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Thread: newbie question

  1. #1
    Join Date
    Dec 2002
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    17

    Default newbie question

    i bought the game 2 days ago and dont understand the individual uses of left and right airbrake.

    for which type of turn (eg left or right ) do u use the left or right brake ? and under what conditions is both airbrakes used ? plz help cos this is annoying me

  2. #2
    Join Date
    Feb 2002
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    florida
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    9,850

    Default

    .
    you're kidding, right?
    if not, experiment and see what happens, and you'll soon know what to do
    .

  3. #3
    Join Date
    Feb 2002
    Location
    Barcelona, Catalonia
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    GMT + 1
    PSN ID
    xEik
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    Default

    I never played Fusion but for the other three in the series I use right for right and left for left.
    Some members here claim that some turns can be dealt better if you airbrake with left for a right turn or vice versa. However I don't get that to work.

    Never use both airbrakes (just my opinion ).

    Again, I don't know if what I say applies to Fusion. But as Lance has said many times, the fun in these games is learning how to deal with them by yourself. Get your own style and remember...

    PRACTICE LEADS TO PERFECTION !

  4. #4
    Join Date
    Feb 2002
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    florida
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    Default

    .
    there is a counter-braking technique that even i have occasionally learned to use, but when you're new to the game, you really need to learn the basic moves and get so accustomed to them that they become 'muscle memory' instinctive, requiring no conscious thought. then you can go for refinements like counterbraking, example: steering left while barely airbraking right to avoid too firm a contact with a wall.
    ordinarily you should avoid using airbrakes unless you absolutely have to in order to get the racecraft through a turn or avoid a weapon, etc., as they tend to reduce your overall speed
    .

  5. #5
    Join Date
    Feb 2002
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    Default

    In fact tracks like Porto Kora or Talon's Reach require zero braking, even at Phantom speed.
    Which track would be the equivalent in Fusion?

    PRACTICE LEADS TO PERFECTION !

  6. #6
    Join Date
    Dec 2002
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    17

    Default

    thx for that
    ive suspected that right brake for right turns etc etc but i wanted to confirm

  7. #7
    Join Date
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    Default

    .
    :roll:
    .

  8. #8
    Join Date
    Dec 2002
    Posts
    17

    Default

    thats right keep rolling ur eyes.

  9. #9
    Join Date
    Feb 2002
    Location
    Scotland
    PSN ID
    infoxicated
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    5,631

    Default

    Had you played any of the previous Wipeout's?

    The tracks are so wide in Fusion that you rarely have to use the air-brakes when your handling is upgraded, but in previous versions of the game, good technique with them is essential

    Welcome to the site, Fatal.

  10. #10

    Default

    [Lan:ce]

    Even Kel Solaar was a rookie pilot, at one time. :wink:

    Although I rarely use airbrakes, I like using them occasionally for powersliding; especially around hairpins like in Gare d'Europa, Valparaiso, and Stanza Inter. Makes for cool-looking replays...even if my time suffers quite considerably. :

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