:23 AM
#5
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24th August 2016, 10:19 PM
#6
It's no Wipeout but the beta is good. Very good imo. The controls are a bit different than Wipeout but work well once you get used to them.
Launch trailer:
Last edited by Tucknut.net; 25th August 2016 at 03:02 PM.
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25th August 2016, 10:41 AM
#7
As a WipEout player I don’t know if I should feel offended or pleased to see this copy of the wip3out intro.
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