Results 1 to 12 of 12

Thread: Video of gameplay

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Join Date
    Feb 2002
    Posts
    3,446

    Default Video of gameplay

    Any chance of getting some third person video of each ship around a track on the fast speed? I'd love to see how the ships differ from eachother

  2. #2
    Join Date
    Apr 2010
    Posts
    1,529

    Default

    The thing is we've only added the performance stats recently. I'm going to ask someone on the team if they can make a video in the mean time, but the game is kind of messy since we're modifying lots of stuff. We will release a new updated version this summer with a lot more than just one ship and one track. The problem is that some of us are in their exam season and don't have much time to dedicate to SSGX.
    Last edited by Xpand; 30th June 2013 at 09:04 PM.

  3. #3
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

    Default

    Which track would you like to see them on?
    btw. It may take some time since I have to reconfigure them for new stuff that was implemented to game since I was working only on one ship to save time and effort as applying new changes to each ship every time took crap load of time... and was boring as ****. But good to know there is such request so my work is prioritized on something finally and it is easier for me to take care of something.

  4. #4
    Join Date
    Feb 2002
    Posts
    3,446

    Default

    The hardest track . I want to see how the poor handling but fast ships perform and feel on the tracks. No rush on this at all, I was just looking at newer futuristic racers, and they all look either complete crap to just ok. Your game has looked great on some of the videos, but I'm not sure where it is right now, and which videos are recent. Also, is there analog control in your game?

  5. #5
    Join Date
    Jul 2010
    Location
    Somewhere in the center... Poland?
    PSN ID
    zero3growlithe
    Posts
    779

    Default

    Aye Sir! Full analog stick support though I need someone to check performing Barrel Rolls using it as there were problems with it on analog but none at digital keyboard keys. I've changed code responsible for detecting this move a bit and maybe it is ok now. (I can't fully check it myself as am not much of a Barrel Roller on analog stick as all of my BRs in WOHD were made using SixAxis xd).
    Ok, so hardest track? That is either Cassandra or Alphard, gotta check what others think about their difficulty.

  6. #6
    Join Date
    Mar 2013
    Location
    Somewhere called London which you won't have heard of
    PSN ID
    B10H4Z4RD_B0Y
    Posts
    103

    Default

    Any legal problems with the barrel roll?

  7. #7
    Join Date
    Apr 2002
    Location
    London, UK
    PSN ID
    Hellfire_WZ
    Posts
    3,264

    Default

    I'll also be pushing on with the voiceovers when I can,, hopefully I'll have them ready for you in time

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •