Please let us know which control method you use in WOHD
Please let us know which control method you use in WOHD
Last edited by Kaelef; 27th November 2008 at 09:16 AM.
I think you'll find most of the old time WO players use the D-Pad.
Stick here... been using it since the original Dual Shock.
Yepp. I've been a D-padder since 1995. Ok, there was no stick available back then... but I've tried the stick numerous times and never got stuck at it...
The main reason why I don't like it is because the akward position on the DS3. It is placed far to high up and tilts way too far. Turning rapidly left and right I feel is almost impossible for me. Also the frequent barrel rolling in HD makes the D-pad much more suitable to me.
Well Mad Ice uses the D-Pad,and I'm pretty sure Asayyeah does as well.
I think it's a combination of reasons,the dual analog didn't come out until after 2097 had been released,so most of us had gotten used to the D-Pad or were using a NeGcon controller.
Multibodydynamics worded it perfectly on why I don't use the analog stick,that would probably be the same reason others choose the D-Pad.
If they had a controller that had the analog repositioned and shaped like the D-Pad that would be the best of both worlds.
Since I dn't have any old habits to fight, I use stick.
Oh, and motion for pitchcontrol. Works nicely once you adapt.
Stick and d-pad...depends on how tricky the corners are...the analog seems to glide in slight to medium corners,but on sharp turns d-pad and a love tap to the airbreaks works for me...
D-pad for PSX, analog for PSP and D-pad again for Wipeout HD. The stick is too high for my little fingers.
D-Pad for steering and Motion Control for Pitch
The stick. No motion control pitch ... yet;-)
KIGO1987, do I hear correct? Are you going full motion? Excellent. Let me know how you get on with it.
thought i should chime in..
dpad, but can't stand the damn ds3 triggers- switched airbrakes the l1/r1 instead.. also changed the sensitivity on accel and airbrakes to minimum so that even the lightest touch registers as 100% on... feels so much better than any of this analog wackiness.. then again, it might just be the psp gaming in me making me setup my controls so wacky...
Besides having played a little bit of fusion, I haven't really played WO before - so stick for me in HD (though I struggle quite bit with barrel rolls)
I'm bringing this thread back, as I just discovered my favorite way to control this game.
My wife, being the dear she is, purchased the Street Fighter IV arcade stick for me for Valentine's day. Showed up early, so she gave it to me.
Wow, once I had a good button layout, this is my new favorite way to race. The joystick being used as a flight stick is really nice. I get the precision of the d-pad with the free movement of the stick. Also, I can have my fingers on the buttons ready to brake, fire and absorb without ever moving my hand. I just set all new lap times for even my best scores in SL.
I highly recommend you try this out if you ever get the chance. It feels very strange at first, but give it a little time and I doubt you'll walk away anything but pleased.
I'm old school so use the d-pad no motion
Only time I used the stick was for Beat Zico as for some reason I found it easier to do all the BRs especially the one onto the bridge.
I was a stick player (still am in Zone), but I switched to d-pad because I couldn't be consistent
with it, although when I was, I did great laps, the stick offers many advantages such as precision,
and gives you the feeling that you're actually piloting a ship, not just pushing buttons ...
I would love to use it again but I'm right handed and SL please allow us to use the right stick,
and to remap every button (including the 4 directions of the d-pad) to a function, and also
to assign a function to several buttons (that way I could switch from 1 method to another
in-game), that would be perfect
I've been using the stick but I think I'm about to convert to the D-pad. I have no problem controling with the stick ... but pulling off barrel rolls with it is a pain in the rear. I'm finding that the d-pad is more consistent as there is less "play" in the lef/right axis ... plus my thumb doesn't need to travel all over the place to pull it off.