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Thread: Kickstarter

  1. #61
    Join Date
    Jan 2009
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    Ontario, Canada
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    TehRedScar
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    Whoa now, I'm browsing Reddit and what do I behold, is that the game to scratch the racing itch since my leave from HD? I believe it is!
    Have to look at some finance numbers but all things good count on me backing this project! Best of luck in the development R8.

  2. #62

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    My reaction when Yooka-Laylee's Kickstarter is currently sitting at: 1,562,263: http://i.imgur.com/0hVp5gW.gif

  3. #63
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    Jan 2015
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    Yoshi1996
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    Hah! That gif is amazing, and perfectly sums up my thoughts on that kickstarter versus this one. I realize they may not have been aware of it's existance but I honestly think R8 should have waited until the Yooka-Laylee kickstarter was over, It is nodoubt seriously overshadowing our effort to restore AG racing. I am certian that a lot of money being thrown at Yooka-Laylee would have been thrown at R8 if the two kickstarters were not happening simoutaneously. Who knows? we could be at 80k right now if the timing wasn't so awful.

    In other news R8 updated the "sneak preview"of pre-alpha gameplay on the kickstarter. It looks a lot the same as before but now we get a taste of the soundtrack as well (It sounds like Half-Life 2's soundtrack).

    Honestly, after looking back on it, the way the craft stiffly hugs the track's surface actually feels alright to me. Remember: R8 is going for a realistic feel, and considering where we are with Electromagnetism and Quantum-levitation technologies today, this stiff track hugging flight style doesn't seem to farfetched to me.

  4. #64
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    Dec 2004
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    Wenatchee, Washington, United States
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    VHX1138: PSP, PS3, PS4
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    1,631

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    I really wish I could be one of the people to back this up way more if I wasn't broke and in a bind lately.. I wish I could get one of those goodies! lol

    EDIT: there I helped! Not by as much as I'd wanted, but being in the bind that I am I would say that I did well..

    RE-EDIT: Oh damn! I'm the 900th backer! That's pretty cool..
    Last edited by Chill; 14th May 2015 at 05:48 AM.

  5. #65
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    Jan 2015
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    Alberta, Canada
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    Yoshi1996
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    We are at 1000 backers as of now exceeding 50k in pledges! Good progress!

  6. #66

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    For those who haven't hear this majestic stallion of a remake yet.

    https://soundcloud.com/coldstorage/c...t-edm-mix-2015
    By the man Co​LDSTo​RAGE himself

  7. #67
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    Feb 2012
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    Albury, Australia
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    keg11; touge_rider2
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    505

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    How do you include add-ons to your reward bundles? Just add the said price to your pledge?

  8. #68
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    Jan 2015
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    Alberta, Canada
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    Yoshi1996
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    I remember R8 discussing on facebook that: along with fuel, the race craft in Formula Fusion also require liquid nitrogen... meaning they levitate using Quantum levitation. The stiff hugging of the track's surface is on purpose, there will be no air time in this game, as all quantum levitation works by levitating at an exact distance from the surface; never gaining or losing any air. I think it's cool how they are trying to look into the future and are asking the question "how is this AG thing most likely to happen?" and quantum levitation is their best bet right now. I like the direction, this has WipEout's soul, but it isn't WipEout, this is something different!

  9. #69
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    Jan 2005
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    Vienna, Austria
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    eLhabib
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    While I appreciate a realistic approach, I don't think it should come at the cost of a less enjoyable feel. Floating is just SO much nicer, and frankly, if they are not aiming for a floaty feel, they should state that right away, since they are catering to a very specific, wipEout-loving crowd. If we don't get our floatiness, we are very unhappy, and I at least would feel cheated into funding this project by them playing on nostalgia, stating loudly that this is the spiritual successor to wipEout, and then delivering something that feels too different.

    Plus, they are labelling this as an AG RACER. Antigravity is NOT quantum levitation. Sorry to be so meticulous about this, but this is something a true wipEout fan doesn't take lightly. I don't want F-Zero or ExtremeG or any other futuristic racing game, I want the spiritual successor to wipEout, and this is something not only defined by style and looks, but mainly by gameplay.

  10. #70
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    Jan 2015
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    Alberta, Canada
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    Yoshi1996
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    Quote Originally Posted by eLhabib View Post
    I don't want F-Zero or ExtremeG or any other futuristic racing game, I want the spiritual successor to wipEout.
    I get it. I'm just trying to sympathize with R8. At first they were using F1 inspired designs for the craft, everyone said they hated them and they changed it to look like WipEout. Now they are showing a track hugging physics and everyone (yes, me included, I would still prefer a new WipEout game) is now saying "Make it floaty like WipEout"

    I just kind of feel like R8 is like "Guys, look at these ideas!" and everyones like "Nope! WipEout please!" I can't help but feel like we are pushing them around a little bit... Just me being paranoid I guess.

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