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Thread: Explaining lag ramming and why YOU ALWAYS lose!

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  1. #8
    Join Date
    Feb 2010
    Location
    Essex, UK
    PSN ID
    Whizawk
    Posts
    95

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    Ping is a measurement of the time it takes to for you to communicate with the server. It's often measured in milliseconds. Common pings are in the 100's but the lowest ping is always the better one.

    Here's an official definition:
    "In multiplayer online video games, ping refers to the network latency between a player's computer (client), and either the game server or another client (i.e. peer). This could be reported quantitatively as an average time in milliseconds, or qualitatively as low ping or high ping. The latter usage is common among players of first-person shooter and real-time strategy games. Having a low ping is always desirable because lower latency provides smoother gameplay by allowing faster updates of game data.

    Ping is often conflated with lag. One may "lag out" due to unacceptably high ping. Servers will often disconnect a client if the ping is too high and it poses a detriment to others' gameplay. Similarly, client software will often mandate disconnection if the ping is too high. A high ping does not cause lag; rather, a high ping value is the result of lag."

    I remember playing a game on my PC quite awhile ago and I got ping measurements from 14-486ms. Obviously you would go for the 14 as that would be the lag-free fastest connection.
    Last edited by Whizawk; 2nd September 2010 at 07:58 PM.

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