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Thread: Wipeout XL/2097 for ps3

  1. #21
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    Most likly yes,

    1 Australian dollar is about 1.4-5 Euro. i think.

  2. #22
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    at this time is clear if it is simple a psn addition of psx classic like wipeout1, or it is another HD completely re-make?

  3. #23
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    for those who have never touched wipeout xl/2097, go pick it up for like 5 dollars on ebay for psx and play it on your ps3...even the original version of XL/2097 is better than HD 10+ years ago. WOHD couldnt dream of ever being as good as XL was back then. With that said id instantly drop WOHD garbage 1.4 for WOHD XL

  4. #24
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    28 Australian dollars
    then that comes closer to 40€... +taxes = 50€ which is correct for a blue ray game in france (they are at 60-70€ for new games, but wipeout may be cheaper...)

  5. #25
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    As I posted in another thread, if this is a HD remake of 2097, I'd fix bugs like no shields on Talon's Reach, get rid of shortcuts through solid objects (yeah, Arnaud is going to hate it), and Piranha has to be just awful in one area to make it fair.

    That is, IF they're re-making the game instead of what will most likely happen, a digital re-issue of the PS1 original.

  6. #26
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    or maybe make pirhana only available offline or if online all players must use it. shortcuts should stay ...i mean, HD has shortcuts as well, maybe not clipping though walls like woxl but they are there...and believe me, woxls shortcuts are much more difficult to pull off correctly than HDs, especially oddessa keys.

    but RJ is right , it will probably be a re-release with nothing really new. the price is probably wrong...IF SL is still working on extra things for HD along with that 3d stuff too , it would be silly for them to split the community by releasing another new wipeout while still updating HD. WOHD would essentially die...especially for many of us here, who were raised on old school wipeouts such as 3/xl/2097.

  7. #27
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    If this is true please keep the following

    1) scraping physics: It is great how it is, rewarding good driving. Do not make it like the newer games
    2) Do not Change the ships statistics: leave it alone please
    3) Keep physics as is
    4) Keep piranha as is. People don't need to choose it, it's that simple. Maybe a ship select screen for the host to disable that one ship. As many will tell you piranha vs piranha, is amazing racing
    5) Use the XL version, or a choice of either one. Either way though, they would run at 60 fps.


    Things that would be ok to add

    1)solid walls, but keep shortcuts if wall is not in the way. No damn wuss wagon for going one millimeter off course like in pure, or respawn. Actually, keep wuss wagon, but allow the nice shortcuts that don't cut through track walls. I'm fine with lot's of walls, but some skill shortcuts are very fun

    2) Add a speed class, yes this game could be much faster, and still easily playable.

    3)Add weapons to piranha, like wo64. IF there is going to be a supership, it might as well be a supership. Maybe that could be the choice for online SUPERSHIP: on/off.

    4) Make sure there is analog support

    5) Sensitivity adjustments for the analog control would be great (not talking about tilt here, but the actual sticks, this would help wheels as well.

    COULD THIS BE THE 3D VERSION?

  8. #28
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    Quote Originally Posted by RJ O'Connell View Post
    As I posted in another thread, if this is a HD remake of 2097, I'd fix bugs like no shields on Talon's Reach, get rid of shortcuts through solid objects (yeah, Arnaud is going to hate it), and Piranha has to be just awful in one area to make it fair.
    how you are sure about that, i haven't read it anywhere, until someone from SL come here and say what it's going on i'm more willing to think on a simple psn reissue of 2097/XL like wipeout did, otherwise to me has no sense...and since i've already have my original copy from years...

    Quote Originally Posted by TheFrostE View Post
    but RJ is right , it will probably be a re-release with nothing really new. the price is probably wrong...IF SL is still working on extra things for HD along with that 3d stuff too , it would be silly for them to split the community by releasing another new wipeout while still updating HD. WOHD would essentially die...especially for many of us here, who were raised on old school wipeouts such as 3/xl/2097.
    exatly, i can't understand why simple don't do this tracks to put in HD and make a huge game compilation instead to do 2 games splited a-part belong to the same series and released more or less same period of time...IT MAKES ZERO SENSE

  9. #29
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    Quote Originally Posted by Spece2goin View Post
    28 Australian dollars
    then that comes closer to 40... +taxes = 50 which is correct for a blue ray game in france (they are at 60-70 for new games, but wipeout may be cheaper...)
    Just a correction here. It's around 15. What was WO HD? Is that comparable?

    This news is coming from Australia. Was there a WO XL in Australia or was it 2097 like other pal territories? If there is a hint that this is actually related to 2097, I'd be pretty certain that it won't be a remake in any sort of real remake sense.

    The main hurdle there would be the physics and I would be stunned if SL move away from their WO HD physics any time soon. People have been calling out for 2097 handling since, well, 2097. If they could or would do it, I think we'd have seen it by now. And 2097 physics would be entirely different to HD, so I think it would be a massive amount of work from scratch.

    There also the tDR art issue but they could replace the logos and tDR design work I guess.

    Just all sounds very doubtful to me.

    Yet, if the price point is right, it's too expensive to be just the PS1 game.

    If it does turn out to be 2097-related at all, then I'm guessing a WO HD type with classic tracks. But the classic tracks would likely be very altered, as they were with the classic tracks in Pure. They'd have to be to work with the HD handling.

    But who knows? I certainly don't. I'd actually be surprised if this amounted to anything more than just add-on tracks for HD.

  10. #30
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    This thread is a perfect example of how quickly a rumor can turn into wrong expectations.

    People, think about it! We KNOW that SL lost the track data of the old wipEout games! How in the world are they gonna HDify 2097 without the code?! Also, as Dogg Thang mentioned, there are legal issues to consider as well.

    Sorry to burst that wonderful sounding bubble of an HD 2097, but there's no way this is gonna happen...

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