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Thread: v1.30 update complaints

  1. #201
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    I'd just like to echo Darkdrium777's points. Ghosts are messed up. I've had 3 out of 4 of those issues on multiple ghosts. This is something a few of us have experienced now and it definitely needs to be added to the list of issues that need fixing. Some people don't like ghosts but Speed Lap and Time Trial are nothing for me without them as I find it more fun racing against myself than the clock.

  2. #202
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    I thought that when the screen froze it affected all players at the same time. After a race last night on Anulpha pass however when i was in the lead my screen froze, when it unfroze the whole pack flew past me. putting me into last place.

    Yours, disgruntled from Cumbria

  3. #203
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    KGB I think individual glitches might be caused by someone switching to watch you in spectate mode. It's happened to me dozens of times, gone from first to last instantly. I was behind you on Vin K last night and actually saw your ship jump backwards a second or so. Its a nightmare :s

  4. #204
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    It's happened to me both ways round. Last night I was behind a couple of racers. There was a glitch and I saw it myself. But I was able to keep going whereas they both dropped back instantly. I assume they must have got a worse glitch than I did. Either that or they just got more confused.

  5. #205
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    It seems WO servers are offline at the moment.
    Here is me (being a super optimist) hoping for a major server update that will solve every conceivable online problems

  6. #206
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    Unfortunately it's not just the SL servers that are down.

    Try using web browsing via your PS3 and you will see that isn't working either.

    Easter Holiday overload I think

    Oh well,guess I'll have to watch the new X-Men Wolverine movie again.
    Last edited by blackwiggle; 18th April 2009 at 01:10 PM.

  7. #207
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    I thought it was my ROUTER not letting me onto Online. Fingers crossed for glitch fixing

  8. #208
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    yeldar2097 is offline WipEout HD Cup - Quarter Finalist Veteran Pilot
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    the glitching really ****s me off. stop watching our races you cretins
    having said that, it does help me keep up with the people in front

  9. #209
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    http://community.eu.playstation.com/...hread.id=89090

    Servers will be back online at 16:00 GMT

  10. #210
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    Quote Originally Posted by Hellfire View Post
    http://community.eu.playstation.com/...hread.id=89090

    Servers will be back online at 16:00 GMT
    Thx I already wondered why I couldn't get online to HD after the update surprised me today.

    I've read the first 5 pages of this thread - seems that most racers don't like the patch :/ Although I always wish to have an "uninstall patch"-option I also understand to which problems this possibility might head...

  11. #211
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    Quote Originally Posted by blackwiggle View Post
    Try using web browsing via your PS3 and you will see that isn't working either.
    That was the first thing I tried when I couldn't connect this morning, but my browser was working just fine...

  12. #212

    Default Things In Proportion

    There are two different issues since 1.30.

    i.) glitches: can't agree more that these need fixing asap. The 'mini-freeze' issue is deeply irritating, and they should disable spectator mode until they sort it. Likewise the lobby not showing which races are in progress and which are pending. It is a real pain having manually to run repeatedly through each race to see if any are running or pending - just give us the option to order by 'in progress/not in progress' or highlight those 'in progress' in some way!

    ii.) The rest is more subjective. How do you make the game accessible to newcomers, so that they aren't put off by racing against those of us with 100s+ races under our belts, and yet fair to those of us with 100s+ races under our belts. For my money, the balance should be such that the best players will always come out on top over the run of an 8-12 race tournament; but that anyone will have a chance in any individual race. I think the game pretty much does this.

    My main gripe remains the same with 1.30 as with pre-1.30. Too much depends on the start. Break from the pack in the opening stretch or lap and a good player will win 8 or 9 times out of 10. A bit like Formula 1 really, but I'm not sure how one would ever counter this - possibly disabling boost starts or disabling weapon pick-ups for the first lap or section of the opening lap? Still, amid all the moaning, the 'pure' racers can simply disable weapon pads, can't they!

  13. #213
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    Adorno - I don't agree with you about the racing. It's a racing/skill game and if you're better 9 times out of 10 you'll win and that's what it's all about as far as I'm concerned and that's the way it should stay. Let's not turn the game into some kind of left wing socialist type of racing. The better racer wins and should always win - however it doesn't ALWAYS turn out like that. If you're not up to the speed of Rapier or Phantom - don't race it. I'm not up to the speed of Phantom, so I don't race it. I tend to race Rapier as that's my forte and 9 times out of 10 I win.


    I'm I bit nonplussed about this ranking system as well. I started from scratch again and when I was only rank 1, I was beating people of rank 26 consistently, so I don't see much point at all in this ranking system unless I've completely missed something, because it seems that if you spend all day online, you'll eventually get your rank anyway even if you're

    The glitches MUST be sorted. SL have basically broken their own game.

  14. #214
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    That about sums it up Captainwipeout. SL have totally destroyed their own game, I have said before, why could they of not tested this more throughly before making it public. It would of been nice for them to acknowledge these problems.

  15. #215
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    I'm actually wondering KGB whether this IS in fact THE test for the game. I wonder if there's actually no way that it can be tested until it's actually 'out there' being used in 'the field' so to speak.

    So hopefully they are taking note and at least sort out the stutters because that in itself is a race breaker and it's probably this that is annoying people the most.

    I LoVe my Wipeout but it's broke

  16. #216
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    Wow, I wouldn't have gone that far and said they have destroyed their game. More like had a fender bender, since all of this is fixable. Its easy for us as fan to sit back and say "oh SL is horrible, they didn't do a beta or anything" but for a developer it is very difficult to do such things. You have to have it ready, setup a mechanism that allows only certain user to dl it, leave the beta in that small group of fans hands for a time period where they flesh out all the problems, fix them, and then release it to the small group again for a second beta to make sure everything is good before making the patch all pretty and releasing it to everyone. That takes time and money.

    Like I said before, have faith and some patience ppl, SL is a good developer and will fix this.
    Also, incase you had any idea otherwise, rank in video game has nothing to do with actual skill at the game, it has to do solely as a measure of time that one has put into the game. If the top rank was only abtainable for the top 5% of the game, those who aren't would just give up and stop playing since they would see no point since they can't get all the toys.

  17. #217
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    That's exactly what I meant in my second post on this page Redscar. I completely respect what SL are up against. BUT lots of people are consistently losing games solely because of these glitches which defeats the object of racing.

    Thanks for clearing up the rank structure - I didn't really understand the point of it.
    Last edited by CaptainWipeout; 18th April 2009 at 05:58 PM.

  18. #218
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    As far as I know they are saying there is no problem, the only thing that was addressed were the ships stats not changing.

    'Destroyed' is maybe going over the top, but they have turned a 330hr player into an extremely frustrated Non BR, Screen freezing, lagged up mess.

  19. #219

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    I agree, Captain, that the 'better' racer should normally win. And there is no excuse for glitches (the 'mini-freezes' or 'false starts') preventing this.

    But is this chess or poker? What I mean is that in chess there is truly no luck as such, no arbitrary factor - and Wipeout, with weapon pads off, is essentially equivalent to this (pure skill, mitigated only by the skill of one's opponents), but to be honest a little dull; but as soon as soon as you accept the weapons, then, by definition, you introduce an element of luck, since these are random. So what I meant to say was that the better player will, despite that element of luck, always come out on top over an 8-12 race tournament. This is what makes it interesting, really - those split-second subtle judgements (do I absorb in order to buy an extra barrel-roll or gamble on getting in range to use the weapon; do I wait and try and take the leader off the track (e.g. Anulpha fly-over or Sol 2) or fire now etc etc).

    But I still return to my original point: 80-90% of the races I run are decided, for me, in the opening half a lap; if I get clear I rarely get caught, bar a fluke missile or a run into lapped mines; if I get rammed or hit in the pack early-doors (coming from last on the grid) and a decent player gets away, I've no real chance of catching.

    Then again, I have them all, GTA4, MSG4, KZ2, R2 etc... and I've still played Wipeout more than any other, and keep coming back! Here's hoping they patch the patch...

  20. #220
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    Quote Originally Posted by adorno View Post
    80-90% of the races I run are decided, for me, in the opening half a lap; if I get clear I rarely get caught, bar a fluke missile or a run into lapped mines; if I get rammed or hit in the pack early-doors (coming from last on the grid) and a decent player gets away, I've no real chance of catching.
    Same here. And it's obvious - you are (not) rambling with the other contenders, do (not) have to share the pads, got (no) impact from a bomb explosion which you never triggered... all this improves your lead or cuts more and more of your chances to take the lead.

    Then - what could be done to avoid this? How to beat the best? By learning the track design, knowing the perfect racing line, discovering shortcuts, efficient barrel rolls, gaining experience by practising again and again, trying another craft which might fit better your needs and on? Like the best did? I guess yes - and that also made them the best. Also the weapons are well-balanced - we have bombs and mines for people behind us - and missiles and quakes for people in front of us. We have also turbos and autopilots to catch up. All in all it's quite ok.

    It's the old problem of every online game - like 3D shooters or else also: there are simply gamers out there who are (a lot) better than others. In Q3A you can give handicaps, resulting in having less health than others. So weapon impacts have more chances to kill you in one hit. Hence, this is also throwing up new problems: you rarily manage to make your way from one base to the other.

    Btw: has anyone noticed the small improvements of v.1.30?
    • The progress bar while loading the race is now a true progress bar (when it's full, it's done)
    • In the main menu your online friends are listed (if you're already connected)
    • Game result screens are more informative: overall points and all tracks of the tournament / podium of best three contenders
    Plus: I really like the new icons (ok, you have to learn them - but they give you more info) and also the idea of collecting plaques. Maybe I'm not very pissed because my savedata remained intact. But after reading all this I swear to backup it next time

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