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Thread: Red:out

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  1. #1
    Join Date
    Feb 2002
    Posts
    3,447

    Default

    I like that the ships are sliding, maybe resulting in turning before corners ala wipeout or quantum redshift. It looks like the tracks need far more difficult corners to make this physics model worth it. Also I didn't see any jumps or a feeling of floating, but the game is still early right?

  2. #2
    Join Date
    Sep 2015
    Timezone
    GMT -5
    Posts
    13

  3. #3
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    4,114

    Default

    Since it's out in September we don't have to wait long to see how it plays

  4. #4
    nu9get Guest

    Default

    i'm freaking : out for waiting this game, looks so cool & fast! crazy track designs and podracer-looking ships! just wow :O and it's proudly made by italian gaming devs located in Torino ^_^ so even better! i signed up for closed beta!

  5. #5

    Default

    It's out on Steam on 2nd September http://store.steampowered.com/app/517710/

    You can pre-order it cheaper on Humble Bundle: https://www.humblebundle.com/store/redout

    Other interesting future racers on Steam include:
    Bank Limit: http://store.steampowered.com/app/493500/
    Radial-G: http://store.steampowered.com/app/330770/

  6. #6
    Join Date
    Sep 2015
    Timezone
    GMT -5
    Posts
    13

    Default

    It's no Wipeout but the beta is good. Very good imo. The controls are a bit different than Wipeout but work well once you get used to them.

    Launch trailer:
    Last edited by Tucknut.net; 25th August 2016 at 03:02 PM.

  7. #7
    Join Date
    Feb 2002
    Location
    Toulouse, France
    Posts
    541

    Default

    As a WipEout player I don’t know if I should feel offended or pleased to see this copy of the wip3out intro.

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