if there was a thing that made modesto heighst cool was its gritty , dirty, sub-urban slums looking , with its tunnels scribbled with street graffiti, fumes and neon lights...everything gaves it really a character
fury modesto seems completely another place, i've check out various times all the tracks , just for fun, section by section , structure by structure and there isn't any other track ( a part the already over-talked in other threads talon's junction by the undersigned ) who has been subject to such extreme and drastic make-over
if you pay attention all other tracks more or less mantained the same feeling of the psp counterparts and obviously due to the uber-power capability of the ps3 hardware the result is amazing, SL artists had been abble to redone things with more freedom redesigning the tracks patterns and backgrounds of all tracks,city landscapes and all, but more or less the shapes of the " main places " of the tracks remains recognizable, match with the psp version... modesto is a lonely case
now it is all fresh, clean, crispy air looking, there are green gardens instead of urban graffiti, cold glasses instead of neons, the subway on the tunnel don't exist anymore, and...what is supposed to be the purpose of that robot transformer placed near the tunnel hairpin?
new fury modesto is completely the opposite of the old pure modesto