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Thread: Improvement

  1. #31
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    Gekko_P
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    Good tip about deleting old ghosts, could be very distracting.

  2. #32
    yeldar2097's Avatar
    yeldar2097 is offline WipEout HD Cup - Quarter Finalist Veteran Pilot
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    Quote Originally Posted by scarfrogers View Post
    Yeldar - how about some online races next year for old times sake? Just for fun, reunite some legends in 2013!
    No, I won't play 2.51, sorry it just makes me sad. I have a pre 2.51 on my PS3 at home if anyone wants to come round and race me there .


    Quote Originally Posted by phaeton_pl View Post
    P.S. Yeldar, do you have sub 20 on Anulpha recorded somewhere?
    No, sorry, only 20.04. If I fire up my PS3 I should be able to make one for you. I'm free on 26th so I'll have a try then.
    Some de-rust needed after long time but should be ok. It will be pre 2.51 though as I won't let that version in my house

    Also, as for youtube videos on older version. Yes, they are still ok for BR locations, boost techniques etc... but DO NOT follow their lines.
    The lines and sideshift locations are all different now, so you have to be careful with watching old videos where old rules apply.

  3. #33
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    hoooof
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    Thanks Yeldar, that's really helpful. I'll see what I can do with my racing line, starting on Moa Therma Reverse, and see how far I can get.

    I agree with you about ghosts Phaeton. I turn ghosts off so that I can focus fully on the track. My game time is 125 hours, which I expect needs to improved a great deal. I have some free time over Christmas so will try to put it to good use by playing Wipeout.

  4. #34
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    Another, probably obvious, one: try different ships. Not just at the beginning. Get comfortable with one, beat Elite AI, do your best TTs and SLs and then change ship.
    Take my experience, for instance: I started with Assegai HD, quickly moved over Goteki 45 HD (and then Fury) and got Transcendence with it. Then I moved to AG Systems and Harimau, with some Icaras now and then. Only to discover that on Amphisheum Reverse I'm doing better with Feisar. Usually I go with Goteki 45 HD online, still my favorite, but I think that using different ships is useful not only to improve your racing line but to get the most out of some tracks.
    Maybe elite pilots always go with their usual ship, but that's the beauty of the game: freedom of choice.
    Last edited by GekkoP; 27th December 2012 at 02:40 PM. Reason: usual double posting thingy

  5. #35
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    One thing I learned from all my piano practicing through the years is to start slow. If you play (the piano or wipeout) too quickly before you're ready you will develop bad habits that are difficult to break. Learn all the tracks on venom like the back of your hand before you move on to flash. Join or host games on venom class--this way you will get a great exposure to clever weapon strategies you otherwise wouldn't see.

  6. #36
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    JFthebestJan
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    all i can say is:

    play ZONE mode! nothing is better to improof your skills early on in the game. all other modes are just finetuning your skills. in ZONE you'll learn the basics very fast.

  7. #37
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    I disagree, Jan. I think Zone is a niche experience that does little to improve your game properly. The ship handling is way different, sideshifting is almost always a bad idea when the opposite is normally true, and it's not exactly the most time efficient mode for hunting down and practising BRs. As far as I'm concerned those are all absolute basics. Zone is really only alright for helping you get better at controlling your ship at high speeds necessary for Phantom and the higher Zones.

    @ quickbeam: If you start slow with the objective of mastering it before moving on, which is something close to what I did, you will never be able to move on effectively to the faster speed classes Mastering Venom is tougher to do than it may seem.

  8. #38
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    yeah I agree. Zone only helps me improve Phantom. Does nothing for me on Venom and Flash classes where learning location of SS and BRs become essential.

  9. #39
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    Ok, sure. Mastering anything takes years of practice, for sure, and even mastering one hairpin turn on chengdhou project is a process that could take months even on venom class. However, there's a difference between mastering a circuit and simply learning the circuit well enough to "always be thinking one corner ahead," as hellfire mentions in his tutorial on YouTube. I don't think it's realistic to expect yourself to fly like zico on every single circuit before you move to the next speed class, that's for sure

  10. #40
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    Just saying. To further elaborate, while you can improve your game by focusing on one aspect of it first, it's probably best to take a balanced approach and to keep things fun by not trying to do too much at once. Just set your own objectives, play MP and SL, Zone, etc., and periodically reevaluate your gameplay. Watch YT vids from the best players, and practise one or two things you notice that could be mundane but you know you could improve on based on the evidence at hand, maybe even moves that seem totally crazy, learn from those techniques, and improvise. As long as you're playing and keep your mind open and inquisitive, you'll improve.

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