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Thread: Strange...

  1. #1
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    Apr 2002
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    Default Strange...

    I entered some more times today (updates for Sampa Run SE and Sagarmatha, RR as well as TT) and again I observed that don't really seem to be good at vector and venom... But I usually do rank in the top 3 at rapier and phantom. I first thought that this is because there is more competition in the lower classes but this is not always so... Strange huh? Does anyone have an explanation?

    V.

  2. #2
    Join Date
    Mar 2002
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    Default

    If you're used to racing at higher speeds you will likely overcompensate at lower speeds. I have the same problem. My reflexes take over before my brain says to relax.

    A10

  3. #3
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    Feb 2002
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    florida
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    Default

    .
    i think it's primarily a matter of timing. the different speeds in each class produce a different time between necessary control inputs, and this produces a different rhythm to your race. you get used to one set of timings in your favourite class, but will then be thrown off your rhythm when shifting to a different class.

    in addition, the slower classes require absolute perfection of line to achieve a competitive time because so many people can approach the limits and because the racecraft have so little reserve acceleration and shields, while in the upper classes, few if any of the pilots have approached the best possible times, so perfection is not required except when going against Al's times. that means that you generally have a reserve of acceleration and shields to work with, so that the piloting is looser
    .

  4. #4
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    Default

    What Lance says, but also the vec and ven times on Sagarmatha are particularly hot stuff.

    also on slow classes, apart from needing wall-free races, you won`t get anywhere near the top if you hit other ships on the first lap, or if you get shot. These things are harder than usual to avoid on Sagarmatha.

    there can`t be a basic problem with your flying, seeing as you can do what you do on rapier and phantom. Vec and ven really are easier, and it only takes a couple of goes to adjust your turning points to the slower speeds. maybe its that you`re not using your boost in the most efficient way. on sagarmatha the best boost tactics seem to be a bit elusive...... ask Zargz for info about this!!

    anyway, I think you might be overeacting as you don`t seem to be doing too badly on Altima..... *gulp*

  5. #5
    Join Date
    Feb 2002
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    Stockholm, Sweden
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    zargz
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    Default

    many moons has past since I went 2 sagarmatha ..
    all I remember is boost of the jump :roll:
    perhaps now is the time 2 go there and make some flying laps!
    yay! altima !! the humiliAtion !

    hey thrusty! u stil got them ghosts? :-?

  6. #6
    Join Date
    Mar 2002
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    Default classic trax - rapier rumble

    @ V. that Altima rapier time is awesome, only a mega-perfect race will beat it, and then only by fractions, surely. My time was a perfect race but for one small bump on the last lap, because I was too busy feeling pleased with myself. And then you slaughtered me. : :-?

    I don`t think u could have found a shortcut as there aren`t any on Atlima, nor on Sagarmatha. Sagarmatha rapier could go down at least to 1.35 I think.

    I need to get on my PS2, get on those tracks, but I have a lot of real life to deal with first : :-?

  7. #7
    Join Date
    Apr 2002
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    Greetings all,

    What Neo-Phyte and some others have offered makes most sense. I tend to be too cautious on vector and venom. On the other hand I'm also a bit more careless in these classes in a sense that I'm satisfied more easily than I am on rapier and phantom. Only the latter two really make my blood flow faster. Speed demons!

    I practised long and hard for both Altima VII and Sagarmatha. The reason: my brother, Ben, who is also listed with a time or two at the time tables, had times there I could not break no matter how hard I tried. So I kept practising until I broke them. His only time I haven't broken yet is his phantom time trial on Sagarmatha... he got 19:24 as a lap record and 1:39:xx as race record. I was there when he achieved it.

    The difference between him and me is (in almost every game) that he specialises in one facet (e.g. three or four racing tracks and two ships) while I am average with all ships and all tracks. In the end we are probably both as good but it depends on what track we are racing... . In our fighting and FPS games there's a similar pattern: he's very good with three or four fighters/weapons and I can handle them all but not as perfect as he can with his.

    V.

  8. #8
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    Mar 2002
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    I suffered the same venom heartaches on Sagarmatha last night - started off getting 1.26s, then kept getting worse and worse the more I tried, and after half an hour I was getting 1.30s. Even if I managed to get far enough infront to avoid getting blasted on the straight at the end of lap 1, I could hardly manage a PL at all after that. But its only Sagarmatha where I`ve had this issue. Its hard to get the braking judgement right, always too much or too little and in the wrong places. I can`t make up my mind whether to brake or just go for it, and always get caught somewhere in the middle. The other problems seem to be traffic, AI aggression and clumsy handling: Icaras on Venom is a bit of a barge in the handling department, but it seems to be a lot worse on Sagarmatha - maybe ice on the wingtips.

    V. it must be good to have another wipeout junkie around the house - I`m training my son - and he`s already better than me at Quidditch in Harry Potter (the kids` game NOT mine)

  9. #9
    Join Date
    Feb 2002
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    Toronto, Canada
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    Default


    lunar: Brake. You'll totally fix that problem of yours if you just use those airbrakes. Over-use them, infact. Unless you're totally positive that you can get through the turn _without_ braking, brake. Yes, you'll be slow. Hear me out.
    Now, on subsequent runs, you'll know what turns you did too much braking for, or, (god forbid!), not enough. Work yourself down to the minimum amount of braking. By now you should see small improvements in your race times. Once you've learned how to brake all the turns perfectly, then you should start experimenting with nose control and other methods of not braking. NOW you'll see the seconds just fall off your time. You'll realize that if you start on the far side and nose down and turn in early, you can do the 3rd turn without any brakes at all, and the 8th turn, well, that's just pulling back (nose up) and a hard right, so...
    You get the idea.
    Once the braking is instinctual (I've tried to hit the airbrakes in my damn car) then you'll be able to recover from any mistakes you make or messes the opponents put you into.


  10. #10
    Join Date
    Mar 2002
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    2,651

    Default

    With rapier and phantom I brake whenever, without thinking about it much, but on Venom you feel like you shouldn`t have to, and you don`t want to lose any speed, even though as u say its necessary.

    you`re right, back to basics is the way forward. Start slow and get faster not the other way round.

    Must admit when I first found WZ I thought Phantom was the Yorkie Bar of race classes, and anything else was for wimps. I couldn`t understand why there were so many "granny" vec and ven times posted. I`ve revised that opinion now anyway.
    :wink:

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