Originally Posted by
JABBERJAW
1) For this one, racing skill is about driving. The game is so much battle oriented (not the case in wo1/xl) that it comes down to when you use the weapons, and the game is quite easy to be "good" at, and not fall too far behind, that the game becomes a "weapon experts game only" Once again, weapons mattered in the old game, but not only weapons. Even in pure and pulse, you racing skill meant a great deal more than in HD. Not that I don't like the handling, which brings me to my next point
2) The problem with the easy wall riding and minimal slowdown, is it makes EVERYONE an expert as far as driving skills are concerned. Pure's slowdown on the walls (crazy hearing me say this now), would be great for this game, and would separate the driving skills more from a great player to a good player to a average player. If someone is not hitting walls, I want them to blow me away if I cannot stay off of them. Right now it doesn't matter, so 1 and 2 kinda go together