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Thread: Metropia Fwd, Phantom, fall

  1. #1
    Join Date
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    Default Metropia Fwd, Phantom, fall

    hey all,
    just saw this last night, I turbo-ed and flew off the track, prolly the 3 or 4th sharp 90-degree turn (right-hard turn) and fell almost all the way to the ground of the city! I flew past 5 or 6 roof tops, and respawned just before hitting the ground! It was like a dream where you fall and fall, and wake up just before "Splat!!!"

    Has anyone else seen this?

  2. #2
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    SaturnReturn
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    Default

    Kind of like the attached image?
    Attached Images Attached Images

  3. #3
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    Javariko
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    Haha yep had this before too. It's pretty ace

  4. #4
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    IndoorSnowStorm
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    @Saturn: Ohh, I would hate to be the pilot in that ship! Just thinking about it makes me feel that falling feeling.

    Anyway, back on topic, that has never happened to me before!
    Last edited by IndoorSnowStorm; 16th December 2010 at 04:01 AM. Reason: Had to add something on topic! :P

  5. #5
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    lol SaturnReturn, i did the same pic with harimau
    Attached Images Attached Images

  6. #6
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    blackwiggle
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    Yeah, I've visited that place before
    Not as often as the top of Metropia forward, when you clip that edge that juts out on the up hill bend and you just keep going straight up.

  7. #7
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    I guess we now confirm that Metropia is suspended in the skyline!(or not)
    How did you do this? I only remember being blown up higher when I got eliminated in Metropia Reverse on Phantom.

  8. #8
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    You get there by stuffing up a turbo boost straight after exiting the last left, just as you start heading down the hill towards the finish line.

  9. #9
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    sausehuhn
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    Seeing those images, they should have added clouds instead of a checkered bitmap for the ground of the track

  10. #10
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    Yeah those pics are exactly what happened to me!! I'm gonna try and do it again now! Great pics btw.

  11. #11
    Join Date
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    leungbok - BADTEST
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    Quote Originally Posted by Sausehuhn View Post
    they should have added clouds instead of a checkered bitmap for the ground of the track
    Or at least fill all those gaps !

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