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Thread: PS3 NeGcon - Can it be done???

  1. #181
    Join Date
    Jan 2009
    Location
    uk
    PSN ID
    slimjim2097
    Posts
    491

    Default

    sounds good

  2. #182
    Join Date
    Jun 2004
    Location
    UK
    PSN ID
    elementfortytwo
    Posts
    381

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    That's absolutely brilliant, well done!

  3. #183
    Join Date
    Mar 2004
    PSN ID
    PHO-KU
    Posts
    184

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    my apologies for bumping a rather old topic.

    just had a idea; would it be feasible to create a kickstarter project to build a small run of PS3 Negcons of a high build quality. I'm sure there's a good number of people around here who would still like to own one (myself included).

    any thoughts?

  4. #184
    Join Date
    Feb 2002
    Posts
    3,352

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    Element42 ended up with the best solution, with a amazing converter he sent me. It has dials for dead zone, steering sensitivity, AND built in dead zone adjustment ( this makes our turning perfect). It also has a dpad right/ a button swap ( awesome for brs), an analog p down/ dpad up down swap ( necessary for navigating menus, and one other switch that I forgot what it does. A great piece, but make him a good offer to make it worth his time. I got two!


    On a side note, I purchased a third party Bluetooth controller, and I think i can make a Bluetooth Negcon out of it. I wish I could figure out that built in dead zone though, then I could make a really nice one that would even work on the pspgo

  5. #185
    Join Date
    Mar 2004
    PSN ID
    PHO-KU
    Posts
    184

    Default

    Cheers for the update JJ. I've just pm'd E42. I hope you manage to sort out your new controller Best wishes.

  6. #186

    Default

    Hi

    Sorry to bring from the dead this thread.

    Are you still using this adapter? Is it compatible with last ps3 firmware?

  7. #187
    Join Date
    Oct 2006
    Location
    Sydney Australia
    Timezone
    GMT + 10
    PSN ID
    blackwiggle
    Posts
    3,864

    Default

    I'm pretty sure Jabber is still using it.

    From what I remember of the project, it involved making a separate interface box that had small dip switches.

    It all started back here.
    http://www.wipeoutzone.com/forum/sho...Can-it-be-done

  8. #188
    Join Date
    Feb 2002
    Posts
    3,352

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    Yes, but .I haven't played in a while. It didn't work on vita tv, as I cannot update the firmware or lose 2048 on tv (I think some USB controllers work on vita). I used a Bluetooth negcon for it, but the buttons are off, and there is a dead zone, once again firmware issue. I have some ideas though I'll get to eventually

  9. #189

    Default

    YES !!! Been playing Wipeout HD all day on and off with a Cronus max plus with x-aim plug in. I am using a combined script which has sorted out the dead zone and shortened the range of twist. Playing feels perfect just like on the ps1. I am suddenly winning with ease, I shall have to go up a level !

  10. #190
    Join Date
    Feb 2002
    Posts
    3,352

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    Wanted to buy a cronusmax plus today, but GameStop was out. I'll have to pick one up. You are using this on the PS3?

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