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Thread: PS3 NeGcon - Can it be done???

  1. #191

    Default

    Yes on the ps3. Has given the game a much better feel.

  2. #192
    Join Date
    Feb 2002
    Posts
    3,317

    Default

    Do you have a ps tv to try it on?

  3. #193
    Join Date
    May 2017
    Timezone
    GMT + 1
    Posts
    1

    Default

    Hey all,

    I know Iím kinda late to join the party but Iíve come up with an excellent negcon converter for the ps3.

    Required assets are an Arduino Uno board, a resistor, some wires and preferably a controller socket.
    The steps I followed are all written down in this article, http://tecnomente.altervista.org/201...-with-arduino/
    The method uses Unojoy to make the Arduino behave as a joystick and Ps2x_lib to read ps1/2 controller data.

    It didnít work properly at first, some modifications to Ps2x_lib were required to retreive clear negcon data.
    After that I added code to minimize the deadzone, reduce the maximum twist and use key comboís for ie. the Home button.
    Itís all working great, been racing like itís 1996 and Iím having a blast. So I like to share it here.

    The modified Ps2x_lib and my arduino/negcon sourcecode is available on github:
    https://github.com/phaseIV/arduino-negcon-ps3

    Enjoy!

  4. #194
    Join Date
    Mar 2004
    PSN ID
    PHO-KU
    Posts
    182

    Default

    Awesome news PhaseIV, sounds like it works really well. Would love one of those.

  5. #195
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    3,833

    Default

    I'm just wondering if it can work with the Omega Pack, and get it to work with Formula Fusion

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