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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

  1. #3401
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    Keep up the awesome work guys. The last demo blew me away! Could not believe how much you have all achieved.

    I'll donate some more when I have some spare funds as support for you all.

  2. #3402
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    Thank you alot. Donations always mean a special thing for us. And it helps alot!

    Btw: A new short videoblog is up, this times recorded by Bruno. It shows some nice views of Rio, which will serve as a reference for the tracks "Basin Park" and "Basin Park Hill":
    Last edited by docfo4r; 11th March 2014 at 08:10 PM. Reason: VideoBlog done

  3. #3403
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    I had a new idea regarding the shield, though I wish I could have told you guys way earlier during the hame's development.

    Changing the shield from a short period of complete invulnerability to being granted a huge bulk of temporary hit points. These temporary hit points would drain slowly, but would also exceed your maximum health. The more damage you take, the faster they drain, but otherwise they can leave you protected for a while (it can last a very long time if you're good at not getting hit.)

    Just food for thought.

  4. #3404
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    The pickups are all pretty much done already. A classic "shield" has been replaced with the Phantomizer which works like the Cloak in WO3 + it instantiates an AI controlled duplicate of your ship for a short time which serves as a bait.

    Also, photo mode is now available for SSGX:
    Last edited by docfo4r; 6th April 2014 at 01:32 PM.

  5. #3405
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    Wow! Love the photo mode! You guys rock!

  6. #3406
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    ...you got rid of the shield? 3:

  7. #3407
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    Way way long ago, like at the first concepts for pickups like 2 years ago.

  8. #3408
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    Guys, you know that idea for making a tri-hulled ship for a wipeout game we're making. Well i was thinking that we could use ideas from 2048 & HD Fury. The 3 main ships like in 2048 with a proto-type which has increaced stats like in HD Fury. I've also been thinking of a new team called Goldstar International and their prototype ship is a tri hulled one with maxed out stats like the zone ship. It's ok if you don't agree with my idea.

  9. #3409
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    The problem is that we already have the 8 final teams and their ships established for about two years now:
    Solaris
    Helios
    CEN-R
    IFREET
    LOGOS
    Zepher
    Amphithere
    A.T.L.A.S.

  10. #3410
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    And a maxed out ship would be completely unbalanced.

  11. #3411
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    First of all it would be for a actual wipeout game with it's normal logo not SlipStream GX and second the maxed out goldstar prototype can only be unlocked by buying the 3D Fury DLC and the teams loylty is maxed out so it will take some time before it is unlocked. P.S. WipEout 3D is the name of the game i'm developing. (see my profile)

  12. #3412
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    Uh Oh, I think I know what's the confusion here. This thread is like 99% SSGX related (hence being in the SSGX subforum). It's the thread that originated the project (and was always exclusive to it), hence why every post here is interpreted as relating to SSGX and not to any other Wipeout based game.
    Last edited by Xpand; 14th April 2014 at 10:42 PM.

  13. #3413
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    Yer. I forgot to check the sub-forum's name when i read the original text on one of the pages.

  14. #3414
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    yeldar2097 is offline WipEout HD Cup - Quarter Finalist Veteran Pilot
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    Do want SSGX looks amazing

  15. #3415
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    Small video with some small updates At around 5:08 in the vid there is an interesting note, but u might want to watch the first 5 minutes before reading it

  16. #3416
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    Next video: New blog about bugfixing


  17. #3417
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    Guys. You know the SSGX ships. Well if you send me some pictures of them I can name what they are based on. Also, if your releasing the game to the public I could make the case cover. I just need to know if you are and if it's based between the F9000 and FX300. If it is it could be the FX150 ameture league like it says from the wipeout wikia.

  18. #3418
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    wat
    New alphard vid if someone didn't see it yet:

  19. #3419
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    @kingpin12345: You're a bit late in the party it seems. The game has already a handful of releases, the latest being the October 2013 demo (download it at www.slipstreamgx.com). And I don't get what you mean by the naming ships and stuff. About the setting, Slipstream GX is set in 2185 in the ARC-150 league (wink wink). We can't use Wipeout references for obvious reasons.

  20. #3420
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    Don't forget that because Studio Liverpool went bust all Copyrights are now void along with any registed trademarks. So they can be used.

    And by ships, I mean the team ships and what they're based on as in the F7200 Goteki45 ship which I think one the SSGX ships are based on.
    Last edited by Hellfire_WZ; 11th May 2014 at 06:20 PM.

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