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Thread: Just won my first race against the Phantom Elite AI!

  1. #11
    Join Date
    Dec 2011
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    East London
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    TERRA-WRISTS / SKRUFFEM
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    962

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    My airbrakes are on 50%. And this is a very good setting.

  2. #12
    Join Date
    May 2007
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    Spokane, WA
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    Quickbeamtheent
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    I emulated hellfire's recommendations from his wipeout hd basics YouTube video, so I use l1 and r1 for my brakes. I might try using r2 and l2 though and playing with the sensitivity. Sounds like a good way to give myself a little more control.

  3. #13
    Join Date
    May 2012
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    Adelaide, Australia
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    GMT + 9.5
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    dreadofmondays
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    314

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    just FYI quickbeam, the shoulder buttons are also analog and you can vary the pressure you put on them. But most people don't need to vary pressure on the brakes regardless of what controls they choose.
    Using the triggers for air-brakes hampers your ability to side-shift; considering that you only put the brakes on when you want to turn tighter, I think you'd be better off keeping the brakes as the shoulder buttons and using the stick to make small adjustments to the turn radius while they're on. Putting the airbrakes 'slightly' on doesn't usually need to happen in normal play.
    Last edited by dreadofmondays; 7th June 2013 at 04:33 PM.

  4. #14
    Join Date
    Sep 2012
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    Vicenza, Italy
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    GMT + 1
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    Gekko_P
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    191

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    Elite AI can be very tough if you start fast and kick other ships around with weapons at the beginning of the race.
    I made a test today, 2 Meltdown tournaments: one with AG-Systems, jumping straight in between other ships and firing Rambo-style everytime; the other one with Feisar, slow start, smooth and gentle races. With Feisar I got a perfect score of 64 points. With AG-Systems I often got slammed around circuits, cruel quakes, rockets and missiles hitting me especially during last lap.

  5. #15
    Join Date
    Oct 2006
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    Sydney Australia
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    GMT + 10
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    blackwiggle
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    Actually the Sixais Dualshock is divide into two sections - Digital - The D-Pad and L1R1 buttons, and Analog - The Left and Right sticks and the L2R2 trigger buttons.
    This so the controller can be used with the exact same pre analog controls use with PS1 games [Wipeout/ WO 2097 / WO3 / WO3SE ]

    Only HD/FURY had the air brake sensitivity adjustment, it works with both, but you have finer adjustments with the [L2R2] Analog regardless of changing the settings.

    The main reason people change the air brakes to L1R1 is usually because they have been playing the old Wipeouts for years, and it just feels the best way to pilot the game, same could be said for using the D-Pad over the stick, even though you have finer control with the stick, many, like me, just can't get to terms with it and trying to do a barrel roll via the stick usually ends up a dismal failure.

    Maybe if Sony had stuck with the original dualshock prototype that had concave tops to the sticks instead of domed tops things might of been different [the new PS4 controllers have these]

  6. #16
    Join Date
    Mar 2013
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    Somewhere called London which you won't have heard of
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    B10H4Z4RD_B0Y
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    Does it really work with L1R1 even if it's digital?

  7. #17
    Join Date
    Oct 2006
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    Sydney Australia
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    blackwiggle
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    Yes it does work with digital, the only difference is the finesse of the braking is slightly less.

    Say you had degrees of braking with the digital at 1, 1.5, 2, 2.5 etc the digital would be in steps.
    The analog would have the same sensitivity but not in steps, it would have the same range, but also have every possible fraction in between as a gradual gradient depending on how hard you pressed the control.

    Same thing with the D-Pad V's the Left stick, it works in exactly the same way, although users of the stick have reported a dead spot which is a problem specific to the PS3 controller, not Wipeout as such.
    Apparently Sony has recognized the dead spot problem and have rectified it with the PS4 controller

  8. #18
    Join Date
    Mar 2013
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    Somewhere called London which you won't have heard of
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    Well I just reached Meltdown, and HOLY CRAP PHANTOM IS HARD.

    I can't even beat the Novice AI consistently lol I think that shows what kind of pilot I am... Better try slow starts now.

  9. #19
    Join Date
    Sep 2012
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    Vicenza, Italy
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    Gekko_P
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    Phantom is hard at first, it was hard for me too (and still is sometimes, especially online).
    Try time trials and speed laps to get used to it.

  10. #20
    Join Date
    Apr 2012
    Location
    United States
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    GMT -5
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    zzonkmiles
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    I really struggled with Meltdown too. There were several reasons for this: 1) I'm much better at the Fury tracks (Talon's Junction, Tech De Ra, etc.) than the HD tracks (Sol 2, Ubermall, etc.), 2) I often crashed out before a Phantom race finished, and 3) there are just so many events to complete. The 8-race tourney was a nightmare. I recommend lots of zone practice to help improve your accuracy and prevent crashing out. And if you're patient enough, open the Racebox and 99 your way to mastery on the tracks you're not good at.

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