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Thread: What are your dream ideas for WipEout.

  1. #91
    Join Date
    Dec 2014
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    Don't hate me, but Wipeout for PC. But only for gamepad owners. Or not, but I want exactly same controls as in original WO.

  2. #92
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    May 2012
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    A remake of...
    WipEout Fusion...
    But using Wip3out graphics and physics.

    Also, a WipEout 2048 remake of the same nature.

  3. #93
    Join Date
    May 2013
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    My dream would be to have a game that looks and plays like the intro video to Wipeout 2097. Also it would be nice to see a Wipeout game with 2097 handling again - sliding around corners, swinging the tail out and scraping against walls. All the releases since Wipeout 3 have seemed to have abandoned the 2097 handling which in my opinion was the best.

  4. #94
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    May 2012
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    You can try the 20th Anniversary build of Ballistic NG; all future builds go back to the Wip3out aesthetic.

    Another WipEout game that would be awesome? One that continued the timeline past Pulse/HD, and featured visual ship damage like in Fusion.
    Last edited by Amaroq Dricaldari; 17th January 2016 at 04:39 AM.

  5. #95
    Join Date
    Jan 2016
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    TheMammalizer
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    I think a game after wipeout fusion would be a good idea. It could have unofficial races in abandoned places with crafts from the ps1 era. It would have the same style as the ps1 games but i'm not sure how that would work. I prefer the old environments as they were not a stereotypical future city like.

  6. #96
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    Unofficial races, on abandoned tracks, using amateur teams:
    - Slipstream GX

    PS1 style graphics:
    - BallisticNG

    Check them out under "AG Racing Projects"

  7. #97
    Join Date
    Jul 2015
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    New Zealand
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    turnersinnz
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    Also Endurance races with massive cash payouts!

  8. #98
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    May 2012
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    Wait, do you mean Real-Life cash?

  9. #99
    Join Date
    Jul 2015
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    New Zealand
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    turnersinnz
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    96

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    No, like credits from WOFusion.

  10. #100
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    May 2012
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    Ah, okay... Just as long as it doesn't become microtransaction-based

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