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Thread: Studio Liverpool gone

  1. #221
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    Quote Originally Posted by docfo4r View Post
    On the Wipeout 2048 Facebook page a simple post appeared...

    WE. ARE. ALIVE.

    With an awesome picture. Dunno what that means though
    Brilliant! Hope its the full team. Interest in PS4 just went from 0 to supersonic.

  2. #222
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    Haha but remember they also posted they gave away control of their FB account so it could be some ppl close to the project just trying to keep the spirit alive.

  3. #223
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    That is my worry too docfo4r...hopefully we'll hear some new info soon. The would be the worst trolling wipeout fans had to suffer through....I would expect there would be a lot of resentment after that if it was the case! Let me check twitter for the regulars..

  4. #224
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    Quote Originally Posted by docfo4r View Post
    on the wipeout 2048 facebook page a simple post appeared...

    We. Are. Alive.

    With an awesome picture. Dunno what that means though
    What?!

    Edit: This forum really doesn't like words in All Caps.

  5. #225
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    I'm hearing mixed news all over so still just waiting on some confirmation....

  6. #226
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    Strange things are happening.
    Colin Berry's just posted a response concerning this We.Are.Alive thing, now his comment is gone!

  7. #227
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    Can I just ask you all not to believe anything you may read on neoGAF over this?

  8. #228
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    Well, you know... clinging to a straw.

  9. #229
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    I'll say here what I said in response to the Facebook post. Has anyone considered that this message may be directly to us as fans of Wipeout to let us all know that there are still people at Sony who care about the community? Just because the Studio itself is gone doesn't mean that we have to sit back and let the game die. Wipeout IS alive, and it will be for as long as we - the community - keep it that way.

    -------------------------------------

    UPDATE - From the 2048 page

    Good afternoon Pilots

    As you may be aware; Studio Liverpool shut its doors on the 22nd of August 2012.

    It was a very sad day- the end of an era and will never be forgotten. While we wait for news on the future of WipEout, Online play will continue to be supported and there will be plenty of WipEout community events, giveaways and goodies to look forward to!

    WipEout’s passion will live on - Together we are stronger and together we will keep WipEout alive.

    WE ♥ WO!



    Exactly as I said, it was a shout out to the community.
    Last edited by Hellfire_WZ; 17th September 2012 at 06:43 PM.

  10. #230
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    I though it was a some kind of announcement of WipEout future being unveiled shortly, or maybe 2048 which would keep being updated/fixed (as he really need to) but obviously not u__u
    Very disappointed.

  11. #231
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    Everyone keep playing online!

  12. #232
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    http://www.mcvuk.com/news/read/wipeo...studio/0103011

    (MCV UK are big and credible, so I'm buying their story).

    I only have one question: why? Why would you hand a franchise from an incredibly consistent developer who have been working on it for decades to an obvious b-team? This makes some of the gossip about evolution and scee management having it in for SL all the more credible. Extremely disappointing if true.

  13. #233
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    And they've already admitted they were wrong, check the update on that story

    Seriously guys, treat any story on major news sites over the next day or so regarding the future of Wipeout development with a massive pinch of salt. A lot of people read too far into that message and it'll take a while for all the Chinese whispers to die down.

  14. #234
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    yeah you're right, cheers for pointing that out. and yeah, it's probably a good idea just to forget about it all for a bit. hmmph. if anything it's nice to see how much love there still is for SL. gone (?) but most definitely not forgotten.
    Last edited by Hellfire_WZ; 17th September 2012 at 07:40 PM. Reason: No need to quote a message immediately before yours

  15. #235
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    Let's just see what the future brings. Let's enjoy what we have!

  16. #236
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    The Escapist has posted it too. They're a bit skeptical, but overall the general consensus is that something is brewing.

    http://www.escapistmagazine.com/news...l-WE-ARE-ALIVE

  17. #237
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    It may be a good thing, but like Hellfire said, lets wait until we have something more solid.

  18. #238
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    Looks like those looking for zombie mode got their wish after all.

  19. #239
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    I am still giving a little hope for adhoc track selection and custom controls to be implemented. I know its a 1% chance at best.

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