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Thread: "Official" V1.30 Update Changelog

  1. #11
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    afatsuoM
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    Quote Originally Posted by Darkdrium777 View Post
    Updated for the Progression bar which now actually shows loading progress
    I remember this was the case when Wipeout HD just came out. It never worked for very long though. I think this has just been fixed rather than being a new feature.

    @Darkdrium777: maybe you're right (probably ). But I remember a point where I thought "why isn't the progress bar working anymore?". I probably never noticed that it didn't work before that.

    By the way: I BEAT ZICO YESTERDAY! Feeling sooo happy Just one more trophy to go (Arcade Perfect).
    Last edited by afatsuoM; 10th April 2009 at 01:18 PM.

  2. #12
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    No, it never worked until now.
    I got the game on Sep 25th, it has never worked until 1.30 two days ago.

  3. #13
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    LOUDandPROUD
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    As far as the handling changes, I definitely have noticed a change to Feisar, my primary ship. Feels a tad heavier and more stable, without a sacrifice in handling, if that makes sense. All I know is that I'm having an easier time maintaining control/lines than I used to...I like the feel of it even better now. The only other ship I've messed around with since the patch is Icaras, but it was brief, therefore, I can't comment on it.

  4. #14
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    Quote Originally Posted by Darkdrium777 View Post
    Rockets slow down effect has been increased
    I haven't noticed this, but then again the recovery time was already an eternity in an Icaras. I also believe the collision detection for the mines is more precise, but I'm not 100% sure on that.

    Here's one though:
    • The host can't choose the maximum number of players anymore.


  5. #15
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    Right. Thanks for the add.

  6. #16
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    I noticed that if someone leaves a race in a tournament that it blows up right at the start? At least I assume that is the case. It happened last night while I was in a tournament. Pretty cool watching a ship being eliminated except a couple of times I missed a speed pad or a weapons pad right at the start because I was in the back of the field and had to navigate through a big fire ball just to find it.

  7. #17
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    Nunalho
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    I cant say i noticed any changes to Zone mode besides the color swap (reverse).

  8. #18
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    Another one: The lobby timer for starting the race automatically has changed. Now when you come back from an 8-player race, the time countdown starts almost immediately.

  9. #19
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    Connavar
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    I must say I hate the new rockets, when I use them myself, it means game over
    for the victim, and same (obviously) when I got hit by them myself.
    Rockets were already powerful enough I think...
    Maybe they could go back to what they were, and if they want better rockets,
    then slightly increase their speed?

  10. #20
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    Quote Originally Posted by Connavar View Post
    I must say I hate the new rockets, when I use them myself, it means game over for the victim
    Indeed I feel the same. :/

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