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Thread: botched ranking online?

  1. #21
    Join Date
    Sep 2008
    Location
    Glasgow
    Posts
    459

    Thumbs up

    Great idea El - That is exactly what I was expecting it be like

    I was intrigued as to how this online ranking was going to work, especially after looking at the leaderboards and seeing that I have an online rank per track. After looking at it today it looks like I have exactly the same rank for all tracks (apart from one), even though I have not played some of the reverse tracks online since the patch.

    Also, I see there is a 'rank percentage' next to each pilot. I think there may be some point in the ranking if it looked at how you performed every time you played a specific track, but it doesnt look like its working.

    That aside, I feel it has made everybody more hungry to do well in online multiplayer, which is making some racings very exciting I was so glad today when my level 8 Mirage kicked some Level 18/20 ass it was great

    Cheers SL!

  2. #22
    Join Date
    Nov 2008
    Location
    Belgium
    Timezone
    GMT + 1
    PSN ID
    Connavar
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    664

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    The system El suggest would be the ELO system, used in Chess and some other games.
    If you check the double ladder competition here, it's using the exact same system.

  3. #23
    Join Date
    Jan 2009
    Location
    On the beach, England
    PSN ID
    stinkleroy
    Posts
    903

    Default

    I agree with El, I woud have preferred the rankng system to be more reflective of peoples abilities rather than just how long they've spent online. It hasn't inspired me to play anymore than usual as essentially your rank doesn't really mean much. Great for new players though

  4. #24
    Join Date
    May 2008
    Location
    Central NY
    PSN ID
    AVENGER2197
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    187

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    You know I also would like to point out there are those people who sign in under the same account twice.(different locations, maybe?) I noticed this the other night, kinda did a double take when I saw it.

    Overall, the rank system doesn't make a whole lot of sense, good for new players sure, but needs a small revision to it's dynamics.

  5. #25
    Join Date
    Mar 2009
    Location
    Dublin
    PSN ID
    JJohnEames
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    105

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    I was so happy when i heard about the rankings because i thought id finally get to see what sort of skill i had. Its very disappointing knowing that i only have a decent rank cause of the amount of races i've done. I was expecting a street fighter style ranking system aswell, i think it would work well in wipeout. Heres hoping they change it soon...

  6. #26
    Join Date
    Dec 2008
    Location
    USA
    Timezone
    GMT -8
    PSN ID
    Feisar31
    Posts
    94

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    Quote Originally Posted by Amorbis View Post
    I have to admit I'm not a fan of Street Fighter IV's online points system. It does give an idea of how good someone is but can be a real pain if you're up against a really cheap fighter or something. It would be OK for WipEout if implemented properly. You can't be cheap in a race so it would fit in quite nicely, however I feel it might put some people off. I have to say I quite enjoyed not having any ranking at all, much like old PC games. Your skill was proven and not represented by a flashy badge.
    I agree with Amorbis 100%. I'm glad the ranking system is the way it is, even if that means it's a little pointless.

  7. #27
    Join Date
    Apr 2009
    Location
    Norway
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    35

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    I would also prefer a rating system that better showed the skill level of the player even though that might point out how bad I am

    Some game sites use a system like this which I think work very well:

    * You have a rating and a rating deviation (RD)
    * The RD increases with low activity and decreases with high activity (it's measure of the uncertainty of your rating)
    * When winning or losing a game your real rating gain or loss depend on the RD, so if your RD is high you gain or lose more at the end of a game.
    * And obviously you also gain more rating by winning against a high rated player than a low rated player, so your rating change depend both on your RD and the other players rating.

    But I guess it's a problem to introduce a system where some players basically gets a "you suck" rating, so I doubt this will ever happen for wipeout.

  8. #28
    Join Date
    Feb 2009
    Location
    Harrisburg, PA, USA
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    GMT -5
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    TorquedSoul
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    113

    Default

    There seems to be no penalty for losing ... so anyone who plays enough will attain level 50.

  9. #29
    Join Date
    Jan 2009
    Location
    Ishikawa, Japan
    Timezone
    GMT + 9
    PSN ID
    hn9354
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    41

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    I played Wipeout HD so far more than 348 hours and I play from now on.
    It was a honesty shock to see this thread...but I do not mind this "online rank" at all.
    I enjoyed a lot of races since 1.30 patches appeared. And I thank for having made a race together.
    pirahpac, I was glad to make a race with you.

    Thank you.
    Last edited by hn9354; 13th April 2009 at 08:05 AM.

  10. #30
    Join Date
    Dec 2008
    Location
    SE England
    PSN ID
    Alejess
    Posts
    48

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    Do we know for certain that you can't lose points in this ranking system? It could be that we are already losing points in some races, but don't know it as the amount is so small. However, this amount would grow as our rank increases.

    I was imagining something like the very top ranked players occupying ranks ranks 48-50, 'good' players 42-47, 'average' players 35-41 etc etc

    If something like this is true, then I wouldn't expect us to notice it when we lose ranking points until people start hitting mid-late 30's ranking positions.

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