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Thread: Game Mode Icons

  1. #11
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    Thanks for the suggestion, I really do like the new upright version better. I was thinking of replacing that icon with something else, but I like it better now that it has some sense behind it.

  2. #12
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    Good eye, vincoof. I also like the upright version because the S is clearly visible.

    My favourites so far are Single Race, Head on Head and Zombie. Time Trial and Speed Lap are also nice.... Only Endurance, I confuse it with something time-based always cuz I see a clock there

    Well and for Zone and Platformer... I think the Platformer idea is more or less dropped and for Zone we still aren't sure if we can even include such a mode without copyright issues. So I wouldn't care too much about those symbols as of now.
    The Sao Paulo street race doesn't need a symbol btw. Dunno if I have mentioned it before. Because it is an exclusive event and not a race mode. We will also have a Tutorial on the beginning, which also doesn't feature a symbol. Cuz I think it wouldn't make sense since you cannot select this in your race mode settings, but in your timeline of campaign progress

  3. #13
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    Aha! I now see the clock you mentioned! I'll look for another icon once I get some time, something that conveys "Endurance" better, we'll see what there is. For the street race icon, I actually wasn't planning on having one, but when I was browsing the flags, I saw that one, and it just struck me as a skillcut coming off the main track, the mark of a street circuit. I wasn't sure if we would use that one or not, but I thought I would provide it anyway.

    I think we could get away with an acceleration-coupled-with-integrity-drain type mode, maybe eliminate score all together, and simply rank pilots by their time, that seems fairly different from the zone we know. I think I mentioned this in another thread, but you could regain integrity by hitting speed pads and doing barrel rolls, which would also add to the difference. All in all, I think we could swing it, but it depends on what the rest of you think.

  4. #14
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    Well, I still haven't found a good Endurance icon, but I did find a cool alternate speed lap icon, I'm not sure if I like it more than the current one or not, but they are both cool.

    speed_lap_icon2_edit.png

    I did edit it slightly, so it's not the exact flag icon. I wasn't looking for another speed lap icon, but I really like that one, so I thought to include it. I also found another cool icon, I'm not sure what mode it might correspond to, but since we are still discussing game modes, it could come in handy.

    800px-Flag_of_Oita_Prefecture.svg.png

    It reminds me of the missile lock icon from Fusion, with the arrows added, I could see it spinning and honing in on the enemy. Anyway, those are my ideas for today, more are yet to come!

  5. #15
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    Keep 'em coming, your ideas are good. The new SpeedLap icon is great, I like it.
    The other icon reminds me a bit of a Teleporter aswell

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    Hmm, that it does. Now my mind runs wild with new mode ideas.

  7. #17
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    You know the Street Race mode, is it going to be in a free roam styled city like in Need for Speed Underground 2 & onwards? Because if it is, there should be a free roam mode as well.
    This is just a logo Attachment 8854

    This is just an idea so you don't have to put it into the game. The ships would look like civilian ships but they will use the team racing ship skin for the one you choose.

    Idea rejected.

    - - - Updated - - -

    Also the possible Zone mode could be called Speed Survival. After all, Zone mode has always been a survival with increasing speeds.

    - - - Updated - - -

    Although not the mode icons, possible mode descriptions could be: Single Race=Race against 7 other ships to get to 1st place. Endurance=Survive as long as possible without getting destroyed. Street Race=Race on the streets of Sao Paulo for 1st place. Time Trial=Race against the clock to get the best time. Speed Lap=Complete up to 99 laps for the best lap time. Zombie=Race against 7 other racers who are trying to take you out. Zone*=Drive around the track at increasing speeds for as long as possible. Eliminator=Don't race. Fight for 1st place. Earn points for attacking and destroying your opponents. Platformer=Race as normal but beware of hidden platforms appearing from the track to block your path.

    *=name may change

    P.s. Sorry for the multiple posts. I'm just getting a lot of ideas.
    Last edited by kingpin12345; 7th July 2014 at 04:20 PM.

  8. #18
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    Ther will be Street Racing? o.O

  9. #19
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    Quote Originally Posted by Jonny View Post
    Ther will be Street Racing? o.O
    Check the 1st page of this thread.

  10. #20
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    First of all, the attachment is not working. Try to upload it to a filehoster and link it here.

    Quote Originally Posted by kingpin12345 View Post
    You know the Street Race mode, is it going to be in a free roam styled city like in Need for Speed Underground 2 & onwards?
    You have a given track in Sao Paulo. It is not free driving and also not a "game mode" on it's own any more. It is just the prologue to the campaign. However, you can select Sao Paulo in the Event menu later on once you beat the Sao Paulo races.

    Quote Originally Posted by kingpin12345 View Post
    Endurance=Survive as long as possible without getting destroyed.
    Endurance has a fixed lap count aswell. Otherwise you might have very lenghty to endless races when only 2 ships survive [imagine playing chess and both players only have the king and the queen left].

    Quote Originally Posted by kingpin12345 View Post
    Speed Lap=Complete up to 99 laps for the best lap time.
    It's rather about getting practice for completing perfect laps in the fastest time. No need to complete all 99 laps.

    Quote Originally Posted by kingpin12345 View Post
    Platformer=Race as normal but beware of hidden platforms appearing from the track to block your path.
    Platformer was just one idea out of many. The thread is kinda old already. Currently Platformer is on hold. We are focusing to finish up the usual race modes first, then see what other race modes would fit in well to get a nice balance throughout the game.

    Sry about the short and direct reply, am short on time at the moment
    Last edited by docfo4r; 7th July 2014 at 03:11 PM.

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