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Thread: WTF Sebenco?

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  1. #1
    Join Date
    Oct 2013
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    mannjon
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    869

    Angry WTF Sebenco?

    I am in need of assistance. I've been trying to figure out how to properly race Sebenco on Phantom, and for the life of me I can't seem to get a time under 2.06.xx. Even if you got 1 turbo per lap, and used it over the last chicane series (which I think is the optimal place to do so) there are so many other roll opportunities that staying alive becomes a serious problem anyways.

    I just don't see how a time of anything under 2.00.00 is remotely possible. I've raced it now about 200 times, and I'm doing something wrong. It probably comes down to barrel roll management, and knowing when to roll and when not to. In a typical lap the rolls are:

    1. Right after the start at the first hump.
    2. immediately after that after the right-hander near the first weapon pad.
    3. The uphill just after that (where there are 2 side-by-side speed pads).
    4. You can do a double just after #3.
    5. Going up the hill before the steep downhill starts just before the weapon pads on the top of the hill.
    6. You can do a double just after #5.
    7. You can do a triple if you hit #5 and #6.
    8. At the bottom of the tunnel, you can side shift right and get one over the speed pad.
    9. Immediately after #8, you hit the speed pad to the left and get one at the start of the chicane series.
    10. You can do a double after #9.
    11. *Technically you can do a triple after #9 and #10*
    12. If you didn't go for the triple, there is one possible just after the chicane series before the last left-hander.

    So I can land ALL of these with unlimited energy, but obviously in a single race, you just can't land all of these even if you were to absorb everything. So which ones give you the most benefits and which ones aren't worth doing? Also, where is the optimal spot to use a turbo (I was thinking it is over the chicanes after the tunnel if you hit it low enough)?

    After experimenting for quite some time, it seems that #1 doesn't offer much of a benefit, and #2 offers little benefit. #3 seems to be a good one. #4 isn't really worth it. #5 or #6 seem to be a good place (but not both of them) and #7 seems pointless. #8 seems not worth it. #9 is essential, but #10 and #11 aren't worth it. #12 also doesn't seem worth it.

    What is your optimal route?

  2. #2
    Join Date
    May 2009
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    ericd7m
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    You should check youtube videos, there are a few links on the wipeoutrankings sebenco TT page.
    Trying to perform all these Brs is very hard.
    There is no benefit if it makes you miss your lines.
    You can see a more optimal route on yeldar's video with another boost location.But it's a very difficult trick.
    12345 then boost br at the end of the tunnel is already enough stressfull
    As you said, try to fly low/straight while you boost.
    With a clean run you should get a time below 2.00.
    Keep going, practice is the key.

    Oups, just realized you were talking about the single race sorry.
    Try to take the lead as soon as possible by performing lots of Brs on the first lap.
    Br in spot 1, double Br in spot 4 and Boost (or Br) up the hill after the tunnel are quite easy and offer more benefit than the others.
    You should focus on your lines for the others spots unless you're confortable with.
    You'll need luck with pickups/IA.

    Here is one video you should watch: http://www.youtube.com/watch?v=oL3ft...DFF44E&index=2 (elite ia difficulty, would be far more easy with the good setting)
    Last edited by ericd7; 24th October 2014 at 09:43 AM.

  3. #3
    Join Date
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    mannjon
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    For the most part, it seems like #1 is legit.

    #2, #3, and #4 just don't offer much of a benefit to consider doing.

    #5 seems legit, but not a double or triple because you have the straight to use the speed boost.

    #9 also seems legit (if you don't have a turbo).

    So it looks like a typical lap without a turbo would be 1, 5, and 9. Maybe add #3 for a total of 60 energy per lap. If I could only pickup plasmas and turbos, I'd be all set.

  4. #4
    Join Date
    Dec 2011
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    East London
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    TERRA-WRISTS / SKRUFFEM
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    962

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    master at work


  5. #5
    Join Date
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    mannjon
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    That's nice and all, and impressively done... but that my friend is a Time Trial. I'm interested in the single race times. I see people on Wipeourankings with a similar time of sub 1.50.00 for a single race. Given the unlimited ship energy, it is easier to get sub 1.50.00 on a TT than sub 2.00.00 on a single race. I can land all of the listed rolls in TT and SL modes. The problem is sorting out which ones to land each lap in a single/multiplayer race.

  6. #6
    Join Date
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    ericd7m
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    With or without Brs, yeldar's lines are what you must aim for.
    As soon as you take the lead, you should focus on lines first (sideshifts will help you here) and only add some Brs when you have enough energy / where you feel confortable.
    If you mange to do the double Br in spot 4 the way he does, it worth it.Same for spot 5.

    Single races times are more around 1.55, you'll encounter less lapped bombs on elite difficulty and there is no big difference about the time you need to escape if you get an early turbo.

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