View Poll Results: What's the hardest track for you?

Voters
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  • Chenghou Project

    61 28.24%
  • Chenghou Project reverse

    30 13.89%
  • Sebenco Climb

    35 16.20%
  • Sebenco Climb reverse

    39 18.06%
  • Sol II

    10 4.63%
  • Sol II reverse

    23 10.65%
  • Modesto Heights

    31 14.35%
  • Modesto Heights reverse

    58 26.85%
Multiple Choice Poll.
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Thread: What's the hardest track for you?

  1. #81
    Join Date
    Feb 2009
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    Sogn, Norway
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    drMannevond
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    184

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    Quote Originally Posted by jasmin-jade View Post
    please help me..

    I cant take the first hairpin on subenco without touching the wall unless i slow dwon on phantom

    Also after first ramp turbo into BR and onto the downward bend even though i pitch down my ship is scraping its ass on the track cos the nose is way too high.

    Any help please ?
    On the hairpin sideshifting is essential. If you do it right it should line you up perfectly with the speed-pad. Then BR over the hump, hit the weapon-pickup and sideshift right like crazy.

    The second one I don't know. I play internal view, so it's really hard to tell how much my ship is pitching.

    Anyway - hope that helps.

  2. #82
    Join Date
    May 2009
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    Kiev, Ukraine
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    NightArh
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    The hardest tracks are all the listed above. I hate them. I dont know them. I hate Pure and I hate theese tracks They are not like beautiful and harmoniously tracks from Pulse

  3. #83
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    Jul 2009
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    hardest track is AP both ways and vinetta k..everyone can fly them but how many players can play them with all the potential BR's sideshifts and perfect line required to be good at it.
    Ap is a track that a really good player can lose to a not so good player..only a true elite can ensure victory on this track.

    My track i personally dont like is talons junction cos its boring

    and chengu forward cos i dont like the slow long bumpy bend after the double ramps apart from that the track is fine including the hard hair pin..

  4. #84
    Join Date
    Nov 2008
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    Belgium
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    PSN ID
    Connavar
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    Ah that's funny, I was thinking how Chenghou's are easy, and then notice
    that people find Chenghou hard! To me, Sebenco forward is much harder.

  5. #85
    Join Date
    May 2008
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    Perth, Australia
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    KIGO1987
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    Chenghou is a nice one, given that with a bit of time and knowledge of the track. Its got long bends on it, mainly it has good flow, out of the selected four here.

    Modesto Heights is a real bastard, hence why i call it the bastard track. Its was a bastard in Pure, and in HD too. Maybe because im playing still on a SD tv, and i cant see shits on the race course when i am racing, especially through that tunnel. But Modesto Heights reverse is in a category of its own. That one goes onto my cunty listed track list. Maybe when i get a new tv, ill see it better, and feel the vibe of that track, but atm, its zero.

  6. #86
    Join Date
    Sep 2009
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    Oxford - UK
    PSN ID
    mr_handley
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    14

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    sol II for sure, just cant handle the long corners on that one especially on phantom.

  7. #87
    Join Date
    Oct 2008
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    SW England
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    xxOBHxx
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    I think chenghou, both forward and backwards are relatively easy once you get used to the 2 difficult corners each track has.

    For me personally both ubermalls are the hardest. Very narrow at times, some big time shortcuts, and many corners that can lead to a respawn. SC can be nasty too, but mainly due to being starved of weapons (health) as supposed to the track itself.

  8. #88
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    Jan 2009
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    Weird chengou sebenco and ubermall ( both directions ) are my favorites. Dont like any of the Fury tracks, not because they are hard, because they are inconsistent and buggy for me.

  9. #89
    Join Date
    Sep 2009
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    Basildon, United Kingdom
    PSN ID
    Whizzer-The-Hawk
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    Talking Hardest Track:

    Probably the most difficult track for me to master is Sebenco Climb reverse, as it's the track I always seem to come close to last place in. It's not because I hit the walls, (I rarely do) it is because I hardly BR on the track and turn the corners too wide.

    I play everything, and everyone on Phantom so I hope you're in the same boat.

  10. #90
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    Jun 2008
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    Singapore
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    FEISAR-CSY
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    It used to be Chenghou Project Forward because of the reverse bank after the double jump. Now I don't find any track more difficult than others

  11. #91
    Join Date
    Apr 2010
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    Amsterdam, Netherlands
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    Javariko
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    Sol 2 Rev for me...

  12. #92
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    Dec 2003
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    AG-Sys.R&D.Phoenix,Az,USA
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    DaMiGiSan, DaMiGiX
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    Thats a Big Toss-Up between Sebenco Climb & Chenghou Project, but I'll go with Chenghou due to the fact that I still have yet to get my Gold Medal Elite on it.

  13. #93
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    May 2009
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    Larvik,Norway
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    erich123
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    Modesto rev l hate it
    Sebenco both forward and rev, its a bumpy ride.

  14. #94
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    Javariko
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    Quote Originally Posted by erich123 View Post
    Modesto rev l hate it
    Sebenco both forward and rev, its a bumpy ride.
    It's gonna beeee a bumpy ride! LOL

  15. #95
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    Jun 2008
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    Is anyone here thankful(or not) that Arcade Perfect does not include the Fury expansion tracks? Maybe that trophy could be called Fury Arcade Perfect. Can only be obtained after you get the main Arcade Perfect trophy.
    Just random thought.
    Why is Modesto Heights considered difficult if Citta Nuova is MORE difficult?

  16. #96
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    May 2009
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    Larvik,Norway
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    erich123
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    Quote Originally Posted by Jav View Post
    It's gonna beeee a bumpy ride! LOL
    LOl, have the song in my head everytime l race on sebenco

  17. #97
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    Sep 2009
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    South East England
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    Dark_Phantom_89
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    After having played the game for over 2 years now, I still find Chenghou Forward the hardest track based on the fact that it's my worst time.

  18. #98
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    Oct 2008
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    Amphesium. Forwards and reverse.
    Tracks so long Ive always found it difficult to have bang on lines for all 5 laps.

  19. #99
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    Dec 2009
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    Chenghou Project, forwards. I usually win when I can make it to the end, but I barrel-roll all over the place and end up killing myself more often than not.

    Sebenco Climb's a one-trick pony like Manortop was in Wipeout 3; if you can figure out how to take the single type of curve that it has, it's a piece of cake.
    Last edited by Dan Locke; 29th November 2010 at 08:07 PM.

  20. #100
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    Jul 2009
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    hardest track for me is AP or moa..i call these mug tracks as anyone can win on these its just really about luck..gotta be weapons off 10 laps to spilt the wipeout babies from the top players..

    apart from that all tracks are about he same.chengu may be harder but then you really dont need to fly it perfect to win like you would do a easy track.

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