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  1. #11
    Join Date
    Feb 2012
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    keg11; touge_rider2
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    The next entry in the Chronicles. Also, I have just received WO3: SE in the mail so I'll be doing/finishing the records for the F5000 and F7200 Leagues for the moment. It'll be good because it'll give me more material to write more CHronicles and do a few crossovers as well (between Leagues).


    Origins of Dual-Hulled AG Craft (For a more detailed excerpt on Qirex's point of view, click here)

    Dual-hulled craft have been an icon of AG racing for most of its history. Half of all the teams currently competing in the FX400 League run a variant of the celebrated architecture, based on the team’s characteristics. The ship still wows spectators today as it did when it debuted in the inaugural years of the AGRC.

    As part of the conditions of the AGRC, each team must develop a prototype ship design to be presented to the racetrack sometime during the 2050 season. The goal of this was to demonstrate what a craft of the future should be like, as well as initiate development projects within the competing teams. All the teams accepted this condition and started development of their prototype crafts at the start of 2048, some even starting the year before. However, American team Auricom Research Industries, led by Delia Flaubert, opted to wait until the end of 2048 to start.

    Flaubert had been the Chief Science Officer at AG Systems, and was in charge of the design and development of new technologies at the company. When Flaubert formed Auricom, following her dismissal form AG Systems, she structured the company with a considerable influence on design and development rather than manufacturing. This was also due to her stubborn belief in Pierre Belmondo’s philosophy of using AG technology for the benefit of all. As such, most of their ships had been average in ability. To compensate for this, the team put some emphasis on the durability of their craft; a trait that would become a hallmark of Auricom.

    It was this reason that Auricom opted to focus on the craft’s durability when designing their Prototype craft. Also, their late start of their prototype gave them an idea of the competition currently racing, so they could exploit their weaknesses. After extensive study, the design team in charge of the prototype decided to increase the power of the AG generators. They saw that after a hit with a weapon, the crafts tended to drift uncontrollably for a few moments and that the answer to this problem was to raise the magnetic strength of the generators.

    However, this theory was not as easy to implement. The added power to the Generators had several effects on the test craft ranging from lack of thrust to disturbance with the controls. It became evident that their conventional ships would not work, so a new ship would have to be built from the ground up. However, things were about to change as a result of an idea from junior engineer, Cole Pine.

    Pine had been employed by Auricom after he graduated from Pennsylvania State University, and was quickly placed with the development team of the Prototype craft. Pine had been renowned to ‘think outside the box’ despite his average engineering and problem solving skills. Whilst everyone was organising themselves around a single-hull ship, Pine realised that the problem lay not in the specifics of the ship, but the general ship itself: the added power could not be supported on a streamlined single-hulled ship. He quickly proposed the idea of a dual hulled ship straight to team principle “E.W.” Waters and, indirectly, Flaubert herself.

    Pine pointed out that because of the added area of the two hulls, the added strength of the AG generators can be eually distributed over the two side hulls which, in turn, would keep the craft upright better than a single-hull craft and provide space for more powerful engines. As well as these points, Pine pointed out that because of the twin-hulled architecture, they can create less air resistance and is significantly lighter than a traditional single hull ship. (Pine had gotten these idea from his father’s ‘catamaran’: a dual-hulled boat).

    Interested (and cursing that she never thought of it), Flaubert pushed this idea through and, by early 2050, the first twin-hull prototype was tested. Everyone in Auricom was amazed with what they created; a highly stable craft that doesn't lose speed from collisions with weapons or walls, and have the potential of higher speeds than what was used (in the test). The only shortfall of this craft was the harder handling because of the wider and less aerodynamic chassis. But Flaubert maintained that this was a minor issue that the pilots can easily overcome.

    At the first prototype races, the Auricom craft punched above this weight by constantly competing at the front. The only crafts that could beat Auricom were the FEISAR and possibly the Pir-Hana prototypes, due to their speed. The results proved so positive that Auricom planned to build a production model for full-time competition. However, influenced by Pierre Belmondo, the AG Race Commission re-structured the AGRC to standardise the championship. As such, Auricom were initially denied use of the dual-hulled craft for professional competition but after a discussion with League officials, Auricom were allowed to introduced the dual hull any time after the year 2056 (after 5 years of the F3600).

    At first, Auricom had some difficulties balancing their racing commitments with the dual hull development. They managed to get a ship almost ready for competition in the 2057 season. However, Daniel Chang’s death during the 2056 season halted all AG racing until improvements in pilot safety were addressed. Auricom used this to their advantage and concentrated all their resources to get the dual hull ship ready for when the F3600 League returned.

    The craft made it’s highly anticipated debut at the first round of the 2058 season in Canada to the awe of spectators. With the increased stability over their rivals, critics claimed that the new craft would be hard to beat. Their predictions were right, with Auricom dominating the season to take the Team’s Championship with ease, despite both pilots, Arial Tetsuo and Anastasia Cherovoski, tied with 46 points apiece. The next season wasn’t as dominant as the previous year, but Auricom still remained a competitor by taking the championship for a second year in succession, with Tetsuo taking her second Pilot’s Championship as well.

    Unfortunately, this is where Auricom’s dominance with the dual hull ended. Qirex, vengeful because of Auricom’s dominance, built their own dual-hulled ship for the 2061 season. With Kel Solaar and Sofia de la Rente, Qirex would dominate the 2060s taking all but one of the Team’s Championships. But despite this, the reputation of dual-hulled ships had been cast and had revolutionised AG craft design for years to come.

    -----------------
    AUTHOR'S NOTE: I wrote this entry based on the description of the Auricom Prototype form 2048. If my description is inaccurate let me know and I'll edit this into the entry.
    Last edited by keg_11; 5th December 2012 at 07:42 AM. Reason: Changes in story to reflect Auricom's durability attribute in 2048.

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