The christmas release is a standalone release and won't update the old demo. So when you install the christmas release, the files of the old demo won't be touched.
Hmm not sure about that graphics card and ram. I have a laptop which is also outdated in today's standarts and I can run the game, though in medium quality settings. It's a matter of trying I guess...
I have a laptop, win7-64bit, 8GB RAM and intel core i5 with 2,67GHz and can only run the game on medium quality and it still feels like it's lagging a bit.
I have a PC, win7-64bit, 4GB RAM and a very old Dualcore, and nVidia 9800GT, game runs smooth on highest settings
In your case I think you have to go with mediocre settings aswell.
Hey,
christmas update will contain the Thruster ST-116 only. Since it is a competition, everybody needs to use the same ship. Only color scheme comes up random
Christmas update is out! You can get it through our website: http://www.slipstreamgx.com . We've also updated our blog with a new post, so go and check that out also! Thanks guys, and have fun
Are you sure you're not mistaking it for the camera movement?
I'm running this on my 3Gb Ram 2.53GHz i3 laptop and it runs pretty smoothly. And none of the 5 people bug testing this game yesterday reported anything like that.
It's like the game render loop skips when I pass a speed pad. I tried turning off the post processing and hud shake and it didn't make a difference. If it persists, I'll try and make a video of it tommorow.
i can play it with "fastest" settings and 1920x1080.
pretty smooth for a beta, so hands up for the development team
my system: winXP32SP2; 1gb ram; 128mb radeon9700; amd athlon64
Last edited by JFthebestJan; 24th December 2012 at 09:55 PM.
Hey Jan,
pretty insane race time you have there Try more, improve and save your best screenshot. Remember, if you want to take part of the competition we can only count in screenshots that have been sent to our E-Mail. Screenshots on the forum here are cool, but they won't get used in the competition then.
@rdmx: I'll create a bug report thread for these things right away. No need to post your certain situation over there again, though. We noticed it and will have a look into that.
i think a 2:08:xx is possible. i struggle with the BRs, just accidental success until now. and the SS isn`t always working correctly. but all in all i like it VERY much
edit: i like it, that you thought of rewarding perfect lines. every wall hit costs you speed! very good
edit2: 2:09:78
2:07:20 is possible
i found 3 different BR spots, maybe a 4th BR´s possible into the long left corner (downhill section near the end)
Last edited by JFthebestJan; 24th December 2012 at 11:25 PM.