Page 3 of 3 FirstFirst 123
Results 41 to 50 of 50

Thread: Need to Vent!!!

  1. #41
    Join Date
    Mar 2009
    Location
    United Kingdom
    PSN ID
    MrSmadSmartAlex
    Posts
    977

    Default

    Quote Originally Posted by Xavier View Post
    I actually found Pulse to be worse with the "sticky walls". Coming from Pure -- the first Wipeout game I could actually be good at -- and then seeing my speed drop to zero instead of glancing off the wall and moving on was pretty tough.
    I think it's worse too, especially on magstrips. It seems like maybe parts of the tracks slope down at the very edges, and because you can't bounce up when you're on a magstrip, you only go down this slope quicker and it's harder to get off the wall. Just a theory.

  2. #42
    Join Date
    Feb 2002
    Posts
    3,447

    Default

    yeldar, could you actually do that initial test with no barrel rolls, but use all your boosts. Boosts are the same for everyone, so we can see the difference. I bet there is only going to be a 4 second difference. Could you use the icarus like the one you did with the 25 barrel rolls and all the boosts?

  3. #43
    Join Date
    Jul 2009
    Posts
    1,533

    Default

    Question to all great players in the know..

    with barrel rolls..do all ships do the same length and spped when they turbo or barrel roll or are some ships more faster or better at these..


    opps off topic..my moan today is......i hate it when my joypad dies

  4. #44
    yeldar2097's Avatar
    yeldar2097 is offline WipEout HD Cup - Quarter Finalist Veteran Pilot
    Join Date
    Dec 2008
    Posts
    3,393

    Default

    1.50.11 - 5x Boost (Same boost location) - 0x BR - Icaras

  5. #45
    Join Date
    Feb 2002
    Posts
    3,447

    Default

    so every barrel roll is only giving you a .20 second advantage, not much, unless you do 25

    The motion blur fools you into thinking it goes faster than what it is really doing. In pulse it REALLY mattered with the barrel rolls, extreme speed difference. Pulse was significant as well.


    thanks for that test

  6. #46
    Join Date
    Sep 2009
    Location
    Italy
    Timezone
    GMT + 1
    PSN ID
    karsten_beoulve
    Posts
    58

    Default

    weird, from my experiences in time trials on many tracks, a BR gives a .4 sec advantage and a speedpad around .2

    this is what i found out in those boring 99 laps trainings

  7. #47
    Join Date
    Jul 2008
    Location
    paris
    Timezone
    GMT + 1
    PSN ID
    leungbok - BADTEST
    Posts
    2,546

    Default

    a BR gives 0.15 to 0.30 of advantage at phantom speed ! It depends if you go straight, turn, rise or descend !

  8. #48
    Join Date
    Oct 2008
    Location
    SW England
    PSN ID
    xxOBHxx
    Posts
    2,311

    Default

    must be much more on slower speeds

  9. #49
    Join Date
    Sep 2009
    Timezone
    GMT + 10
    PSN ID
    Amplificated
    Posts
    1,028

    Default

    yeah I reckon a solid BR will give you around a second on Venom

  10. #50
    Join Date
    Jan 2009
    Location
    Enfield, North London, UK
    Timezone
    GMT + 1
    PSN ID
    SaturnReturn
    Posts
    2,828

    Default Moderator Message

    There's some interesting stuff here, so if someone wants to make a new thread to discuss and test how much time things are worth in different modes then that would be best, as we're a way off-topic now.

    Thanks.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •