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Thread: (SSGX Origins) Let's make a Wipeout game! This time for real!

  1. #1001
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    Quote Originally Posted by Killercrusher232 View Post
    Half-loop is deadly, half-loop rev is death...
    The AI is good at rev for some reason... but fwd, they suck a*s. (im gonna record me playing half-loop today)

    Who else downloaded FZEP?

    Now there's two topics. FZEP and New WO. But if everyone gets FZEP we can share tracks easier, huh? Good for Zero, Xpand, and Aspect because they get a interactive 3d Image of the track (and they can edit!).

  2. #1002
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    Here's something really cool to avoid huge terrain textures like I have in my cassandra track:
    For this you just need small mosaic textures..
    http://www.dxstudio.com/guide_conten...8-834f646015ba

  3. #1003
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    Quote Originally Posted by feisar rocket View Post
    Bom saw your zone ship, its like a Pure-HD hybrid...
    thats a bad thing right? i tried to stay away from the HD look but i kept coming back to it somehow....
    ive made 3 versions of it so far, the others have slight differences, eg. the ship is scaled properly, and the other one's "wings" is now attched to the body of the ship.

    i might consider making another one, IF it is bad or it looks to fimilar to HD's
    Last edited by MyNameIsBom; 7th January 2012 at 11:55 PM.

  4. #1004
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    It depends...

  5. #1005
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    well i kind of do like the look of the HD zone ship..... but ill try make another one. as for the tracks... i, at the moment, can only make them in GSK (google sketchup), so i will be making a zone track then.

    @xpand/zero3growlithe hope you guys have GSK, its better then me drawing a track on a peice of paper, it will give you guys a clue of the elivations/heights etc. but i cant make walls, because it would be time consumng. does that sound good?

  6. #1006
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    Im gonna make a zone track... with a pit lane ... just in case

    and weapon pads... if its gonna be like HD (every track has a zone mode)

  7. #1007
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    now the zone ship looks amazing!!!
    @Xpand/Zero3growlithe what do u think of it?

  8. #1008
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    Looks sweet!

    I just started my track (starting area done - 11%)

  9. #1009
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    Looks cool! A bit too blocky though. You should add more curves to that. It looks a bit too like the Fusion ships...

  10. #1010
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    Quote Originally Posted by Xpand View Post
    ... A bit too blocky though. You should add more curves to that...
    yeah, i didnt want too many poly in the ship, im trying to make it as simple as possible, but ok i can tune up the shape if you want me to

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