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Thread: "Internal" view

  1. #11
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    drMannevond
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    That's true. Knowing what goes on around you can be a lifesaver, but that's why I have surround sound, so I can hear people sneaking up on me

  2. #12
    yeldar2097's Avatar
    yeldar2097 is offline WipEout HD Cup - Quarter Finalist Veteran Pilot
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    My best view is external (close) but internal is WAY more fun.

    I don't do as well when I use internal view but I tend not to care since I'm having fun, as opposed to just racing for the sake of it and getting far too competitive and angry when I lose


  3. #13
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    I can't stand "internal" view; it's really more of a bumper-mounted camera than anything else. Wipeout 3 had a real internal view, but it still rolled disorientingly. It should have rotated the cockpit window while keeping the track steady - that's how it is in real life, at any rate (you keep your head up when going around a corner on a bike). Who thought that turning everything sideways on the corners was a good idea? Those are the places where you need the best visibility.

    /rant

  4. #14
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    I've always used internal view on all the wipeout games.
    If you want to have the full immense effect of speed and danger,then it's the only way to race.

    It has it's draw backs and advantages.

    It's a shocker for BR's I agree,but with familiarity you sort of get used to it,but never quite,you basically just aim for a point in front of you and hope for the best,but if you get nudged by another craft just when turboing,or clip something while BR'ing you'd be very lucky to know where the hell you are when you land.
    Multiple BR's linked together, like you need to beat Zico ,can be a nightmare,you might as well be piloting a washing machine.

    Getting hit with a long salvo of cannon fire at close range can really mess you up,imagine driving during an earthquake,the whole of your surroundings just become a rapidly shaking blur, it's hard to hold it together when that happens.

    Certain tracks can be a nauseating experience,particularly if you end up having to do a lot collision avoidance, Sebenco forward is by far the worse for this, and either of the Modesto tracks come in a close 2nd & 3rd.

    If your racing in the new Fury craft that tend to bounce around more than the HD ones,well getting a 3rd in a Phantom race on one of those tracks against the top pilots here is a pretty good achievement in my books.

    It seems to me that in internal view you do have a slight advantage on seeing what is ahead of you,so threading your way through a crashed craft/multi craft pile up, or avoiding bombs/mines can be a bit easier [Mines on the Anulpha overpass you can usually scoot pass either side]

    But then you don't have the advantage of seeing what's coming up immediately behind or to the side of you [seeing the other pilot in the cockpit of a craft coming up on the side of you,when your in internal view is something everybody should experience in HD,you feel like waving to them,it's very realistic and a lot of fun]
    As good as the HD HUD is,and it's the best proximity alert system design yet IMHO,near or far view still has the advantage.

    If you ever get the chance,try playing HD/Fury in cockpit view through a projector,that's how I play it,sure it has it's draw backs,but hell it's a LOT OF FUN.
    And that's what it's all about in the end.

  5. #15
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    @blackwiggle : Amen to everything you just said.
    Internal view maximizes the fun for me, and if that comes at the cost of missing a few br's so be it!

  6. #16
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    since wipeout 2097 i'm playing with internal view. maybe i would be faster with external view, but it's more fun with internal view...

  7. #17
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    I always play every racing/driving game with the "internal"/nosecam view, never cockpit or external unless no other option is offered, example: F355 Challenge which only has cockpit view available. It originated in arcades and had a front and two side videoscreens and used cockpit view only to increase the feeling of realism for an actual Ferrari on real-life tracks.

  8. #18
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    I use the headcam in all modern driving games (forza, dirt and GT) also with no driving assists and recently useing manual!!

    but since WoFusion came out i have used the external views for wipeout

  9. #19
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    I decided to test the external view in wohd today, and here's the result :
    http://www.youtube.com/watch?v=GMDbNzHxVOY

    I think I'll stick to internal

  10. #20
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    I'm just as bad in that view.

    I like the music,but I think this would of been a more appropriate choice considering the outcome.

    http://www.youtube.com/watch?v=_uOpk8NwFL8

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