I hope we get a double-whammy, in that, along with new ships/tracks, we also have a new Wipeout announced.
C'mon SL, make the FX-500 a reality!!!!
The biggest surprise I can imagine at this point?
Studio Liverpool un-f king 1.3
Anything outside of that is a pipe dream... Although, I could always look forward to some DLC, or new game that'll work for 6 months until they (@*$ that one up too...
I'm in a (@*$$y mood, just got out of a freeze / glitch fest....
Argh!
Moa Therma and De Konstruct at zone 80+ in a fully immersive 3D environment..
This will not be good! I already feel my stomach fighting like Kanar's Cambodia. Not to think of ProblemSolver going at zone 125, insane!
Anyway.. We'll see it when it comes.
That can't be good
This is from december last year, but still - very interesting :
http://ps3.qj.net/PS3-getting-stereo.../49/aid/127446
I'm kind off hoping that they don't go down the "Pop Stereo 3D" route.
I've got a few movies [DVD's] and the glasses that are in that format, I found it gave me a dull ache right between my eyes and some lightheadedness ,and that's watching on a HD projector.
This might be some newer variation on that process.
[With a AUS$80 premium for the official Sony 3D specs no doubt]
I still can't imagine that you would be able to race for a long session ,I'd reckon 20 minutes tops before you got a bit dizzy.
Guess we will see what eventuates.
3D would be awesome if it was supported on a "normal" TV without the need of any special devices to see it. I don't see that happening though. Glasses would be the worst since I use headphones most of the time so I don't wake the rest of the household up. I'd hate trying to juggle a pair of cheap glasses under/over a pair of headphones.
I suppose if it were a Blu-ray release there could be two versions on the same disc. That would work for me.
1 day after mine
I'm pretty sure my brain would melt if I played WO in 3D...
I guess, running ZONE in 3D really improves the feeling of zoning. Judging
the distance in a three-dimension space is a lot easier then judging it from
a two-dimensional projection of that space. Anyways, if that
three-dimensional effect requires to render two different frames within the
same amount of time we will get a decrease in framerate by half. And one
thing is for sure, running ZONE in 3D at 30fps would never lead to those
results obtainable at 60fps. But who said that SL isn't able to pump up
WipEout HD to 120Hz such that we get a frame rate of 60Hz for 3D?
Or, why not using an additional PS3 to render the odd (resp. even) frames?
There was a show a few month ago where Polyphony demonstrated GT5P at
240fps@1080p using four PS3s. So it's likely that we will get a 3D GT5(P)
at 60fps using two PS3s. The same technology could be used by SL. So there
might be an offering like; WipEout 3DHD, with a special note that you can
increase the refresh rate by using an addition PS3s. Just dreaming.... xD
There is a complete nutter that posts at the AUS/NZ Playstation forum that has 9 PS3's ,why he has 9 I don't know ,but he would be all over that if it ever became possible.
Well, I can put 9 PS3s to good use. He might also do some scientific
computing stuff. I don't know....
GT5 will have such a feature because GT4 as well as GT3 also had such a
feature to render a right as well as left view on two separated PS2s.
I would even encourage some lead developers to consider such a solution
(using more PS3s) for the last third of this console generation, if the following
conditions are satisfied (in that order);
1) It improves the gaming experience,
2) the PS3 become cheaper, and
3) a PS4 may feature an extended Cell processor (i.e. 16 SPEs).
The benefit of doing this is obvious from the perspective of a developer who
investigates into parallel computing for building larger immersive worlds. If
point three becomes true, then one cannot start early enough building a
data-driven model of one's game engine independent (more or less) of a
fixed amount of SPEs.
I honestly think that Polyphony is into that business! Why showing GT5P at
240fps utilizing 4 PS3s? Technically, the interesting point here is that they
could split GT5P' data model such that it scales linear with the amount of
PS3s. In essence, they didn't needed a fifths PS3 to handle the additional
communication overhead.
Well, I think WipEout HD (its engine) would be an ideal test bed for the
things mentioned above. One thing obviously is to build a real
three-dimensional and fluent immersive gaming experience using the
stereoscopic (or whatever) effect. Secondly, increasing the resolution of
all the tracks, the crafts geometry as well as the overall track / map complexity
would yield an even greater immersive experience.
For the sake of completeness;
My thoughts from above are more or less of a technical one. I know that a
nice DLC with some new maps as well as some new racing modes would help
WipEout HD even more atm than splitting it over multiple PS3s.
Don't know anything about this 3D tech stuff but I sure would be happy for some new track already